AlkantarClanX12
Your IP : 216.73.217.24
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l=u.getRenderTarget();return{shaderID:c,precision:s,supportsVertexTextures:d.vertexTextures,outputEncoding:p(l?l.texture:null,u.gammaOutput),map:!!t.map,mapEncoding:p(t.map,u.gammaInput),matcap:!!t.matcap,matcapEncoding:p(t.matcap,u.gammaInput),envMap:!!t.envMap,envMapMode:t.envMap&&t.envMap.mapping,envMapEncoding:p(t.envMap,u.gammaInput),envMapCubeUV:!!t.envMap&&(t.envMap.mapping===la||t.envMap.mapping===ua),lightMap:!!t.lightMap,aoMap:!!t.aoMap,emissiveMap:!!t.emissiveMap,emissiveMapEncoding:p(t.emissiveMap,u.gammaInput),bumpMap:!!t.bumpMap,normalMap:!!t.normalMap,objectSpaceNormalMap:t.normalMapType===Es,displacementMap:!!t.displacementMap,roughnessMap:!!t.roughnessMap,metalnessMap:!!t.metalnessMap,specularMap:!!t.specularMap,alphaMap:!!t.alphaMap,gradientMap:!!t.gradientMap,combine:t.combine,vertexTangents:t.normalMap&&t.vertexTangents,vertexColors:t.vertexColors,fog:!!i,useFog:t.fog,fogExp:i&&i.isFogExp2,flatShading:t.flatShading,sizeAttenuation:t.sizeAttenuation,logarithmicDepthBuffer:d.logarithmicDepthBuffer,skinning:t.skinning&&0<h,maxBones:h,useVertexTexture:d.floatVertexTextures,morphTargets:t.morphTargets,morphNormals:t.morphNormals,maxMorphTargets:u.maxMorphTargets,maxMorphNormals:u.maxMorphNormals,numDirLights:e.directional.length,numPointLights:e.point.length,numSpotLights:e.spot.length,numRectAreaLights:e.rectArea.length,numHemiLights:e.hemi.length,numClippingPlanes:r,numClipIntersection:o,dithering:t.dithering,shadowMapEnabled:u.shadowMap.enabled&&a.receiveShadow&&0<n.length,shadowMapType:u.shadowMap.type,toneMapping:u.toneMapping,physicallyCorrectLights:u.physicallyCorrectLights,premultipliedAlpha:t.premultipliedAlpha,alphaTest:t.alphaTest,doubleSided:t.side===yo,flipSided:t.side===go,depthPacking:void 0!==t.depthPacking&&t.depthPacking}},this.getProgramCode=function(t,e){var n=[];if(e.shaderID?n.push(e.shaderID):(n.push(t.fragmentShader),n.push(t.vertexShader)),void 0!==t.defines)for(var i in t.defines)n.push(i),n.push(t.defines[i]);for(var r=0;r<o.length;r++)n.push(e[o[r]]);return n.push(t.onBeforeCompile.toString()),n.push(u.gammaOutput),n.push(u.gammaFactor),n.join()},this.acquireProgram=function(t,e,n,i){for(var r,o=0,a=l.length;o<a;o++){var s=l[o];if(s.code===i){++(r=s).usedTimes;break}}return void 0===r&&(r=new ie(u,c,i,t,e,n,d,h),l.push(r)),r},this.releaseProgram=function(t){var e;0==--t.usedTimes&&(e=l.indexOf(t),l[e]=l[l.length-1],l.pop(),t.destroy())},this.programs=l}function oe(){var i=new WeakMap;return{get:function(t){var e=i.get(t);return void 0===e&&(e={},i.set(t,e)),e},remove:function(t){i.delete(t)},update:function(t,e,n){i.get(t)[e]=n},dispose:function(){i=new WeakMap}}}function ae(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.program!==e.program?t.program.id-e.program.id:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function se(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function ce(){function a(t,e,n,i,r,o){var a=s[c];return void 0===a?(a={id:t.id,object:t,geometry:e,material:n,program:n.program||u,groupOrder:i,renderOrder:t.renderOrder,z:r,group:o},s[c]=a):(a.id=t.id,a.object=t,a.geometry=e,a.material=n,a.program=n.program||u,a.groupOrder=i,a.renderOrder=t.renderOrder,a.z=r,a.group=o),c++,a}var s=[],c=0,h=[],l=[],u={id:-1};return{opaque:h,transparent:l,init:function(){c=0,h.length=0,l.length=0},push:function(t,e,n,i,r,o){o=a(t,e,n,i,r,o),(!0===n.transparent?l:h).push(o)},unshift:function(t,e,n,i,r,o){o=a(t,e,n,i,r,o),(!0===n.transparent?l:h).unshift(o)},sort:function(){1<h.length&&h.sort(ae),1<l.length&&l.sort(se)}}}function he(){function r(t){t=t.target;t.removeEventListener("dispose",r),delete o[t.id]}var o={};return{get:function(t,e){var n,i=o[t.id];return void 0===i?(n=new ce,o[t.id]={},o[t.id][e.id]=n,t.addEventListener("dispose",r)):void 0===(n=i[e.id])&&(n=new ce,i[e.id]=n),n},dispose:function(){o={}}}}function le(){var n={};return{get:function(t){if(void 0!==n[t.id])return n[t.id];var e;switch(t.type){case"DirectionalLight":e={direction:new Mt,color:new y,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new wt};break;case"SpotLight":e={position:new Mt,direction:new Mt,color:new 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s=0,c=0,h=0,l=0,u=0,d=n.matrixWorldInverse,a=0,p=t.length;a<p;a++){var f,m,v=t[a],g=v.color,y=v.intensity,x=v.distance,b=v.shadow&&v.shadow.map?v.shadow.map.texture:null;if(v.isAmbientLight)i+=g.r*y,r+=g.g*y,o+=g.b*y;else if(v.isLightProbe)for(var w=0;w<9;w++)_.probe[w].addScaledVector(v.sh.coefficients[w],y);else 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i=0;i<n.length;i++)s(n[i],e);t.matrixWorld.copy(g.matrixWorld);for(var r=t.children,i=0,o=r.length;i<o;i++)r[i].updateMatrixWorld(!0);return Ee(g,c,h),g}return t},this.isPresenting=a;var y=null,l=new Lt;l.setAnimationLoop(function(t,e){if(null!==(f=e.getViewerPose(p))){var n=f.views,i=d.renderState.baseLayer;u.setFramebuffer(i.framebuffer);for(var r=0;r<n.length;r++){var o=n[r],a=i.getViewport(o),s=o.transform.inverse.matrix,c=g.cameras[r];c.matrix.fromArray(s).getInverse(c.matrix),c.projectionMatrix.fromArray(o.projectionMatrix),c.viewport.set(a.x,a.y,a.width,a.height),0===r&&g.matrix.copy(c.matrix)}}for(r=0;r<m.length;r++){var h=m[r],l=v[r];if(l){l=e.getPose(l.targetRaySpace,p);if(null!==l){h.matrix.fromArray(l.transform.matrix),h.matrix.decompose(h.position,h.rotation,h.scale),h.visible=!0;continue}}h.visible=!1}y&&y(t)}),this.setAnimationLoop=function(t){y=t},this.dispose=function(){},this.getStandingMatrix=function(){return console.warn("THREE.WebXRManager: getStandingMatrix() is 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a,s;t.onBeforeRender(V,e,n,i,r,o),L=B.get(e,tt||n),t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),t.isImmediateRenderObject?(P.setMaterial(r),a=f(n,e.fog,r,t),K.geometry=null,K.program=null,K.wireframe=!1,s=a,t.render(function(t){V.renderBufferImmediate(t,s)})):V.renderBufferDirect(n,e.fog,i,r,t,o),t.onAfterRender(V,e,n,i,r,o),L=B.get(e,tt||n)}function E(t,e,n){var i=I.get(t),r=L.state.lights,o=L.state.shadowsArray,a=i.lightsHash,s=r.state.hash,c=z.getParameters(t,r.state,o,e,ut.numPlanes,ut.numIntersection,n),h=z.getProgramCode(t,c),o=i.program,n=!0;if(void 0===o)t.addEventListener("dispose",d);else if(o.code!==h)p(t);else if(a.stateID!==s.stateID||a.directionalLength!==s.directionalLength||a.pointLength!==s.pointLength||a.spotLength!==s.spotLength||a.rectAreaLength!==s.rectAreaLength||a.hemiLength!==s.hemiLength||a.shadowsLength!==s.shadowsLength)a.stateID=s.stateID,a.directionalLength=s.directionalLength,a.pointLength=s.pointLength,a.spotLength=s.spotLength,a.rectAreaLength=s.rectAreaLength,a.hemiLength=s.hemiLength,a.shadowsLength=s.shadowsLength,n=!1;else{if(void 0!==c.shaderID)return;n=!1}n&&(c.shaderID?(n=Tc[c.shaderID],i.shader={name:t.type,uniforms:Tt(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader}):i.shader={name:t.type,uniforms:t.uniforms,vertexShader:t.vertexShader,fragmentShader:t.fragmentShader},t.onBeforeCompile(i.shader,V),h=z.getProgramCode(t,c),o=z.acquireProgram(t,i.shader,c,h),i.program=o,t.program=o);var l=o.getAttributes();if(t.morphTargets)for(var u=t.numSupportedMorphTargets=0;u<V.maxMorphTargets;u++)0<=l["morphTarget"+u]&&t.numSupportedMorphTargets++;if(t.morphNormals)for(u=t.numSupportedMorphNormals=0;u<V.maxMorphNormals;u++)0<=l["morphNormal"+u]&&t.numSupportedMorphNormals++;o=i.shader.uniforms;(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(i.numClippingPlanes=ut.numPlanes,i.numIntersection=ut.numIntersection,o.clippingPlanes=ut.uniform),i.fog=e,void 0===a&&(i.lightsHash=a={}),a.stateID=s.stateID,a.directionalLength=s.directionalLength,a.pointLength=s.pointLength,a.spotLength=s.spotLength,a.rectAreaLength=s.rectAreaLength,a.hemiLength=s.hemiLength,a.shadowsLength=s.shadowsLength,t.lights&&(o.ambientLightColor.value=r.state.ambient,o.lightProbe.value=r.state.probe,o.directionalLights.value=r.state.directional,o.spotLights.value=r.state.spot,o.rectAreaLights.value=r.state.rectArea,o.pointLights.value=r.state.point,o.hemisphereLights.value=r.state.hemi,o.directionalShadowMap.value=r.state.directionalShadowMap,o.directionalShadowMatrix.value=r.state.directionalShadowMatrix,o.spotShadowMap.value=r.state.spotShadowMap,o.spotShadowMatrix.value=r.state.spotShadowMatrix,o.pointShadowMap.value=r.state.pointShadowMap,o.pointShadowMatrix.value=r.state.pointShadowMatrix);r=i.program.getUniforms(),o=Yt.seqWithValue(r.seq,o);i.uniformsList=o}function f(t,e,n,i){O.resetTextureUnits();var r=I.get(n),o=L.state.lights,a=r.lightsHash,s=o.state.hash;dt&&(pt||t!==$)&&(_=t===$&&n.id===Q,ut.setState(n.clippingPlanes,n.clipIntersection,n.clipShadows,t,r,_)),!1!==n.needsUpdate||(void 0===r.program||n.fog&&r.fog!==e||n.lights&&(a.stateID!==s.stateID||a.directionalLength!==s.directionalLength||a.pointLength!==s.pointLength||a.spotLength!==s.spotLength||a.rectAreaLength!==s.rectAreaLength||a.hemiLength!==s.hemiLength||a.shadowsLength!==s.shadowsLength)||void 0!==r.numClippingPlanes&&(r.numClippingPlanes!==ut.numPlanes||r.numIntersection!==ut.numIntersection))&&(n.needsUpdate=!0),n.needsUpdate&&(E(n,e,i),n.needsUpdate=!1);var c,h,l,u,d,p,f,m,v,g,y,x,b=!1,w=!1,M=!1,o=r.program,_=o.getUniforms(),a=r.shader.uniforms;return P.useProgram(o.program)&&(M=w=b=!0),n.id!==Q&&(Q=n.id,w=!0),!b&&$===t||(_.setValue(R,"projectionMatrix",t.projectionMatrix),C.logarithmicDepthBuffer&&_.setValue(R,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),$!==t&&($=t,M=w=!0),(n.isShaderMaterial||n.isMeshPhongMaterial||n.isMeshStandardMaterial||n.envMap)&&void 0!==(c=_.map.cameraPosition)&&c.setValue(R,mt.setFromMatrixPosition(t.matrixWorld)),(n.isMeshPhongMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial||n.skinning)&&_.setValue(R,"viewMatrix",t.matrixWorldInverse)),n.skinning&&(_.setOptional(R,i,"bindMatrix"),_.setOptional(R,i,"bindMatrixInverse"),(s=i.skeleton)&&(b=s.bones,C.floatVertexTextures?(void 0===s.boneTexture&&(c=Math.sqrt(4*b.length),c=As.ceilPowerOfTwo(c),c=Math.max(c,4),(t=new Float32Array(c*c*4)).set(s.boneMatrices),(b=new Et(t,c,c,Na,Ta)).needsUpdate=!0,s.boneMatrices=t,s.boneTexture=b,s.boneTextureSize=c),_.setValue(R,"boneTexture",s.boneTexture,O),_.setValue(R,"boneTextureSize",s.boneTextureSize)):_.setOptional(R,s,"boneMatrices"))),w&&(_.setValue(R,"toneMappingExposure",V.toneMappingExposure),_.setValue(R,"toneMappingWhitePoint",V.toneMappingWhitePoint),n.lights&&(x=M,(M=a).ambientLightColor.needsUpdate=x,M.lightProbe.needsUpdate=x,M.directionalLights.needsUpdate=x,M.pointLights.needsUpdate=x,M.spotLights.needsUpdate=x,M.rectAreaLights.needsUpdate=x,M.hemisphereLights.needsUpdate=x),e&&n.fog&&(x=e,(e=a).fogColor.value.copy(x.color),x.isFog?(e.fogNear.value=x.near,e.fogFar.value=x.far):x.isFogExp2&&(e.fogDensity.value=x.density)),n.isMeshBasicMaterial?A(a,n):n.isMeshLambertMaterial?(A(a,n),g=a,(y=n).emissiveMap&&(g.emissiveMap.value=y.emissiveMap)):n.isMeshPhongMaterial?(A(a,n),n.isMeshToonMaterial?(S(g=a,y=n),y.gradientMap&&(g.gradientMap.value=y.gradientMap)):S(a,n)):n.isMeshStandardMaterial?(A(a,n),n.isMeshPhysicalMaterial?(T(m=a,v=n),m.reflectivity.value=v.reflectivity,m.clearCoat.value=v.clearCoat,m.clearCoatRoughness.value=v.clearCoatRoughness):T(a,n)):n.isMeshMatcapMaterial?(A(a,n),m=a,(v=n).matcap&&(m.matcap.value=v.matcap),v.bumpMap&&(m.bumpMap.value=v.bumpMap,m.bumpScale.value=v.bumpScale,v.side===go&&(m.bumpScale.value*=-1)),v.normalMap&&(m.normalMap.value=v.normalMap,m.normalScale.value.copy(v.normalScale),v.side===go&&m.normalScale.value.negate()),v.displacementMap&&(m.displacementMap.value=v.displacementMap,m.displacementScale.value=v.displacementScale,m.displacementBias.value=v.displacementBias)):n.isMeshDepthMaterial?(A(a,n),p=a,(f=n).displacementMap&&(p.displacementMap.value=f.displacementMap,p.displacementScale.value=f.displacementScale,p.displacementBias.value=f.displacementBias)):n.isMeshDistanceMaterial?(A(a,n),p=a,(f=n).displacementMap&&(p.displacementMap.value=f.displacementMap,p.displacementScale.value=f.displacementScale,p.displacementBias.value=f.displacementBias),p.referencePosition.value.copy(f.referencePosition),p.nearDistance.value=f.nearDistance,p.farDistance.value=f.farDistance):n.isMeshNormalMaterial?(A(a,n),u=a,(d=n).bumpMap&&(u.bumpMap.value=d.bumpMap,u.bumpScale.value=d.bumpScale,d.side===go&&(u.bumpScale.value*=-1)),d.normalMap&&(u.normalMap.value=d.normalMap,u.normalScale.value.copy(d.normalScale),d.side===go&&u.normalScale.value.negate()),d.displacementMap&&(u.displacementMap.value=d.displacementMap,u.displacementScale.value=d.displacementScale,u.displacementBias.value=d.displacementBias)):n.isLineBasicMaterial?(u=n,(d=a).diffuse.value.copy(u.color),d.opacity.value=u.opacity,n.isLineDashedMaterial&&(d=n,(u=a).dashSize.value=d.dashSize,u.totalSize.value=d.dashSize+d.gapSize,u.scale.value=d.scale)):n.isPointsMaterial?(l=n,(h=a).diffuse.value.copy(l.color),h.opacity.value=l.opacity,h.size.value=l.size*at,h.scale.value=.5*ot,h.map.value=l.map,null!==l.map&&(!0===l.map.matrixAutoUpdate&&l.map.updateMatrix(),h.uvTransform.value.copy(l.map.matrix))):n.isSpriteMaterial?(h=n,(l=a).diffuse.value.copy(h.color),l.opacity.value=h.opacity,l.rotation.value=h.rotation,l.map.value=h.map,null!==h.map&&(!0===h.map.matrixAutoUpdate&&h.map.updateMatrix(),l.uvTransform.value.copy(h.map.matrix))):n.isShadowMaterial&&(a.color.value.copy(n.color),a.opacity.value=n.opacity),void 0!==a.ltc_1&&(a.ltc_1.value=Sc.LTC_1),void 0!==a.ltc_2&&(a.ltc_2.value=Sc.LTC_2),Yt.upload(R,r.uniformsList,a,O)),n.isShaderMaterial&&!0===n.uniformsNeedUpdate&&(Yt.upload(R,r.uniformsList,a,O),n.uniformsNeedUpdate=!1),n.isSpriteMaterial&&_.setValue(R,"center",i.center),_.setValue(R,"modelViewMatrix",i.modelViewMatrix),_.setValue(R,"normalMatrix",i.normalMatrix),_.setValue(R,"modelMatrix",i.matrixWorld),o}function A(t,e){var n;t.opacity.value=e.opacity,e.color&&t.diffuse.value.copy(e.color),e.emissive&&t.emissive.value.copy(e.emissive).multiplyScalar(e.emissiveIntensity),e.map&&(t.map.value=e.map),e.alphaMap&&(t.alphaMap.value=e.alphaMap),e.specularMap&&(t.specularMap.value=e.specularMap),e.envMap&&(t.envMap.value=e.envMap,t.flipEnvMap.value=e.envMap.isCubeTexture?-1:1,t.reflectivity.value=e.reflectivity,t.refractionRatio.value=e.refractionRatio,t.maxMipLevel.value=I.get(e.envMap).__maxMipLevel),e.lightMap&&(t.lightMap.value=e.lightMap,t.lightMapIntensity.value=e.lightMapIntensity),e.aoMap&&(t.aoMap.value=e.aoMap,t.aoMapIntensity.value=e.aoMapIntensity),e.map?n=e.map:e.specularMap?n=e.specularMap:e.displacementMap?n=e.displacementMap:e.normalMap?n=e.normalMap:e.bumpMap?n=e.bumpMap:e.roughnessMap?n=e.roughnessMap:e.metalnessMap?n=e.metalnessMap:e.alphaMap?n=e.alphaMap:e.emissiveMap&&(n=e.emissiveMap),void 0!==n&&(n.isWebGLRenderTarget&&(n=n.texture),!0===n.matrixAutoUpdate&&n.updateMatrix(),t.uvTransform.value.copy(n.matrix))}function S(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,e.side===go&&(t.bumpScale.value*=-1)),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),e.side===go&&t.normalScale.value.negate()),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}function T(t,e){t.roughness.value=e.roughness,t.metalness.value=e.metalness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap),e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,e.side===go&&(t.bumpScale.value*=-1)),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),e.side===go&&t.normalScale.value.negate()),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias),e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}console.log("THREE.WebGLRenderer",co);var r=void 0!==(t=t||{}).canvas?t.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),a=void 0!==t.context?t.context:null,s=void 0!==t.alpha&&t.alpha,c=void 0===t.depth||t.depth,h=void 0===t.stencil||t.stencil,l=void 0!==t.antialias&&t.antialias,v=void 0===t.premultipliedAlpha||t.premultipliedAlpha,g=void 0!==t.preserveDrawingBuffer&&t.preserveDrawingBuffer,y=void 0!==t.powerPreference?t.powerPreference:"default",x=void 0!==t.failIfMajorPerformanceCaveat&&t.failIfMajorPerformanceCaveat,b=null,L=null;this.domElement=r,this.context=null,this.debug={checkShaderErrors:!0},this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.gammaInput=!1,this.gammaOutput=!1,this.physicallyCorrectLights=!1,this.toneMapping=ta,this.toneMappingExposure=1,this.toneMappingWhitePoint=1,this.maxMorphTargets=8,this.maxMorphNormals=4;var R,w,C,P,M,I,O,_,D,N,z,U,B,k,F,G,H,j,V=this,W=!1,q=null,X=0,Y=0,Z=null,J=null,Q=-1,K={geometry:null,program:null,wireframe:!1},$=null,tt=null,et=new _t,nt=new _t,it=null,rt=r.width,ot=r.height,at=1,st=new _t(0,0,rt,ot),ct=new _t(0,0,rt,ot),ht=!1,lt=new At,ut=new Ot,dt=!1,pt=!1,ft=new St,mt=new Mt;try{var vt={alpha:s,depth:c,stencil:h,antialias:l,premultipliedAlpha:v,preserveDrawingBuffer:g,powerPreference:y,failIfMajorPerformanceCaveat:x,xrCompatible:!0};if(r.addEventListener("webglcontextlost",n,!1),r.addEventListener("webglcontextrestored",i,!1),null===(R=a||r.getContext("webgl",vt)||r.getContext("experimental-webgl",vt)))throw null!==r.getContext("webgl")?new Error("Error creating WebGL context with your selected attributes."):new Error("Error creating WebGL context.");void 0===R.getShaderPrecisionFormat&&(R.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(t){throw console.error("THREE.WebGLRenderer: "+t.message),t}e();var gt=new("undefined"!=typeof navigator&&"xr"in navigator&&"supportsSession"in navigator.xr?Se:Ae)(V);this.vr=gt;var yt=new ve(V,N,C.maxTextureSize);this.shadowMap=yt,this.getContext=function(){return R},this.getContextAttributes=function(){return R.getContextAttributes()},this.forceContextLoss=function(){var t=w.get("WEBGL_lose_context");t&&t.loseContext()},this.forceContextRestore=function(){var t=w.get("WEBGL_lose_context");t&&t.restoreContext()},this.getPixelRatio=function(){return at},this.setPixelRatio=function(t){void 0!==t&&(at=t,this.setSize(rt,ot,!1))},this.getSize=function(t){return void 0===t&&(console.warn("WebGLRenderer: .getsize() now requires a Vector2 as an argument"),t=new wt),t.set(rt,ot)},this.setSize=function(t,e,n){gt.isPresenting()?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(rt=t,ot=e,r.width=t*at,r.height=e*at,!1!==n&&(r.style.width=t+"px",r.style.height=e+"px"),this.setViewport(0,0,t,e))},this.getDrawingBufferSize=function(t){return void 0===t&&(console.warn("WebGLRenderer: .getdrawingBufferSize() now requires a Vector2 as an argument"),t=new wt),t.set(rt*at,ot*at)},this.setDrawingBufferSize=function(t,e,n){rt=t,ot=e,at=n,r.width=t*n,r.height=e*n,this.setViewport(0,0,t,e)},this.getCurrentViewport=function(t){return void 0===t&&(console.warn("WebGLRenderer: .getCurrentViewport() now requires a Vector4 as an argument"),t=new _t),t.copy(et)},this.getViewport=function(t){return t.copy(st)},this.setViewport=function(t,e,n,i){t.isVector4?st.set(t.x,t.y,t.z,t.w):st.set(t,e,n,i),P.viewport(et.copy(st).multiplyScalar(at))},this.getScissor=function(t){return t.copy(ct)},this.setScissor=function(t,e,n,i){t.isVector4?ct.set(t.x,t.y,t.z,t.w):ct.set(t,e,n,i),P.scissor(nt.copy(ct).multiplyScalar(at))},this.getScissorTest=function(){return ht},this.setScissorTest=function(t){P.setScissorTest(ht=t)},this.getClearColor=function(){return k.getClearColor()},this.setClearColor=function(){k.setClearColor.apply(k,arguments)},this.getClearAlpha=function(){return k.getClearAlpha()},this.setClearAlpha=function(){k.setClearAlpha.apply(k,arguments)},this.clear=function(t,e,n){var i=0;void 0!==t&&!t||(i|=16384),void 0!==e&&!e||(i|=256),void 0!==n&&!n||(i|=1024),R.clear(i)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){r.removeEventListener("webglcontextlost",n,!1),r.removeEventListener("webglcontextrestored",i,!1),U.dispose(),B.dispose(),I.dispose(),N.dispose(),gt.dispose(),bt.stop()},this.renderBufferImmediate=function(t,e){P.initAttributes();var n=I.get(t);t.hasPositions&&!n.position&&(n.position=R.createBuffer()),t.hasNormals&&!n.normal&&(n.normal=R.createBuffer()),t.hasUvs&&!n.uv&&(n.uv=R.createBuffer()),t.hasColors&&!n.color&&(n.color=R.createBuffer());e=e.getAttributes();t.hasPositions&&(R.bindBuffer(34962,n.position),R.bufferData(34962,t.positionArray,35048),P.enableAttribute(e.position),R.vertexAttribPointer(e.position,3,5126,!1,0,0)),t.hasNormals&&(R.bindBuffer(34962,n.normal),R.bufferData(34962,t.normalArray,35048),P.enableAttribute(e.normal),R.vertexAttribPointer(e.normal,3,5126,!1,0,0)),t.hasUvs&&(R.bindBuffer(34962,n.uv),R.bufferData(34962,t.uvArray,35048),P.enableAttribute(e.uv),R.vertexAttribPointer(e.uv,2,5126,!1,0,0)),t.hasColors&&(R.bindBuffer(34962,n.color),R.bufferData(34962,t.colorArray,35048),P.enableAttribute(e.color),R.vertexAttribPointer(e.color,3,5126,!1,0,0)),P.disableUnusedAttributes(),R.drawArrays(4,0,t.count),t.count=0},this.renderBufferDirect=function(t,e,n,i,r,o){var a=r.isMesh&&r.matrixWorld.determinant()<0;P.setMaterial(i,a);var s=f(t,e,i,r),c=!1;K.geometry===n.id&&K.program===s.id&&K.wireframe===(!0===i.wireframe)||(K.geometry=n.id,K.program=s.id,K.wireframe=!0===i.wireframe,c=!0),r.morphTargetInfluences&&(F.update(r,n,i,s),c=!0);a=n.index,t=n.attributes.position,e=1;!0===i.wireframe&&(a=D.getWireframeAttribute(n),e=2);var h=G;null!==a&&(l=_.get(a),(h=H).setIndex(l)),c&&(function(t,e,n){if(n&&n.isInstancedBufferGeometry&&!C.isWebGL2&&null===w.get("ANGLE_instanced_arrays"))return console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");P.initAttributes();var i,r=n.attributes,o=e.getAttributes(),a=t.defaultAttributeValues;for(i in o){var s=o[i];if(0<=s){var c=r[i];if(void 0!==c){var h,l,u,d,p,f=c.normalized,m=c.itemSize,v=_.get(c);void 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l=n.drawRange.start*e,a=n.drawRange.count*e,t=null!==o?o.start*e:0,o=null!==o?o.count*e:1/0,e=Math.max(l,t),o=Math.min(s,l+a,t+o)-1,o=Math.max(0,o-e+1);if(0!==o){if(r.isMesh)if(!0===i.wireframe)P.setLineWidth(i.wireframeLinewidth*u()),h.setMode(1);else switch(r.drawMode){case us:h.setMode(4);break;case ds:h.setMode(5);break;case ps:h.setMode(6)}else r.isLine?(void 0===(i=i.linewidth)&&(i=1),P.setLineWidth(i*u()),r.isLineSegments?h.setMode(1):r.isLineLoop?h.setMode(2):h.setMode(3)):r.isPoints?h.setMode(0):r.isSprite&&h.setMode(4);n&&n.isInstancedBufferGeometry?0<n.maxInstancedCount&&h.renderInstances(n,e,o):h.render(e,o)}},this.compile=function(n,t){(L=B.get(n,t)).init(),n.traverse(function(t){t.isLight&&(L.pushLight(t),t.castShadow&&L.pushShadow(t))}),L.setupLights(t),n.traverse(function(t){if(t.material)if(Array.isArray(t.material))for(var e=0;e<t.material.length;e++)E(t.material[e],n.fog,t);else E(t.material,n.fog,t)})};var xt=null,bt=new Lt;bt.setAnimationLoop(function(t){gt.isPresenting()||xt&&xt(t)}),"undefined"!=typeof window&&bt.setContext(window),this.setAnimationLoop=function(t){xt=t,gt.setAnimationLoop(t),bt.start()},this.render=function(t,e){var n,i,r;void 0!==arguments[2]&&(console.warn("THREE.WebGLRenderer.render(): the renderTarget argument has been removed. 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Use .clear() instead."),r=arguments[3]),e&&e.isCamera?W||(K.geometry=null,K.program=null,K.wireframe=!1,Q=-1,!($=null)===t.autoUpdate&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),gt.enabled&&(e=gt.getCamera(e)),(L=B.get(t,e)).init(),t.onBeforeRender(V,t,e,i||Z),ft.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),lt.setFromMatrix(ft),pt=this.localClippingEnabled,dt=ut.init(this.clippingPlanes,pt,e),(b=U.get(t,e)).init(),function t(e,n,i,r){if(!1!==e.visible){if(e.layers.test(n.layers))if(e.isGroup)i=e.renderOrder;else if(e.isLight)L.pushLight(e),e.castShadow&&L.pushShadow(e);else if(e.isSprite)e.frustumCulled&&!lt.intersectsSprite(e)||(r&&mt.setFromMatrixPosition(e.matrixWorld).applyMatrix4(ft),o=N.update(e),(a=e.material).visible&&b.push(e,o,a,i,mt.z,null));else if(e.isImmediateRenderObject)r&&mt.setFromMatrixPosition(e.matrixWorld).applyMatrix4(ft),b.push(e,null,e.material,i,mt.z,null);else if((e.isMesh||e.isLine||e.isPoints)&&(e.isSkinnedMesh&&e.skeleton.update(),!e.frustumCulled||lt.intersectsObject(e))){r&&mt.setFromMatrixPosition(e.matrixWorld).applyMatrix4(ft);var o=N.update(e),a=e.material;if(Array.isArray(a))for(var s=o.groups,c=0,h=s.length;c<h;c++){var l=s[c],u=a[l.materialIndex];u&&u.visible&&b.push(e,o,u,i,mt.z,l)}else a.visible&&b.push(e,o,a,i,mt.z,null)}for(var d=e.children,c=0,h=d.length;c<h;c++)t(d[c],n,i,r)}}(t,e,0,V.sortObjects),!0===V.sortObjects&&b.sort(),dt&&ut.beginShadows(),n=L.state.shadowsArray,yt.render(n,t,e),L.setupLights(e),dt&&ut.endShadows(),this.info.autoReset&&this.info.reset(),void 0!==i&&this.setRenderTarget(i),k.render(b,t,e,r),n=b.opaque,i=b.transparent,t.overrideMaterial?(r=t.overrideMaterial,n.length&&o(n,t,e,r),i.length&&o(i,t,e,r)):(n.length&&o(n,t,e),i.length&&o(i,t,e)),t.onAfterRender(V,t,e),null!==Z&&(O.updateRenderTargetMipmap(Z),O.updateMultisampleRenderTarget(Z)),P.buffers.depth.setTest(!0),P.buffers.depth.setMask(!0),P.buffers.color.setMask(!0),P.setPolygonOffset(!1),gt.enabled&>.submitFrame(),L=b=null):console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")},this.setFramebuffer=function(t){q!==t&&R.bindFramebuffer(36160,t),q=t},this.getActiveCubeFace=function(){return X},this.getActiveMipMapLevel=function(){return Y},this.getRenderTarget=function(){return Z},this.setRenderTarget=function(t,e,n){X=e,Y=n,(Z=t)&&void 0===I.get(t).__webglFramebuffer&&O.setupRenderTarget(t);var i,r=q,o=!1;it=t?(i=I.get(t).__webglFramebuffer,t.isWebGLRenderTargetCube?(r=i[e||0],o=!0):r=t.isWebGLMultisampleRenderTarget?I.get(t).__webglMultisampledFramebuffer:i,et.copy(t.viewport),nt.copy(t.scissor),t.scissorTest):(et.copy(st).multiplyScalar(at),nt.copy(ct).multiplyScalar(at),ht),J!==r&&(R.bindFramebuffer(36160,r),J=r),P.viewport(et),P.scissor(nt),P.setScissorTest(it),o&&(t=I.get(t.texture),R.framebufferTexture2D(36160,36064,34069+(e||0),t.__webglTexture,n||0))},this.readRenderTargetPixels=function(t,e,n,i,r,o,a){if(t&&t.isWebGLRenderTarget){var s=I.get(t).__webglFramebuffer;if(t.isWebGLRenderTargetCube&&void 0!==a&&(s=s[a]),s){a=!1;s!==J&&(R.bindFramebuffer(36160,s),a=!0);try{var c=t.texture,h=c.format,c=c.type;if(h!==Na&&j.convert(h)!==R.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!(c===wa||j.convert(c)===R.getParameter(35738)||c===Ta&&(C.isWebGL2||w.get("OES_texture_float")||w.get("WEBGL_color_buffer_float"))||c===La&&(C.isWebGL2?w.get("EXT_color_buffer_float"):w.get("EXT_color_buffer_half_float"))))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");36053===R.checkFramebufferStatus(36160)?0<=e&&e<=t.width-i&&0<=n&&n<=t.height-r&&R.readPixels(e,n,i,r,j.convert(h),j.convert(c),o):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. 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U,n=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1],i=0,r=1;i<32;i++,r++){var o=i/32*Math.PI*2,a=r/32*Math.PI*2;n.push(Math.cos(o),Math.sin(o),1,Math.cos(a),Math.sin(a),1)}t.addAttribute("position",new z(n,3));e=new ke({fog:!1});this.cone=new Ge(t,e),this.add(this.cone),this.update()}function kr(t){for(var e=function t(e){var n=[];e&&e.isBone&&n.push(e);for(var i=0;i<e.children.length;i++)n.push.apply(n,t(e.children[i]));return n}(t),n=new U,i=[],r=[],o=new y(0,0,1),a=new y(0,1,0),s=0;s<e.length;s++){var c=e[s];c.parent&&c.parent.isBone&&(i.push(0,0,0),i.push(0,0,0),r.push(o.r,o.g,o.b),r.push(a.r,a.g,a.b))}n.addAttribute("position",new z(i,3)),n.addAttribute("color",new z(r,3));var h=new ke({vertexColors:2,depthTest:!1,depthWrite:!1,transparent:!0});Ge.call(this,n,h),this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1}function Fr(t,e,n){this.light=t,this.light.updateMatrixWorld(),this.color=n;n=new Bn(e,4,2),e=new G({wireframe:!0,fog:!1});H.call(this,n,e),this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}function Gr(t,e){this.type="RectAreaLightHelper",this.light=t,this.color=e;t=new U;t.addAttribute("position",new z([1,1,0,-1,1,0,-1,-1,0,1,-1,0,1,1,0],3)),t.computeBoundingSphere();e=new ke({fog:!1});Fe.call(this,t,e);e=new U;e.addAttribute("position",new z([1,1,0,-1,1,0,-1,-1,0,1,1,0,-1,-1,0,1,-1,0],3)),e.computeBoundingSphere(),this.add(new H(e,new G({side:go,fog:!1}))),this.update()}function Hr(t,e,n){f.call(this),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n;n=new rn(e);n.rotateY(.5*Math.PI),this.material=new G({wireframe:!0,fog:!1}),void 0===this.color&&(this.material.vertexColors=2);e=n.getAttribute("position"),e=new Float32Array(3*e.count);n.addAttribute("color",new b(e,3)),this.add(new H(n,this.material)),this.update()}function jr(t,e){this.lightProbe=t,this.size=e;t={GAMMA_OUTPUT:""},e=new B({defines:t,uniforms:{sh:{value:this.lightProbe.sh.coefficients},intensity:{value:this.lightProbe.intensity}},vertexShader:["varying vec3 vNormal;","void main() {","\tvNormal = normalize( normalMatrix * normal );","\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );","}"].join("\n"),fragmentShader:["#define RECIPROCAL_PI 0.318309886","vec3 inverseTransformDirection( in vec3 normal, in mat4 matrix ) {","\t// matrix is assumed to be orthogonal","\treturn normalize( ( vec4( normal, 0.0 ) * matrix ).xyz );","}","vec3 linearToOutput( in vec3 a ) {","\t#ifdef GAMMA_OUTPUT","\t\treturn pow( a, vec3( 1.0 / float( GAMMA_FACTOR ) ) );","\t#else","\t\treturn a;","\t#endif","}","// source: https://graphics.stanford.edu/papers/envmap/envmap.pdf","vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {","\t// normal is assumed to have unit length","\tfloat x = normal.x, y = normal.y, z = normal.z;","\t// band 0","\tvec3 result = shCoefficients[ 0 ] * 0.886227;","\t// band 1","\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;","\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;","\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;","\t// band 2","\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;","\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;","\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );","\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;","\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );","\treturn result;","}","uniform vec3 sh[ 9 ]; // sh coefficients","uniform float intensity; // light probe intensity","varying vec3 vNormal;","void main() {","\tvec3 normal = normalize( vNormal );","\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );","\tvec3 irradiance = shGetIrradianceAt( worldNormal, sh );","\tvec3 outgoingLight = RECIPROCAL_PI * irradiance * intensity;","\toutgoingLight = linearToOutput( outgoingLight );","\tgl_FragColor = vec4( outgoingLight, 1.0 );","}"].join("\n")}),t=new Bn(1,32,16);H.call(this,t,e),this.onBeforeRender()}function Vr(t,e,n,i){t=t||10,e=e||10,n=new y(void 0!==n?n:4473924),i=new y(void 0!==i?i:8947848);for(var r=e/2,o=t/e,a=t/2,s=[],c=[],h=0,l=0,u=-a;h<=e;h++,u+=o){s.push(-a,0,u,a,0,u),s.push(u,0,-a,u,0,a);var d=h===r?n:i;d.toArray(c,l),l+=3,d.toArray(c,l),l+=3,d.toArray(c,l),l+=3,d.toArray(c,l),l+=3}var p=new U;p.addAttribute("position",new z(s,3)),p.addAttribute("color",new z(c,3));t=new ke({vertexColors:2});Ge.call(this,p,t)}function Wr(t,e,n,i,r,o){t=t||10,e=e||16,n=n||8,i=i||64,r=new y(void 0!==r?r:4473924),o=new y(void 0!==o?o:8947848);for(var a,s,c,h,l,u,d=[],p=[],f=0;f<=e;f++)c=f/e*(2*Math.PI),a=Math.sin(c)*t,s=Math.cos(c)*t,d.push(0,0,0),d.push(a,0,s),u=1&f?r:o,p.push(u.r,u.g,u.b),p.push(u.r,u.g,u.b);for(f=0;f<=n;f++)for(u=1&f?r:o,l=t-t/n*f,h=0;h<i;h++)c=h/i*(2*Math.PI),a=Math.sin(c)*l,s=Math.cos(c)*l,d.push(a,0,s),p.push(u.r,u.g,u.b),c=(h+1)/i*(2*Math.PI),a=Math.sin(c)*l,s=Math.cos(c)*l,d.push(a,0,s),p.push(u.r,u.g,u.b);var m=new U;m.addAttribute("position",new z(d,3)),m.addAttribute("color",new z(p,3));var v=new ke({vertexColors:2});Ge.call(this,m,v)}function qr(t,e,n,i){this.audio=t,this.range=e||1,this.divisionsInnerAngle=n||16,this.divisionsOuterAngle=i||2;e=new U,n=this.divisionsInnerAngle+2*this.divisionsOuterAngle,i=new Float32Array(3*(3*n+3));e.addAttribute("position",new b(i,3));n=new ke({color:65280}),i=new ke({color:16776960});Fe.call(this,e,[i,n]),this.update()}function Xr(t,e,n,i){this.object=t,this.size=void 0!==e?e:1;t=void 0!==n?n:16776960,e=void 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Use THREE.VertexNormalsHelper, instead.");i=new U,n=new z(2*n*3,3);i.addAttribute("position",n),Ge.call(this,i,new ke({color:t,linewidth:e})),this.matrixAutoUpdate=!1,this.update()}function Yr(t,e,n){f.call(this),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n,void 0===e&&(e=1);n=new U;n.addAttribute("position",new z([-e,e,0,e,e,0,e,-e,0,-e,-e,0,-e,e,0],3));e=new ke({fog:!1});this.lightPlane=new Fe(n,e),this.add(this.lightPlane),(n=new U).addAttribute("position",new z([0,0,0,0,0,1],3)),this.targetLine=new Fe(n,e),this.add(this.targetLine),this.update()}function Zr(t){function e(t,e,n){i(t,n),i(e,n)}function i(t,e){o.push(0,0,0),a.push(e.r,e.g,e.b),void 0===s[t]&&(s[t]=[]),s[t].push(o.length/3-1)}var n=new U,r=new ke({color:16777215,vertexColors:1}),o=[],a=[],s={},c=new y(16755200),h=new y(16711680),l=new y(43775),u=new y(16777215),d=new y(3355443);e("n1","n2",c),e("n2","n4",c),e("n4","n3",c),e("n3","n1",c),e("f1","f2",c),e("f2","f4",c),e("f4","f3",c),e("f3","f1",c),e("n1","f1",c),e("n2","f2",c),e("n3","f3",c),e("n4","f4",c),e("p","n1",h),e("p","n2",h),e("p","n3",h),e("p","n4",h),e("u1","u2",l),e("u2","u3",l),e("u3","u1",l),e("c","t",u),e("p","c",d),e("cn1","cn2",d),e("cn3","cn4",d),e("cf1","cf2",d),e("cf3","cf4",d),n.addAttribute("position",new z(o,3)),n.addAttribute("color",new z(a,3)),Ge.call(this,n,r),this.camera=t,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=s,this.update()}function Jr(t,e){this.object=t,void 0===e&&(e=16776960);var n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Float32Array(24),t=new U;t.setIndex(new b(n,1)),t.addAttribute("position",new b(i,3)),Ge.call(this,t,new ke({color:e})),this.matrixAutoUpdate=!1,this.update()}function Qr(t,e){this.type="Box3Helper",this.box=t;var n=void 0!==e?e:16776960,t=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),e=new U;e.setIndex(new b(t,1)),e.addAttribute("position",new z([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),Ge.call(this,e,new ke({color:n})),this.geometry.computeBoundingSphere()}function Kr(t,e,n){this.type="PlaneHelper",this.plane=t,this.size=void 0===e?1:e;e=void 0!==n?n:16776960,n=new U;n.addAttribute("position",new z([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3)),n.computeBoundingSphere(),Fe.call(this,n,new ke({color:e}));n=new U;n.addAttribute("position",new z([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),n.computeBoundingSphere(),this.add(new H(n,new G({color:e,opacity:.2,transparent:!0,depthWrite:!1})))}function $r(t,e,n,i,r,o){f.call(this),void 0===t&&(t=new Mt(0,0,1)),void 0===e&&(e=new Mt(0,0,0)),void 0===n&&(n=1),void 0===i&&(i=16776960),void 0===r&&(r=.2*n),void 0===o&&(o=.2*r),void 0===yd&&((yd=new U).addAttribute("position",new z([0,0,0,0,1,0],3)),(xd=new Yn(0,.5,1,5,1)).translate(0,-.5,0)),this.position.copy(e),this.line=new Fe(yd,new ke({color:i})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new H(xd,new G({color:i})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(t),this.setLength(n,r,o)}function to(t){var e=[0,0,0,t=t||1,0,0,0,0,0,0,t,0,0,0,0,0,0,t],t=new U;t.addAttribute("position",new z(e,3)),t.addAttribute("color",new z([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));e=new ke({vertexColors:2});Ge.call(this,t,e)}function eo(t){return console.warn("THREE.MeshFaceMaterial has been removed. 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this.x=r*n-e*i+t.x,this.y=r*i+e*n+t.y,this}}),Object.assign(S,{slerp:function(t,e,n,i){return n.copy(t).slerp(e,i)},slerpFlat:function(t,e,n,i,r,o,a){var s=n[i+0],c=n[i+1],h=n[i+2],l=n[i+3],u=r[o+0],d=r[o+1],p=r[o+2],f=r[o+3];l===f&&s===u&&c===d&&h===p||(n=1-a,r=0<=(i=s*u+c*d+h*p+l*f)?1:-1,(o=1-i*i)>Number.EPSILON&&(o=Math.sqrt(o),i=Math.atan2(o,i*r),n=Math.sin(n*i)/o,a=Math.sin(a*i)/o),s=s*n+u*(r=a*r),c=c*n+d*r,h=h*n+p*r,l=l*n+f*r,n===1-a&&(s*=a=1/Math.sqrt(s*s+c*c+h*h+l*l),c*=a,h*=a,l*=a)),t[e]=s,t[e+1]=c,t[e+2]=h,t[e+3]=l}}),Object.defineProperties(S.prototype,{x:{get:function(){return this._x},set:function(t){this._x=t,this.onChangeCallback()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.onChangeCallback()}},z:{get:function(){return this._z},set:function(t){this._z=t,this.onChangeCallback()}},w:{get:function(){return this._w},set:function(t){this._w=t,this.onChangeCallback()}}}),Object.assign(S.prototype,{isQuaternion:!0,set:function(t,e,n,i){return 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Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)},premultiply:function(t){return this.multiplyQuaternions(t,this)},multiplyQuaternions:function(t,e){var n=t._x,i=t._y,r=t._z,o=t._w,a=e._x,s=e._y,t=e._z,e=e._w;return this._x=n*e+o*a+i*t-r*s,this._y=i*e+o*s+r*a-n*t,this._z=r*e+o*t+n*s-i*a,this._w=o*e-n*a-i*s-r*t,this.onChangeCallback(),this},slerp:function(t,e){if(0===e)return this;if(1===e)return this.copy(t);var n=this._x,i=this._y,r=this._z,o=this._w,a=o*t._w+n*t._x+i*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),1<=a)return this._w=o,this._x=n,this._y=i,this._z=r,this;t=1-a*a;if(t<=Number.EPSILON){var s=1-e;return this._w=s*o+e*this._w,this._x=s*n+e*this._x,this._y=s*i+e*this._y,this._z=s*r+e*this._z,this.normalize()}s=Math.sqrt(t),t=Math.atan2(s,a),a=Math.sin((1-e)*t)/s,s=Math.sin(e*t)/s;return this._w=o*a+this._w*s,this._x=n*a+this._x*s,this._y=i*a+this._y*s,this._z=r*a+this._z*s,this.onChangeCallback(),this},equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w},fromArray:function(t,e){return void 0===e&&(e=0),this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}}),Object.assign(Mt.prototype,{isVector3:!0,set:function(t,e,n){return this.x=t,this.y=e,this.z=n,this},setScalar:function(t){return this.x=t,this.y=t,this.z=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)},multiplyScalar:function(t){return this.x*=t,this.y*=t,this.z*=t,this},multiplyVectors:function(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this},applyEuler:(so=new S,function(t){return t&&t.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(so.setFromEuler(t))}),applyAxisAngle:(ao=new S,function(t,e){return this.applyQuaternion(ao.setFromAxisAngle(t,e))}),applyMatrix3:function(t){var e=this.x,n=this.y,i=this.z,t=t.elements;return this.x=t[0]*e+t[3]*n+t[6]*i,this.y=t[1]*e+t[4]*n+t[7]*i,this.z=t[2]*e+t[5]*n+t[8]*i,this},applyMatrix4:function(t){var e=this.x,n=this.y,i=this.z,r=t.elements,t=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*t,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*t,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*t,this},applyQuaternion:function(t){var e=this.x,n=this.y,i=this.z,r=t.x,o=t.y,a=t.z,s=t.w,c=s*e+o*i-a*n,h=s*n+a*e-r*i,t=s*i+r*n-o*e,i=-r*e-o*n-a*i;return this.x=c*s+i*-r+h*-a-t*-o,this.y=h*s+i*-o+t*-r-c*-a,this.z=t*s+i*-a+c*-o-h*-r,this},project:function(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)},unproject:function(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)},transformDirection:function(t){var e=this.x,n=this.y,i=this.z,t=t.elements;return this.x=t[0]*e+t[4]*n+t[8]*i,this.y=t[1]*e+t[5]*n+t[9]*i,this.z=t[2]*e+t[6]*n+t[10]*i,this.normalize()},divide:function(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this},divideScalar:function(t){return this.multiplyScalar(1/t)},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this},clampScalar:function(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this},clampLength:function(t,e){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(t){return this.normalize().multiplyScalar(t)},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this},lerpVectors:function(t,e,n){return this.subVectors(e,t).multiplyScalar(n).add(t)},cross:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e)):this.crossVectors(this,t)},crossVectors:function(t,e){var n=t.x,i=t.y,r=t.z,o=e.x,t=e.y,e=e.z;return this.x=i*e-r*t,this.y=r*o-n*e,this.z=n*t-i*o,this},projectOnVector:function(t){var e=t.dot(this)/t.lengthSq();return this.copy(t).multiplyScalar(e)},projectOnPlane:(oo=new Mt,function(t){return oo.copy(this).projectOnVector(t),this.sub(oo)}),reflect:(ro=new Mt,function(t){return this.sub(ro.copy(t).multiplyScalar(2*this.dot(t)))}),angleTo:function(t){t=this.dot(t)/Math.sqrt(this.lengthSq()*t.lengthSq());return Math.acos(As.clamp(t,-1,1))},distanceTo:function(t){return Math.sqrt(this.distanceToSquared(t))},distanceToSquared:function(t){var e=this.x-t.x,n=this.y-t.y,t=this.z-t.z;return e*e+n*n+t*t},manhattanDistanceTo:function(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)},setFromSpherical:function(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)},setFromSphericalCoords:function(t,e,n){var i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this},setFromCylindrical:function(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)},setFromCylindricalCoords:function(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this},setFromMatrixPosition:function(t){t=t.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this},setFromMatrixScale:function(t){var e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),t=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=t,this},setFromMatrixColumn:function(t,e){return this.fromArray(t.elements,4*e)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t},fromBufferAttribute:function(t,e,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}}),Object.assign(T.prototype,{isMatrix3:!0,set:function(t,e,n,i,r,o,a,s,c){var h=this.elements;return h[0]=t,h[1]=i,h[2]=a,h[3]=e,h[4]=r,h[5]=s,h[6]=n,h[7]=o,h[8]=c,this},identity:function(){return this.set(1,0,0,0,1,0,0,0,1),this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(t){var e=this.elements,t=t.elements;return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],e[6]=t[6],e[7]=t[7],e[8]=t[8],this},setFromMatrix4:function(t){t=t.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this},applyToBufferAttribute:(io=new Mt,function(t){for(var e=0,n=t.count;e<n;e++)io.x=t.getX(e),io.y=t.getY(e),io.z=t.getZ(e),io.applyMatrix3(this),t.setXYZ(e,io.x,io.y,io.z);return t}),multiply:function(t){return this.multiplyMatrices(this,t)},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var n=t.elements,i=e.elements,r=this.elements,o=n[0],a=n[3],s=n[6],c=n[1],h=n[4],l=n[7],u=n[2],d=n[5],p=n[8],f=i[0],m=i[3],v=i[6],g=i[1],y=i[4],t=i[7],e=i[2],n=i[5],i=i[8];return r[0]=o*f+a*g+s*e,r[3]=o*m+a*y+s*n,r[6]=o*v+a*t+s*i,r[1]=c*f+h*g+l*e,r[4]=c*m+h*y+l*n,r[7]=c*v+h*t+l*i,r[2]=u*f+d*g+p*e,r[5]=u*m+d*y+p*n,r[8]=u*v+d*t+p*i,this},multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this},determinant:function(){var t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],o=t[4],a=t[5],s=t[6],c=t[7],t=t[8];return e*o*t-e*a*c-n*r*t+n*a*s+i*r*c-i*o*s},getInverse:function(t,e){t&&t.isMatrix4&&console.error("THREE.Matrix3: .getInverse() no longer takes a Matrix4 argument.");var n=t.elements,i=this.elements,r=n[0],o=n[1],a=n[2],s=n[3],c=n[4],h=n[5],l=n[6],u=n[7],d=n[8],p=d*c-h*u,f=h*l-d*s,m=u*s-c*l,t=r*p+o*f+a*m;if(0==t){n="THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0";if(!0===e)throw new Error(n);return console.warn(n),this.identity()}t=1/t;return i[0]=p*t,i[1]=(a*u-d*o)*t,i[2]=(h*o-a*c)*t,i[3]=f*t,i[4]=(d*r-a*l)*t,i[5]=(a*s-h*r)*t,i[6]=m*t,i[7]=(o*l-u*r)*t,i[8]=(c*r-o*s)*t,this},transpose:function(){var t=this.elements,e=t[1];return t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this},getNormalMatrix:function(t){return this.setFromMatrix4(t).getInverse(this).transpose()},transposeIntoArray:function(t){var e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this},setUvTransform:function(t,e,n,i,r,o,a){var s=Math.cos(r),r=Math.sin(r);this.set(n*s,n*r,-n*(s*o+r*a)+o+t,-i*r,i*s,-i*(-r*o+s*a)+a+e,0,0,1)},scale:function(t,e){var n=this.elements;return n[0]*=t,n[3]*=t,n[6]*=t,n[1]*=e,n[4]*=e,n[7]*=e,this},rotate:function(t){var e=Math.cos(t),n=Math.sin(t),i=this.elements,r=i[0],o=i[3],a=i[6],s=i[1],c=i[4],t=i[7];return i[0]=e*r+n*s,i[3]=e*o+n*c,i[6]=e*a+n*t,i[1]=-n*r+e*s,i[4]=-n*o+e*c,i[7]=-n*a+e*t,this},translate:function(t,e){var n=this.elements;return n[0]+=t*n[2],n[3]+=t*n[5],n[6]+=t*n[8],n[1]+=e*n[2],n[4]+=e*n[5],n[7]+=e*n[8],this},equals:function(t){for(var e=this.elements,n=t.elements,i=0;i<9;i++)if(e[i]!==n[i])return!1;return!0},fromArray:function(t,e){void 0===e&&(e=0);for(var n=0;n<9;n++)this.elements[n]=t[n+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t}});var Ss,Ts,Ls,Rs,Cs,Ps,Is,Os,Ds,Ns,zs,Us,Bs,ks,Fs,Gs,Hs,js,Vs,Ws,qs,Xs,Ys,Zs,Js,Qs,Ks,$s,tc,ec,nc,ic,rc,oc,ac,sc,cc,hc,lc,uc,dc={getDataURL:function(t){var e;return"undefined"==typeof HTMLCanvasElement?t.src:2048<(t=t instanceof HTMLCanvasElement?t:(void 0===Ss&&(Ss=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")),Ss.width=t.width,Ss.height=t.height,e=Ss.getContext("2d"),t instanceof ImageData?e.putImageData(t,0,0):e.drawImage(t,0,0,t.width,t.height),Ss)).width||2048<t.height?t.toDataURL("image/jpeg",.6):t.toDataURL("image/png")}},pc=0;function fc(t){for(var e=0,n=t.length-3;e<=n;e+=3){tc.fromArray(t,e);var i=nc.x*Math.abs(tc.x)+nc.y*Math.abs(tc.y)+nc.z*Math.abs(tc.z),r=Ys.dot(tc),o=Zs.dot(tc),a=Js.dot(tc);if(Math.max(-Math.max(r,o,a),Math.min(r,o,a))>i)return!1}return!0}function mc(t){var e=t.geometry;if(void 0!==e)if(e.isGeometry){var n=e.vertices;for(ac=0,sc=n.length;ac<sc;ac++)cc.copy(n[ac]),cc.applyMatrix4(t.matrixWorld),oc.expandByPoint(cc)}else if(e.isBufferGeometry){var i=e.attributes.position;if(void 0!==i)for(ac=0,sc=i.count;ac<sc;ac++)cc.fromBufferAttribute(i,ac).applyMatrix4(t.matrixWorld),oc.expandByPoint(cc)}}d.DEFAULT_IMAGE=void 0,d.DEFAULT_MAPPING=300,d.prototype=Object.assign(Object.create(i.prototype),{constructor:d,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.name=t.name,this.image=t.image,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this},toJSON:function(t){var e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];var n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){var i,r=this.image;if(void 0===r.uuid&&(r.uuid=As.generateUUID()),!e&&void 0===t.images[r.uuid]){if(Array.isArray(r)){i=[];for(var o=0,a=r.length;o<a;o++)i.push(dc.getDataURL(r[o]))}else i=dc.getDataURL(r);t.images[r.uuid]={uuid:r.uuid,url:i}}n.image=r.uuid}return e||(t.textures[this.uuid]=n),n},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(t){if(300!==this.mapping)return t;if(t.applyMatrix3(this.matrix),t.x<0||1<t.x)switch(this.wrapS){case da:t.x=t.x-Math.floor(t.x);break;case pa:t.x=t.x<0?0:1;break;case fa:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||1<t.y)switch(this.wrapT){case da:t.y=t.y-Math.floor(t.y);break;case pa:t.y=t.y<0?0:1;break;case fa:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}}),Object.defineProperty(d.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(_t.prototype,{isVector4:!0,set:function(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this},setScalar:function(t){return this.x=t,this.y=t,this.z=t,this.w=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setW:function(t){return this.w=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. 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e,n,i,r=t.elements,o=r[0],a=r[4],s=r[8],c=r[1],h=r[5],l=r[9],u=r[2],d=r[6],p=r[10];if(Math.abs(a-c)<.01&&Math.abs(s-u)<.01&&Math.abs(l-d)<.01){if(Math.abs(a+c)<.1&&Math.abs(s+u)<.1&&Math.abs(l+d)<.1&&Math.abs(o+h+p-3)<.1)return this.set(1,0,0,0),this;y=Math.PI;var f=(o+1)/2,m=(h+1)/2,v=(p+1)/2,g=(a+c)/4,t=(s+u)/4,r=(l+d)/4;return m<f&&v<f?i=f<.01?(e=0,n=.707106781):(n=g/(e=Math.sqrt(f)),t/e):v<m?i=m<.01?(n=0,e=.707106781):(e=g/(n=Math.sqrt(m)),r/n):v<.01?(n=e=.707106781,i=0):(e=t/(i=Math.sqrt(v)),n=r/i),this.set(e,n,i,y),this}var y=Math.sqrt((d-l)*(d-l)+(s-u)*(s-u)+(c-a)*(c-a));return Math.abs(y)<.001&&(y=1),this.x=(d-l)/y,this.y=(s-u)/y,this.z=(c-a)/y,this.w=Math.acos((o+h+p-1)/2),this},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this},clampScalar:function(t,e){return void 0===lc&&(lc=new _t,uc=new _t),lc.set(t,t,t,t),uc.set(e,e,e,e),this.clamp(lc,uc)},clampLength:function(t,e){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(t){return this.normalize().multiplyScalar(t)},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this},lerpVectors:function(t,e,n){return this.subVectors(e,t).multiplyScalar(n).add(t)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t},fromBufferAttribute:function(t,e,n){return void 0!==n&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}}),I.prototype=Object.assign(Object.create(i.prototype),{constructor:I,isWebGLRenderTarget:!0,setSize:function(t,e){this.width===t&&this.height===e||(this.width=t,this.height=e,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.width=t.width,this.height=t.height,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),r.prototype=Object.assign(Object.create(I.prototype),{constructor:r,isWebGLMultisampleRenderTarget:!0,copy:function(t){return I.prototype.copy.call(this,t),this.samples=t.samples,this}}),((u.prototype=Object.create(I.prototype)).constructor=u).prototype.isWebGLRenderTargetCube=!0,((Et.prototype=Object.create(d.prototype)).constructor=Et).prototype.isDataTexture=!0,Object.assign(o.prototype,{isBox3:!0,set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromArray:function(t){for(var e=1/0,n=1/0,i=1/0,r=-1/0,o=-1/0,a=-1/0,s=0,c=t.length;s<c;s+=3){var h=t[s],l=t[s+1],u=t[s+2];h<e&&(e=h),l<n&&(n=l),u<i&&(i=u),r<h&&(r=h),o<l&&(o=l),a<u&&(a=u)}return this.min.set(e,n,i),this.max.set(r,o,a),this},setFromBufferAttribute:function(t){for(var e=1/0,n=1/0,i=1/0,r=-1/0,o=-1/0,a=-1/0,s=0,c=t.count;s<c;s++){var h=t.getX(s),l=t.getY(s),u=t.getZ(s);h<e&&(e=h),l<n&&(n=l),u<i&&(i=u),r<h&&(r=h),o<l&&(o=l),a<u&&(a=u)}return this.min.set(e,n,i),this.max.set(r,o,a),this},setFromPoints:function(t){this.makeEmpty();for(var e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:(hc=new Mt,function(t,e){e=hc.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(e),this.max.copy(t).add(e),this}),setFromObject:function(t){return this.makeEmpty(),this.expandByObject(t)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(t){return void 0===t&&(console.warn("THREE.Box3: .getCenter() target is now required"),t=new Mt),this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){return void 0===t&&(console.warn("THREE.Box3: .getSize() target is now required"),t=new Mt),this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},expandByObject:(cc=new Mt,function(t){return oc=this,t.updateMatrixWorld(!0),t.traverse(mc),this}),containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z},getParameter:function(t,e){return void 0===e&&(console.warn("THREE.Box3: .getParameter() target is now required"),e=new Mt),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)},intersectsSphere:(rc=new Mt,function(t){return this.clampPoint(t.center,rc),rc.distanceToSquared(t.center)<=t.radius*t.radius}),intersectsPlane:function(t){var e,n=0<t.normal.x?(e=t.normal.x*this.min.x,t.normal.x*this.max.x):(e=t.normal.x*this.max.x,t.normal.x*this.min.x);return 0<t.normal.y?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),0<t.normal.z?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant},intersectsTriangle:(Ys=new Mt,Zs=new Mt,Js=new Mt,Qs=new Mt,Ks=new Mt,$s=new 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this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},applyMatrix4:(Ws=[new Mt,new Mt,new Mt,new Mt,new Mt,new Mt,new Mt,new Mt],function(t){return this.isEmpty()||(Ws[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),Ws[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),Ws[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),Ws[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),Ws[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),Ws[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),Ws[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),Ws[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(Ws)),this}),translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}),Object.assign(g.prototype,{set:function(t,e){return this.center.copy(t),this.radius=e,this},setFromPoints:(Vs=new o,function(t,e){var n=this.center;void 0!==e?n.copy(e):Vs.setFromPoints(t).getCenter(n);for(var i=0,r=0,o=t.length;r<o;r++)i=Math.max(i,n.distanceToSquared(t[r]));return this.radius=Math.sqrt(i),this}),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.center.copy(t.center),this.radius=t.radius,this},empty:function(){return this.radius<=0},containsPoint:function(t){return t.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(t){return t.distanceTo(this.center)-this.radius},intersectsSphere:function(t){var e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e},intersectsBox:function(t){return t.intersectsSphere(this)},intersectsPlane:function(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius},clampPoint:function(t,e){var n=this.center.distanceToSquared(t);return void 0===e&&(console.warn("THREE.Sphere: .clampPoint() target is 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if(0===this.distanceToPoint(t.start))return e.copy(t.start)}),intersectsLine:function(t){var e=this.distanceToPoint(t.start),t=this.distanceToPoint(t.end);return e<0&&0<t||t<0&&0<e},intersectsBox:function(t){return t.intersectsPlane(this)},intersectsSphere:function(t){return t.intersectsPlane(this)},coplanarPoint:function(t){return void 0===t&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),t=new Mt),t.copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:(ks=new Mt,Fs=new T,function(t,e){e=e||Fs.getNormalMatrix(t),t=this.coplanarPoint(ks).applyMatrix4(t),e=this.normal.applyMatrix3(e).normalize();return this.constant=-t.dot(e),this}),translate:function(t){return this.constant-=t.dot(this.normal),this},equals:function(t){return t.normal.equals(this.normal)&&t.constant===this.constant}}),Object.assign(At.prototype,{set:function(t,e,n,i,r,o){var a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(n),a[3].copy(i),a[4].copy(r),a[5].copy(o),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){for(var e=this.planes,n=0;n<6;n++)e[n].copy(t.planes[n]);return this},setFromMatrix:function(t){var e=this.planes,n=t.elements,i=n[0],r=n[1],o=n[2],a=n[3],s=n[4],c=n[5],h=n[6],l=n[7],u=n[8],d=n[9],p=n[10],f=n[11],m=n[12],v=n[13],t=n[14],n=n[15];return e[0].setComponents(a-i,l-s,f-u,n-m).normalize(),e[1].setComponents(a+i,l+s,f+u,n+m).normalize(),e[2].setComponents(a+r,l+c,f+d,n+v).normalize(),e[3].setComponents(a-r,l-c,f-d,n-v).normalize(),e[4].setComponents(a-o,l-h,f-p,n-t).normalize(),e[5].setComponents(a+o,l+h,f+p,n+t).normalize(),this},intersectsObject:(Bs=new g,function(t){var e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),Bs.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(Bs)}),intersectsSprite:(Us=new g,function(t){return Us.center.set(0,0,0),Us.radius=.7071067811865476,Us.applyMatrix4(t.matrixWorld),this.intersectsSphere(Us)}),intersectsSphere:function(t){for(var e=this.planes,n=t.center,i=-t.radius,r=0;r<6;r++)if(e[r].distanceToPoint(n)<i)return!1;return!0},intersectsBox:(zs=new Mt,function(t){for(var e=this.planes,n=0;n<6;n++){var i=e[n];if(zs.x=(0<i.normal.x?t.max:t.min).x,zs.y=(0<i.normal.y?t.max:t.min).y,zs.z=(0<i.normal.z?t.max:t.min).z,i.distanceToPoint(zs)<0)return!1}return!0}),containsPoint:function(t){for(var e=this.planes,n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}}),Object.assign(St.prototype,{isMatrix4:!0,set:function(t,e,n,i,r,o,a,s,c,h,l,u,d,p,f,m){var v=this.elements;return v[0]=t,v[4]=e,v[8]=n,v[12]=i,v[1]=r,v[5]=o,v[9]=a,v[13]=s,v[2]=c,v[6]=h,v[10]=l,v[14]=u,v[3]=d,v[7]=p,v[11]=f,v[15]=m,this},identity:function(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this},clone:function(){return(new St).fromArray(this.elements)},copy:function(t){var e=this.elements,t=t.elements;return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],e[6]=t[6],e[7]=t[7],e[8]=t[8],e[9]=t[9],e[10]=t[10],e[11]=t[11],e[12]=t[12],e[13]=t[13],e[14]=t[14],e[15]=t[15],this},copyPosition:function(t){var e=this.elements,t=t.elements;return e[12]=t[12],e[13]=t[13],e[14]=t[14],this},extractBasis:function(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this},makeBasis:function(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this},extractRotation:(Ns=new Mt,function(t){var e=this.elements,n=t.elements,i=1/Ns.setFromMatrixColumn(t,0).length(),r=1/Ns.setFromMatrixColumn(t,1).length(),t=1/Ns.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*t,e[9]=n[9]*t,e[10]=n[10]*t,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}),makeRotationFromEuler:function(t){t&&t.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var e,n,i,r,o,a,s,c,h,l,u,d,p=this.elements,f=t.x,m=t.y,v=t.z,g=Math.cos(f),y=Math.sin(f),x=Math.cos(m),f=Math.sin(m),m=Math.cos(v),v=Math.sin(v);return"XYZ"===t.order?(o=g*m,a=g*v,s=y*m,c=y*v,p[0]=x*m,p[4]=-x*v,p[8]=f,p[1]=a+s*f,p[5]=o-c*f,p[9]=-y*x,p[2]=c-o*f,p[6]=s+a*f,p[10]=g*x):"YXZ"===t.order?(e=x*m,n=x*v,i=f*m,r=f*v,p[0]=e+r*y,p[4]=i*y-n,p[8]=g*f,p[1]=g*v,p[5]=g*m,p[9]=-y,p[2]=n*y-i,p[6]=r+e*y,p[10]=g*x):"ZXY"===t.order?(e=x*m,n=x*v,i=f*m,r=f*v,p[0]=e-r*y,p[4]=-g*v,p[8]=i+n*y,p[1]=n+i*y,p[5]=g*m,p[9]=r-e*y,p[2]=-g*f,p[6]=y,p[10]=g*x):"ZYX"===t.order?(o=g*m,a=g*v,s=y*m,c=y*v,p[0]=x*m,p[4]=s*f-a,p[8]=o*f+c,p[1]=x*v,p[5]=c*f+o,p[9]=a*f-s,p[2]=-f,p[6]=y*x,p[10]=g*x):"YZX"===t.order?(h=g*x,l=g*f,u=y*x,d=y*f,p[0]=x*m,p[4]=d-h*v,p[8]=u*v+l,p[1]=v,p[5]=g*m,p[9]=-y*m,p[2]=-f*m,p[6]=l*v+u,p[10]=h-d*v):"XZY"===t.order&&(h=g*x,l=g*f,u=y*x,d=y*f,p[0]=x*m,p[4]=-v,p[8]=f*m,p[1]=h*v+d,p[5]=g*m,p[9]=l*v-u,p[2]=u*v-l,p[6]=y*m,p[10]=d*v+h),p[3]=0,p[7]=0,p[11]=0,p[12]=0,p[13]=0,p[14]=0,p[15]=1,this},makeRotationFromQuaternion:(Os=new Mt(0,0,0),Ds=new Mt(1,1,1),function(t){return this.compose(Os,t,Ds)}),lookAt:(Cs=new Mt,Ps=new Mt,Is=new Mt,function(t,e,n){var i=this.elements;return Is.subVectors(t,e),0===Is.lengthSq()&&(Is.z=1),Is.normalize(),Cs.crossVectors(n,Is),0===Cs.lengthSq()&&(1===Math.abs(n.z)?Is.x+=1e-4:Is.z+=1e-4,Is.normalize(),Cs.crossVectors(n,Is)),Cs.normalize(),Ps.crossVectors(Is,Cs),i[0]=Cs.x,i[4]=Ps.x,i[8]=Is.x,i[1]=Cs.y,i[5]=Ps.y,i[9]=Is.y,i[2]=Cs.z,i[6]=Ps.z,i[10]=Is.z,this}),multiply:function(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var n=t.elements,i=e.elements,r=this.elements,o=n[0],a=n[4],s=n[8],c=n[12],h=n[1],l=n[5],u=n[9],d=n[13],p=n[2],f=n[6],m=n[10],v=n[14],g=n[3],y=n[7],x=n[11],b=n[15],w=i[0],M=i[4],_=i[8],E=i[12],A=i[1],S=i[5],T=i[9],L=i[13],R=i[2],C=i[6],P=i[10],I=i[14],t=i[3],e=i[7],n=i[11],i=i[15];return r[0]=o*w+a*A+s*R+c*t,r[4]=o*M+a*S+s*C+c*e,r[8]=o*_+a*T+s*P+c*n,r[12]=o*E+a*L+s*I+c*i,r[1]=h*w+l*A+u*R+d*t,r[5]=h*M+l*S+u*C+d*e,r[9]=h*_+l*T+u*P+d*n,r[13]=h*E+l*L+u*I+d*i,r[2]=p*w+f*A+m*R+v*t,r[6]=p*M+f*S+m*C+v*e,r[10]=p*_+f*T+m*P+v*n,r[14]=p*E+f*L+m*I+v*i,r[3]=g*w+y*A+x*R+b*t,r[7]=g*M+y*S+x*C+b*e,r[11]=g*_+y*T+x*P+b*n,r[15]=g*E+y*L+x*I+b*i,this},multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this},applyToBufferAttribute:(Rs=new Mt,function(t){for(var e=0,n=t.count;e<n;e++)Rs.x=t.getX(e),Rs.y=t.getY(e),Rs.z=t.getZ(e),Rs.applyMatrix4(this),t.setXYZ(e,Rs.x,Rs.y,Rs.z);return t}),determinant:function(){var t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],o=t[1],a=t[5],s=t[9],c=t[13],h=t[2],l=t[6],u=t[10],d=t[14];return t[3]*(+r*s*l-i*c*l-r*a*u+n*c*u+i*a*d-n*s*d)+t[7]*(+e*s*d-e*c*u+r*o*u-i*o*d+i*c*h-r*s*h)+t[11]*(+e*c*l-e*a*d-r*o*l+n*o*d+r*a*h-n*c*h)+t[15]*(-i*a*h-e*s*l+e*a*u+i*o*l-n*o*u+n*s*h)},transpose:function(){var t=this.elements,e=t[1];return t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this},setPosition:function(t,e,n){var i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this},getInverse:function(t,e){var n=this.elements,i=t.elements,r=i[0],o=i[1],a=i[2],s=i[3],c=i[4],h=i[5],l=i[6],u=i[7],d=i[8],p=i[9],f=i[10],m=i[11],v=i[12],g=i[13],y=i[14],x=i[15],b=p*y*u-g*f*u+g*l*m-h*y*m-p*l*x+h*f*x,w=v*f*u-d*y*u-v*l*m+c*y*m+d*l*x-c*f*x,M=d*g*u-v*p*u+v*h*m-c*g*m-d*h*x+c*p*x,_=v*p*l-d*g*l-v*h*f+c*g*f+d*h*y-c*p*y,t=r*b+o*w+a*M+s*_;if(0==t){i="THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0";if(!0===e)throw new Error(i);return console.warn(i),this.identity()}t=1/t;return n[0]=b*t,n[1]=(g*f*s-p*y*s-g*a*m+o*y*m+p*a*x-o*f*x)*t,n[2]=(h*y*s-g*l*s+g*a*u-o*y*u-h*a*x+o*l*x)*t,n[3]=(p*l*s-h*f*s-p*a*u+o*f*u+h*a*m-o*l*m)*t,n[4]=w*t,n[5]=(d*y*s-v*f*s+v*a*m-r*y*m-d*a*x+r*f*x)*t,n[6]=(v*l*s-c*y*s-v*a*u+r*y*u+c*a*x-r*l*x)*t,n[7]=(c*f*s-d*l*s+d*a*u-r*f*u-c*a*m+r*l*m)*t,n[8]=M*t,n[9]=(v*p*s-d*g*s-v*o*m+r*g*m+d*o*x-r*p*x)*t,n[10]=(c*g*s-v*h*s+v*o*u-r*g*u-c*o*x+r*h*x)*t,n[11]=(d*h*s-c*p*s-d*o*u+r*p*u+c*o*m-r*h*m)*t,n[12]=_*t,n[13]=(d*g*a-v*p*a+v*o*f-r*g*f-d*o*y+r*p*y)*t,n[14]=(v*h*a-c*g*a-v*o*l+r*g*l+c*o*y-r*h*y)*t,n[15]=(c*p*a-d*h*a+d*o*l-r*p*l-c*o*f+r*h*f)*t,this},scale:function(t){var e=this.elements,n=t.x,i=t.y,t=t.z;return e[0]*=n,e[4]*=i,e[8]*=t,e[1]*=n,e[5]*=i,e[9]*=t,e[2]*=n,e[6]*=i,e[10]*=t,e[3]*=n,e[7]*=i,e[11]*=t,this},getMaxScaleOnAxis:function(){var t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],t=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,t))},makeTranslation:function(t,e,n){return this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this},makeRotationX:function(t){var e=Math.cos(t),t=Math.sin(t);return this.set(1,0,0,0,0,e,-t,0,0,t,e,0,0,0,0,1),this},makeRotationY:function(t){var e=Math.cos(t),t=Math.sin(t);return this.set(e,0,t,0,0,1,0,0,-t,0,e,0,0,0,0,1),this},makeRotationZ:function(t){var e=Math.cos(t),t=Math.sin(t);return this.set(e,-t,0,0,t,e,0,0,0,0,1,0,0,0,0,1),this},makeRotationAxis:function(t,e){var n=Math.cos(e),i=Math.sin(e),r=1-n,o=t.x,a=t.y,s=t.z,e=r*o,t=r*a;return this.set(e*o+n,e*a-i*s,e*s+i*a,0,e*a+i*s,t*a+n,t*s-i*o,0,e*s-i*a,t*s+i*o,r*s*s+n,0,0,0,0,1),this},makeScale:function(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this},makeShear:function(t,e,n){return this.set(1,e,n,0,t,1,n,0,t,e,1,0,0,0,0,1),this},compose:function(t,e,n){var i=this.elements,r=e._x,o=e._y,a=e._z,s=e._w,c=r+r,h=o+o,l=a+a,u=r*c,d=r*h,p=r*l,e=o*h,r=o*l,o=a*l,a=s*c,c=s*h,h=s*l,s=n.x,l=n.y,n=n.z;return i[0]=(1-(e+o))*s,i[1]=(d+h)*s,i[2]=(p-c)*s,i[3]=0,i[4]=(d-h)*l,i[5]=(1-(u+o))*l,i[6]=(r+a)*l,i[7]=0,i[8]=(p+c)*n,i[9]=(r-a)*n,i[10]=(1-(u+e))*n,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this},decompose:(Ts=new Mt,Ls=new St,function(t,e,n){var i=this.elements,r=Ts.set(i[0],i[1],i[2]).length(),o=Ts.set(i[4],i[5],i[6]).length(),a=Ts.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],Ls.copy(this);var s=1/r,t=1/o,i=1/a;return Ls.elements[0]*=s,Ls.elements[1]*=s,Ls.elements[2]*=s,Ls.elements[4]*=t,Ls.elements[5]*=t,Ls.elements[6]*=t,Ls.elements[8]*=i,Ls.elements[9]*=i,Ls.elements[10]*=i,e.setFromRotationMatrix(Ls),n.x=r,n.y=o,n.z=a,this}),makePerspective:function(t,e,n,i,r,o){void 0===o&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var a=this.elements,s=2*r/(e-t),c=2*r/(n-i),t=(e+t)/(e-t),n=(n+i)/(n-i),i=-(o+r)/(o-r),r=-2*o*r/(o-r);return a[0]=s,a[4]=0,a[8]=t,a[12]=0,a[1]=0,a[5]=c,a[9]=n,a[13]=0,a[2]=0,a[6]=0,a[10]=i,a[14]=r,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this},makeOrthographic:function(t,e,n,i,r,o){var a=this.elements,s=1/(e-t),c=1/(n-i),h=1/(o-r),t=(e+t)*s,i=(n+i)*c,r=(o+r)*h;return a[0]=2*s,a[4]=0,a[8]=0,a[12]=-t,a[1]=0,a[5]=2*c,a[9]=0,a[13]=-i,a[2]=0,a[6]=0,a[10]=-2*h,a[14]=-r,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this},equals:function(t){for(var e=this.elements,n=t.elements,i=0;i<16;i++)if(e[i]!==n[i])return!1;return!0},fromArray:function(t,e){void 0===e&&(e=0);for(var n=0;n<16;n++)this.elements[n]=t[n+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}});var vc,gc,yc,xc={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG ) && ! defined( MATCAP )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG ) && ! defined( MATCAP )\n\tvarying vec3 vViewPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG ) && ! defined( MATCAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1 (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale = bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV( sampler2D envMap, vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = normalMatrix * objectNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = normalMatrix * objectTangent;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = min( floor( D ) / 255.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_pars_fragment:"#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntensity;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent ));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tfogDepth = -mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif",lights_pars_begin:"uniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t\tfloat shadowCameraNear;\n\t\tfloat shadowCameraFar;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#endif\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\tfloat clearCoatInv = 1.0 - clearCoatDHR;\n\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec3 singleScattering = vec3( 0.0 );\n\t\tvec3 multiScattering = vec3( 0.0 );\n\t\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\t\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\t\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\t\treflectedLight.indirectSpecular += clearCoatInv * radiance * singleScattering;\n\t\treflectedLight.indirectDiffuse += multiScattering * cosineWeightedIrradiance;\n\t\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n\t#else\n\t\treflectedLight.indirectSpecular += clearCoatInv * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#endif\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearCoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tirradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), maxMipLevel );\n\t#ifndef STANDARD\n\t\tclearCoatRadiance += getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), maxMipLevel );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, irradiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\tgl_Position.z *= gl_Position.w;\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif",map_particle_pars_fragment:"#ifdef USE_MAP\n\tuniform mat3 uvTransform;\n\tuniform sampler2D map;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t#endif\n#endif",normal_fragment_maps:"#ifdef USE_NORMALMAP\n\t#ifdef OBJECTSPACE_NORMALMAP\n\t\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\t#ifdef FLIP_SIDED\n\t\t\tnormal = - normal;\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\tnormal = normalize( normalMatrix * normal );\n\t#else\n\t\t#ifdef USE_TANGENT\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\t\tmapN.xy = normalScale * mapN.xy;\n\t\t\tnormal = normalize( vTBN * mapN );\n\t\t#else\n\t\t\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n\t\t#endif\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\t#ifdef OBJECTSPACE_NORMALMAP\n\t\tuniform mat3 normalMatrix;\n\t#else\n\t\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\t\tvec2 st0 = dFdx( vUv.st );\n\t\t\tvec2 st1 = dFdy( vUv.st );\n\t\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\t\tvec3 N = normalize( surf_norm );\n\t\t\tmat3 tsn = mat3( S, T, N );\n\t\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\t\tmapN.xy *= normalScale;\n\t\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\treturn normalize( tsn * mapN );\n\t\t}\n\t#endif\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#if defined( DITHERING )\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#if defined( DITHERING )\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n\t#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( ( color * ( 2.51 * color + 0.03 ) ) / ( color * ( 2.43 * color + 0.59 ) + 0.14 ) );\n}",uv_pars_fragment:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphysical_frag:"#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <fog_fragment>\n}",shadow_vert:"#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}"},bc={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074};function wc(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}function Mc(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function _c(t,e,n){return n<0&&(n+=1),1<n&&--n,n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}Object.assign(y.prototype,{isColor:!0,r:1,g:1,b:1,set:function(t){return t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t),this},setScalar:function(t){return this.r=t,this.g=t,this.b=t,this},setHex:function(t){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,this},setRGB:function(t,e,n){return this.r=t,this.g=e,this.b=n,this},setHSL:function(t,e,n){return t=As.euclideanModulo(t,1),e=As.clamp(e,0,1),n=As.clamp(n,0,1),0===e?this.r=this.g=this.b=n:(e=2*n-(n=n<=.5?n*(1+e):n+e-n*e),this.r=_c(e,n,t+1/3),this.g=_c(e,n,t),this.b=_c(e,n,t-1/3)),this},setStyle:function(e){function t(t){void 0!==t&&parseFloat(t)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}if(h=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)){var n,i=h[1],r=h[2];switch(i){case"rgb":case"rgba":if(n=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(r))return this.r=Math.min(255,parseInt(n[1],10))/255,this.g=Math.min(255,parseInt(n[2],10))/255,this.b=Math.min(255,parseInt(n[3],10))/255,t(n[5]),this;if(n=/^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(r))return this.r=Math.min(100,parseInt(n[1],10))/100,this.g=Math.min(100,parseInt(n[2],10))/100,this.b=Math.min(100,parseInt(n[3],10))/100,t(n[5]),this;break;case"hsl":case"hsla":if(n=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(r)){var o=parseFloat(n[1])/360,a=parseInt(n[2],10)/100,s=parseInt(n[3],10)/100;return t(n[5]),this.setHSL(o,a,s)}}}else if(h=/^\#([A-Fa-f0-9]+)$/.exec(e)){var c,h=(c=h[1]).length;if(3===h)return this.r=parseInt(c.charAt(0)+c.charAt(0),16)/255,this.g=parseInt(c.charAt(1)+c.charAt(1),16)/255,this.b=parseInt(c.charAt(2)+c.charAt(2),16)/255,this;if(6===h)return this.r=parseInt(c.charAt(0)+c.charAt(1),16)/255,this.g=parseInt(c.charAt(2)+c.charAt(3),16)/255,this.b=parseInt(c.charAt(4)+c.charAt(5),16)/255,this}return e&&0<e.length&&(void 0!==(c=bc[e])?this.setHex(c):console.warn("THREE.Color: Unknown color "+e)),this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(t){return this.r=t.r,this.g=t.g,this.b=t.b,this},copyGammaToLinear:function(t,e){return void 0===e&&(e=2),this.r=Math.pow(t.r,e),this.g=Math.pow(t.g,e),this.b=Math.pow(t.b,e),this},copyLinearToGamma:function(t,e){void 0===e&&(e=2);e=0<e?1/e:1;return this.r=Math.pow(t.r,e),this.g=Math.pow(t.g,e),this.b=Math.pow(t.b,e),this},convertGammaToLinear:function(t){return this.copyGammaToLinear(this,t),this},convertLinearToGamma:function(t){return this.copyLinearToGamma(this,t),this},copySRGBToLinear:function(t){return this.r=Mc(t.r),this.g=Mc(t.g),this.b=Mc(t.b),this},copyLinearToSRGB:function(t){return this.r=wc(t.r),this.g=wc(t.g),this.b=wc(t.b),this},convertSRGBToLinear:function(){return this.copySRGBToLinear(this),this},convertLinearToSRGB:function(){return this.copyLinearToSRGB(this),this},getHex:function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(t){void 0===t&&(console.warn("THREE.Color: .getHSL() target is now required"),t={h:0,s:0,l:0});var e,n=this.r,i=this.g,r=this.b,o=Math.max(n,i,r),a=Math.min(n,i,r),s=(a+o)/2;if(a===o)h=e=0;else{var c=o-a,h=s<=.5?c/(o+a):c/(2-o-a);switch(o){case n:e=(i-r)/c+(i<r?6:0);break;case i:e=(r-n)/c+2;break;case r:e=(n-i)/c+4}e/=6}return t.h=e,t.s=h,t.l=s,t},getStyle:function(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"},offsetHSL:(yc={},function(t,e,n){return this.getHSL(yc),yc.h+=t,yc.s+=e,yc.l+=n,this.setHSL(yc.h,yc.s,yc.l),this}),add:function(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this},addColors:function(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this},addScalar:function(t){return this.r+=t,this.g+=t,this.b+=t,this},sub:function(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this},multiply:function(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this},multiplyScalar:function(t){return this.r*=t,this.g*=t,this.b*=t,this},lerp:function(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this},lerpHSL:(vc={h:0,s:0,l:0},gc={h:0,s:0,l:0},function(t,e){this.getHSL(vc),t.getHSL(gc);var n=As.lerp(vc.h,gc.h,e),t=As.lerp(vc.s,gc.s,e),e=As.lerp(vc.l,gc.l,e);return this.setHSL(n,t,e),this}),equals:function(t){return t.r===this.r&&t.g===this.g&&t.b===this.b},fromArray:function(t,e){return void 0===e&&(e=0),this.r=t[e],this.g=t[e+1],this.b=t[e+2],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t},toJSON:function(){return this.getHex()}});var Ec,Ac,Sc={common:{diffuse:{value:new y(15658734)},opacity:{value:1},map:{value:null},uvTransform:{value:new T},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new wt(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new y(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new y(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},uvTransform:{value:new T}},sprite:{diffuse:{value:new y(15658734)},opacity:{value:1},center:{value:new wt(.5,.5)},rotation:{value:0},map:{value:null},uvTransform:{value:new T}}},Tc={basic:{uniforms:s([Sc.common,Sc.specularmap,Sc.envmap,Sc.aomap,Sc.lightmap,Sc.fog]),vertexShader:xc.meshbasic_vert,fragmentShader:xc.meshbasic_frag},lambert:{uniforms:s([Sc.common,Sc.specularmap,Sc.envmap,Sc.aomap,Sc.lightmap,Sc.emissivemap,Sc.fog,Sc.lights,{emissive:{value:new y(0)}}]),vertexShader:xc.meshlambert_vert,fragmentShader:xc.meshlambert_frag},phong:{uniforms:s([Sc.common,Sc.specularmap,Sc.envmap,Sc.aomap,Sc.lightmap,Sc.emissivemap,Sc.bumpmap,Sc.normalmap,Sc.displacementmap,Sc.gradientmap,Sc.fog,Sc.lights,{emissive:{value:new y(0)},specular:{value:new y(1118481)},shininess:{value:30}}]),vertexShader:xc.meshphong_vert,fragmentShader:xc.meshphong_frag},standard:{uniforms:s([Sc.common,Sc.envmap,Sc.aomap,Sc.lightmap,Sc.emissivemap,Sc.bumpmap,Sc.normalmap,Sc.displacementmap,Sc.roughnessmap,Sc.metalnessmap,Sc.fog,Sc.lights,{emissive:{value:new y(0)},roughness:{value:.5},metalness:{value:.5},envMapIntensity:{value:1}}]),vertexShader:xc.meshphysical_vert,fragmentShader:xc.meshphysical_frag},matcap:{uniforms:s([Sc.common,Sc.bumpmap,Sc.normalmap,Sc.displacementmap,Sc.fog,{matcap:{value:null}}]),vertexShader:xc.meshmatcap_vert,fragmentShader:xc.meshmatcap_frag},points:{uniforms:s([Sc.points,Sc.fog]),vertexShader:xc.points_vert,fragmentShader:xc.points_frag},dashed:{uniforms:s([Sc.common,Sc.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:xc.linedashed_vert,fragmentShader:xc.linedashed_frag},depth:{uniforms:s([Sc.common,Sc.displacementmap]),vertexShader:xc.depth_vert,fragmentShader:xc.depth_frag},normal:{uniforms:s([Sc.common,Sc.bumpmap,Sc.normalmap,Sc.displacementmap,{opacity:{value:1}}]),vertexShader:xc.normal_vert,fragmentShader:xc.normal_frag},sprite:{uniforms:s([Sc.sprite,Sc.fog]),vertexShader:xc.sprite_vert,fragmentShader:xc.sprite_frag},background:{uniforms:{uvTransform:{value:new T},t2D:{value:null}},vertexShader:xc.background_vert,fragmentShader:xc.background_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:xc.cube_vert,fragmentShader:xc.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:xc.equirect_vert,fragmentShader:xc.equirect_frag},distanceRGBA:{uniforms:s([Sc.common,Sc.displacementmap,{referencePosition:{value:new Mt},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:xc.distanceRGBA_vert,fragmentShader:xc.distanceRGBA_frag},shadow:{uniforms:s([Sc.lights,Sc.fog,{color:{value:new y(0)},opacity:{value:1}}]),vertexShader:xc.shadow_vert,fragmentShader:xc.shadow_frag}};Tc.physical={uniforms:s([Tc.standard.uniforms,{clearCoat:{value:0},clearCoatRoughness:{value:0}}]),vertexShader:xc.meshphysical_vert,fragmentShader:xc.meshphysical_frag},Object.assign(L.prototype,{clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.a=t.a,this.b=t.b,this.c=t.c,this.normal.copy(t.normal),this.color.copy(t.color),this.materialIndex=t.materialIndex;for(var e=0,n=t.vertexNormals.length;e<n;e++)this.vertexNormals[e]=t.vertexNormals[e].clone();for(e=0,n=t.vertexColors.length;e<n;e++)this.vertexColors[e]=t.vertexColors[e].clone();return this}}),c.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"],c.DefaultOrder="XYZ",Object.defineProperties(c.prototype,{x:{get:function(){return this._x},set:function(t){this._x=t,this.onChangeCallback()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.onChangeCallback()}},z:{get:function(){return this._z},set:function(t){this._z=t,this.onChangeCallback()}},order:{get:function(){return this._order},set:function(t){this._order=t,this.onChangeCallback()}}}),Object.assign(c.prototype,{isEuler:!0,set:function(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._order=i||this._order,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this.onChangeCallback(),this},setFromRotationMatrix:function(t,e,n){var i=As.clamp,r=t.elements,o=r[0],a=r[4],s=r[8],c=r[1],h=r[5],l=r[9],u=r[2],t=r[6],r=r[10];return"XYZ"===(e=e||this._order)?(this._y=Math.asin(i(s,-1,1)),Math.abs(s)<.99999?(this._x=Math.atan2(-l,r),this._z=Math.atan2(-a,o)):(this._x=Math.atan2(t,h),this._z=0)):"YXZ"===e?(this._x=Math.asin(-i(l,-1,1)),Math.abs(l)<.99999?(this._y=Math.atan2(s,r),this._z=Math.atan2(c,h)):(this._y=Math.atan2(-u,o),this._z=0)):"ZXY"===e?(this._x=Math.asin(i(t,-1,1)),Math.abs(t)<.99999?(this._y=Math.atan2(-u,r),this._z=Math.atan2(-a,h)):(this._y=0,this._z=Math.atan2(c,o))):"ZYX"===e?(this._y=Math.asin(-i(u,-1,1)),Math.abs(u)<.99999?(this._x=Math.atan2(t,r),this._z=Math.atan2(c,o)):(this._x=0,this._z=Math.atan2(-a,h))):"YZX"===e?(this._z=Math.asin(i(c,-1,1)),Math.abs(c)<.99999?(this._x=Math.atan2(-l,h),this._y=Math.atan2(-u,o)):(this._x=0,this._y=Math.atan2(s,r))):"XZY"===e?(this._z=Math.asin(-i(a,-1,1)),Math.abs(a)<.99999?(this._x=Math.atan2(t,h),this._y=Math.atan2(s,o)):(this._x=Math.atan2(-l,r),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+e),this._order=e,!1!==n&&this.onChangeCallback(),this},setFromQuaternion:(Ac=new St,function(t,e,n){return Ac.makeRotationFromQuaternion(t),this.setFromRotationMatrix(Ac,e,n)}),setFromVector3:function(t,e){return this.set(t.x,t.y,t.z,e||this._order)},reorder:(Ec=new S,function(t){return Ec.setFromEuler(this),this.setFromQuaternion(Ec,t)}),equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order},fromArray:function(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t},toVector3:function(t){return t?t.set(this._x,this._y,this._z):new Mt(this._x,this._y,this._z)},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}}),Object.assign(h.prototype,{set:function(t){this.mask=1<<t|0},enable:function(t){this.mask|=1<<t|0},toggle:function(t){this.mask^=1<<t|0},disable:function(t){this.mask&=~(1<<t|0)},test:function(t){return 0!=(this.mask&t.mask)}});var Lc,Rc,Cc,Pc,Ic,Oc,Dc,Nc,zc,Uc,Bc,kc,Fc,Gc,Hc,jc,Vc,Wc,qc,Xc=0;f.DefaultUp=new Mt(0,1,0),f.DefaultMatrixAutoUpdate=!0,f.prototype=Object.assign(Object.create(i.prototype),{constructor:f,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix:function(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(t){return this.quaternion.premultiply(t),this},setRotationFromAxisAngle:function(t,e){this.quaternion.setFromAxisAngle(t,e)},setRotationFromEuler:function(t){this.quaternion.setFromEuler(t,!0)},setRotationFromMatrix:function(t){this.quaternion.setFromRotationMatrix(t)},setRotationFromQuaternion:function(t){this.quaternion.copy(t)},rotateOnAxis:(qc=new S,function(t,e){return qc.setFromAxisAngle(t,e),this.quaternion.multiply(qc),this}),rotateOnWorldAxis:(Wc=new S,function(t,e){return Wc.setFromAxisAngle(t,e),this.quaternion.premultiply(Wc),this}),rotateX:(Vc=new Mt(1,0,0),function(t){return this.rotateOnAxis(Vc,t)}),rotateY:(jc=new Mt(0,1,0),function(t){return this.rotateOnAxis(jc,t)}),rotateZ:(Hc=new Mt(0,0,1),function(t){return this.rotateOnAxis(Hc,t)}),translateOnAxis:(Gc=new Mt,function(t,e){return Gc.copy(t).applyQuaternion(this.quaternion),this.position.add(Gc.multiplyScalar(e)),this}),translateX:(Fc=new Mt(1,0,0),function(t){return this.translateOnAxis(Fc,t)}),translateY:(kc=new Mt(0,1,0),function(t){return this.translateOnAxis(kc,t)}),translateZ:(Bc=new Mt(0,0,1),function(t){return this.translateOnAxis(Bc,t)}),localToWorld:function(t){return t.applyMatrix4(this.matrixWorld)},worldToLocal:(Uc=new St,function(t){return t.applyMatrix4(Uc.getInverse(this.matrixWorld))}),lookAt:(Oc=new S,Dc=new St,Nc=new Mt,zc=new Mt,function(t,e,n){t.isVector3?Nc.copy(t):Nc.set(t,e,n);n=this.parent;this.updateWorldMatrix(!0,!1),zc.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Dc.lookAt(zc,Nc,this.up):Dc.lookAt(Nc,zc,this.up),this.quaternion.setFromRotationMatrix(Dc),n&&(Dc.extractRotation(n.matrixWorld),Oc.setFromRotationMatrix(Dc),this.quaternion.premultiply(Oc.inverse()))}),add:function(t){if(1<arguments.length){for(var e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return t===this?console.error("THREE.Object3D.add: object can't be added as a child of itself.",t):t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,t.dispatchEvent({type:"added"}),this.children.push(t)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this},remove:function(t){if(1<arguments.length){for(var e=0;e<arguments.length;e++)this.remove(arguments[e]);return this}var n=this.children.indexOf(t);return-1!==n&&(t.parent=null,t.dispatchEvent({type:"removed"}),this.children.splice(n,1)),this},attach:(Ic=new St,function(t){return this.updateWorldMatrix(!0,!1),Ic.getInverse(this.matrixWorld),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),Ic.multiply(t.parent.matrixWorld)),t.applyMatrix(Ic),t.updateWorldMatrix(!1,!1),this.add(t),this}),getObjectById:function(t){return this.getObjectByProperty("id",t)},getObjectByName:function(t){return this.getObjectByProperty("name",t)},getObjectByProperty:function(t,e){if(this[t]===e)return this;for(var n=0,i=this.children.length;n<i;n++){var r=this.children[n].getObjectByProperty(t,e);if(void 0!==r)return r}},getWorldPosition:function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),t=new Mt),this.updateMatrixWorld(!0),t.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:(Cc=new Mt,Pc=new Mt,function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),t=new S),this.updateMatrixWorld(!0),this.matrixWorld.decompose(Cc,t,Pc),t}),getWorldScale:(Lc=new Mt,Rc=new S,function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),t=new Mt),this.updateMatrixWorld(!0),this.matrixWorld.decompose(Lc,Rc,t),t}),getWorldDirection:function(t){void 0===t&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),t=new Mt),this.updateMatrixWorld(!0);var e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()},raycast:function(){},traverse:function(t){t(this);for(var e=this.children,n=0,i=e.length;n<i;n++)e[n].traverse(t)},traverseVisible:function(t){if(!1!==this.visible){t(this);for(var e=this.children,n=0,i=e.length;n<i;n++)e[n].traverseVisible(t)}},traverseAncestors:function(t){var e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),t=!(this.matrixWorldNeedsUpdate=!1));for(var e=this.children,n=0,i=e.length;n<i;n++)e[n].updateMatrixWorld(t)},updateWorldMatrix:function(t,e){var n=this.parent;if(!0===t&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===e)for(var i=this.children,r=0,o=i.length;r<o;r++)i[r].updateWorldMatrix(!1,!0)},toJSON:function(n){function t(t,e){return void 0===t[e.uuid]&&(t[e.uuid]=e.toJSON(n)),e.uuid}function e(t){var e,n=[];for(e in t){var i=t[e];delete i.metadata,n.push(i)}return n}var i=void 0===n||"string"==typeof n,r={};i&&(n={geometries:{},materials:{},textures:{},images:{},shapes:{}},r.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var o,a,s={};if(s.uuid=this.uuid,s.type=this.type,""!==this.name&&(s.name=this.name),!0===this.castShadow&&(s.castShadow=!0),!0===this.receiveShadow&&(s.receiveShadow=!0),!1===this.visible&&(s.visible=!1),!1===this.frustumCulled&&(s.frustumCulled=!1),0!==this.renderOrder&&(s.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(s.userData=this.userData),s.layers=this.layers.mask,s.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(s.matrixAutoUpdate=!1),this.isMesh&&this.drawMode!==us&&(s.drawMode=this.drawMode),this.isMesh||this.isLine||this.isPoints){s.geometry=t(n.geometries,this.geometry);var c=this.geometry.parameters;if(void 0!==c&&void 0!==c.shapes){var h=c.shapes;if(Array.isArray(h))for(var l=0,u=h.length;l<u;l++){var d=h[l];t(n.shapes,d)}else t(n.shapes,h)}}if(void 0!==this.material)if(Array.isArray(this.material)){for(var p=[],l=0,u=this.material.length;l<u;l++)p.push(t(n.materials,this.material[l]));s.material=p}else s.material=t(n.materials,this.material);if(0<this.children.length){s.children=[];for(l=0;l<this.children.length;l++)s.children.push(this.children[l].toJSON(n).object)}return i&&(o=e(n.geometries),a=e(n.materials),c=e(n.textures),i=e(n.images),h=e(n.shapes),0<o.length&&(r.geometries=o),0<a.length&&(r.materials=a),0<c.length&&(r.textures=c),0<i.length&&(r.images=i),0<h.length&&(r.shapes=h)),r.object=s,r},clone:function(t){return(new this.constructor).copy(this,t)},copy:function(t,e){if(void 0===e&&(e=!0),this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(var n=0;n<t.children.length;n++){var i=t.children[n];this.add(i.clone())}return this}});var Yc,Zc,Jc,Qc,Kc,$c,th,eh=0;x.prototype=Object.assign(Object.create(i.prototype),{constructor:x,isGeometry:!0,applyMatrix:function(t){for(var e=(new T).getNormalMatrix(t),n=0,i=this.vertices.length;n<i;n++)this.vertices[n].applyMatrix4(t);for(n=0,i=this.faces.length;n<i;n++){var r=this.faces[n];r.normal.applyMatrix3(e).normalize();for(var o=0,a=r.vertexNormals.length;o<a;o++)r.vertexNormals[o].applyMatrix3(e).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:(th=new St,function(t){return th.makeRotationX(t),this.applyMatrix(th),this}),rotateY:($c=new St,function(t){return $c.makeRotationY(t),this.applyMatrix($c),this}),rotateZ:(Kc=new St,function(t){return Kc.makeRotationZ(t),this.applyMatrix(Kc),this}),translate:(Qc=new St,function(t,e,n){return Qc.makeTranslation(t,e,n),this.applyMatrix(Qc),this}),scale:(Jc=new St,function(t,e,n){return Jc.makeScale(t,e,n),this.applyMatrix(Jc),this}),lookAt:(Zc=new f,function(t){Zc.lookAt(t),Zc.updateMatrix(),this.applyMatrix(Zc.matrix)}),fromBufferGeometry:function(t){function e(t,e,n,i){var r=void 0===s?[]:[o.colors[t].clone(),o.colors[e].clone(),o.colors[n].clone()],i=new L(t,e,n,void 0===a?[]:[(new Mt).fromArray(a,3*t),(new Mt).fromArray(a,3*e),(new Mt).fromArray(a,3*n)],r,i);o.faces.push(i),void 0!==c&&o.faceVertexUvs[0].push([(new wt).fromArray(c,2*t),(new wt).fromArray(c,2*e),(new wt).fromArray(c,2*n)]),void 0!==h&&o.faceVertexUvs[1].push([(new wt).fromArray(h,2*t),(new wt).fromArray(h,2*e),(new wt).fromArray(h,2*n)])}var o=this,n=null!==t.index?t.index.array:void 0,i=t.attributes,r=i.position.array,a=void 0!==i.normal?i.normal.array:void 0,s=void 0!==i.color?i.color.array:void 0,c=void 0!==i.uv?i.uv.array:void 0,h=void 0!==i.uv2?i.uv2.array:void 0;void 0!==h&&(this.faceVertexUvs[1]=[]);for(var l=0;l<r.length;l+=3)o.vertices.push((new Mt).fromArray(r,l)),void 0!==s&&o.colors.push((new y).fromArray(s,l));var u=t.groups;if(0<u.length)for(l=0;l<u.length;l++)for(var d=u[l],p=d.start,f=p,m=p+d.count;f<m;f+=3)void 0!==n?e(n[f],n[f+1],n[f+2],d.materialIndex):e(f,f+1,f+2,d.materialIndex);else if(void 0!==n)for(l=0;l<n.length;l+=3)e(n[l],n[l+1],n[l+2]);else for(l=0;l<r.length/3;l+=3)e(l,l+1,l+2);return this.computeFaceNormals(),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this},center:(Yc=new Mt,function(){return this.computeBoundingBox(),this.boundingBox.getCenter(Yc).negate(),this.translate(Yc.x,Yc.y,Yc.z),this}),normalize:function(){this.computeBoundingSphere();var t=this.boundingSphere.center,e=this.boundingSphere.radius,n=0===e?1:1/e,e=new St;return e.set(n,0,0,-n*t.x,0,n,0,-n*t.y,0,0,n,-n*t.z,0,0,0,1),this.applyMatrix(e),this},computeFaceNormals:function(){for(var t=new Mt,e=new Mt,n=0,i=this.faces.length;n<i;n++){var r=this.faces[n],o=this.vertices[r.a],a=this.vertices[r.b],s=this.vertices[r.c];t.subVectors(s,a),e.subVectors(o,a),t.cross(e),t.normalize(),r.normal.copy(t)}},computeVertexNormals:function(t){var e,n,i,r;for(void 0===t&&(t=!0),r=new Array(this.vertices.length),e=0,n=this.vertices.length;e<n;e++)r[e]=new Mt;if(t)for(var o,a,s,c=new Mt,h=new Mt,l=0,u=this.faces.length;l<u;l++)i=this.faces[l],o=this.vertices[i.a],a=this.vertices[i.b],s=this.vertices[i.c],c.subVectors(s,a),h.subVectors(o,a),c.cross(h),r[i.a].add(c),r[i.b].add(c),r[i.c].add(c);else for(this.computeFaceNormals(),l=0,u=this.faces.length;l<u;l++)r[(i=this.faces[l]).a].add(i.normal),r[i.b].add(i.normal),r[i.c].add(i.normal);for(e=0,n=this.vertices.length;e<n;e++)r[e].normalize();for(l=0,u=this.faces.length;l<u;l++){var d=(i=this.faces[l]).vertexNormals;3===d.length?(d[0].copy(r[i.a]),d[1].copy(r[i.b]),d[2].copy(r[i.c])):(d[0]=r[i.a].clone(),d[1]=r[i.b].clone(),d[2]=r[i.c].clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var t,e,n;for(this.computeFaceNormals(),t=0,e=this.faces.length;t<e;t++){var i=(n=this.faces[t]).vertexNormals;3===i.length?(i[0].copy(n.normal),i[1].copy(n.normal),i[2].copy(n.normal)):(i[0]=n.normal.clone(),i[1]=n.normal.clone(),i[2]=n.normal.clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var t,e,n;for(a=0,s=this.faces.length;a<s;a++)for((n=this.faces[a]).__originalFaceNormal?n.__originalFaceNormal.copy(n.normal):n.__originalFaceNormal=n.normal.clone(),n.__originalVertexNormals||(n.__originalVertexNormals=[]),t=0,e=n.vertexNormals.length;t<e;t++)n.__originalVertexNormals[t]?n.__originalVertexNormals[t].copy(n.vertexNormals[t]):n.__originalVertexNormals[t]=n.vertexNormals[t].clone();var i=new x;for(i.faces=this.faces,t=0,e=this.morphTargets.length;t<e;t++){if(!this.morphNormals[t]){this.morphNormals[t]={},this.morphNormals[t].faceNormals=[],this.morphNormals[t].vertexNormals=[];for(var r=this.morphNormals[t].faceNormals,o=this.morphNormals[t].vertexNormals,a=0,s=this.faces.length;a<s;a++)c=new Mt,h={a:new Mt,b:new Mt,c:new Mt},r.push(c),o.push(h)}var c,h,l=this.morphNormals[t];for(i.vertices=this.morphTargets[t].vertices,i.computeFaceNormals(),i.computeVertexNormals(),a=0,s=this.faces.length;a<s;a++)n=this.faces[a],c=l.faceNormals[a],h=l.vertexNormals[a],c.copy(n.normal),h.a.copy(n.vertexNormals[0]),h.b.copy(n.vertexNormals[1]),h.c.copy(n.vertexNormals[2])}for(a=0,s=this.faces.length;a<s;a++)(n=this.faces[a]).normal=n.__originalFaceNormal,n.vertexNormals=n.__originalVertexNormals},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new o),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new g),this.boundingSphere.setFromPoints(this.vertices)},merge:function(t,e,n){if(t&&t.isGeometry){var i,r=this.vertices.length,o=this.vertices,a=t.vertices,s=this.faces,c=t.faces,h=this.faceVertexUvs[0],l=t.faceVertexUvs[0],u=this.colors,d=t.colors;void 0===n&&(n=0),void 0!==e&&(i=(new T).getNormalMatrix(e));for(var p=0,f=a.length;p<f;p++){var m=a[p].clone();void 0!==e&&m.applyMatrix4(e),o.push(m)}for(p=0,f=d.length;p<f;p++)u.push(d[p].clone());for(p=0,f=c.length;p<f;p++){var v,g,y=c[p],x=y.vertexNormals,b=y.vertexColors,w=new L(y.a+r,y.b+r,y.c+r);w.normal.copy(y.normal),void 0!==i&&w.normal.applyMatrix3(i).normalize();for(var M=0,_=x.length;M<_;M++)v=x[M].clone(),void 0!==i&&v.applyMatrix3(i).normalize(),w.vertexNormals.push(v);w.color.copy(y.color);for(M=0,_=b.length;M<_;M++)g=b[M],w.vertexColors.push(g.clone());w.materialIndex=y.materialIndex+n,s.push(w)}for(p=0,f=l.length;p<f;p++){var E=l[p],A=[];if(void 0!==E){for(M=0,_=E.length;M<_;M++)A.push(E[M].clone());h.push(A)}}}else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",t)},mergeMesh:function(t){t&&t.isMesh?(t.matrixAutoUpdate&&t.updateMatrix(),this.merge(t.geometry,t.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",t)},mergeVertices:function(){for(var t,e,n,i,r,o={},a=[],s=[],c=Math.pow(10,4),h=0,l=this.vertices.length;h<l;h++)t=this.vertices[h],void 0===o[t=Math.round(t.x*c)+"_"+Math.round(t.y*c)+"_"+Math.round(t.z*c)]?(o[t]=h,a.push(this.vertices[h]),s[h]=a.length-1):s[h]=s[o[t]];var u=[];for(h=0,l=this.faces.length;h<l;h++){(e=this.faces[h]).a=s[e.a],e.b=s[e.b],e.c=s[e.c],n=[e.a,e.b,e.c];for(var d=0;d<3;d++)if(n[d]===n[(d+1)%3]){u.push(h);break}}for(h=u.length-1;0<=h;h--){var p=u[h];for(this.faces.splice(p,1),i=0,r=this.faceVertexUvs.length;i<r;i++)this.faceVertexUvs[i].splice(p,1)}var f=this.vertices.length-a.length;return this.vertices=a,f},setFromPoints:function(t){this.vertices=[];for(var e=0,n=t.length;e<n;e++){var i=t[e];this.vertices.push(new Mt(i.x,i.y,i.z||0))}return this},sortFacesByMaterialIndex:function(){for(var t=this.faces,e=t.length,n=0;n<e;n++)t[n]._id=n;t.sort(function(t,e){return t.materialIndex-e.materialIndex});var i,r,o=this.faceVertexUvs[0],a=this.faceVertexUvs[1];o&&o.length===e&&(i=[]),a&&a.length===e&&(r=[]);for(n=0;n<e;n++){var s=t[n]._id;i&&i.push(o[s]),r&&r.push(a[s])}i&&(this.faceVertexUvs[0]=i),r&&(this.faceVertexUvs[1]=r)},toJSON:function(){function t(t,e,n){return n?t|1<<e:t&~(1<<e)}function e(t){var e=t.x.toString()+t.y.toString()+t.z.toString();return void 0!==d[e]||(d[e]=u.length/3,u.push(t.x,t.y,t.z)),d[e]}function n(t){var e=t.r.toString()+t.g.toString()+t.b.toString();return void 0!==f[e]||(f[e]=p.length,p.push(t.getHex())),f[e]}function i(t){var e=t.x.toString()+t.y.toString();return void 0!==v[e]||(v[e]=m.length/2,m.push(t.x,t.y)),v[e]}var r={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(r.uuid=this.uuid,r.type=this.type,""!==this.name&&(r.name=this.name),void 0!==this.parameters){var o,a=this.parameters;for(o in a)void 0!==a[o]&&(r[o]=a[o]);return r}for(var s=[],c=0;c<this.vertices.length;c++){var h=this.vertices[c];s.push(h.x,h.y,h.z)}for(var l=[],u=[],d={},p=[],f={},m=[],v={},c=0;c<this.faces.length;c++){var g,y=this.faces[c],x=void 0!==this.faceVertexUvs[0][c],b=0<y.normal.length(),w=0<y.vertexNormals.length,M=1!==y.color.r||1!==y.color.g||1!==y.color.b,_=0<y.vertexColors.length;g=t(2,3,x),g=t(g,4,b),g=t(g,5,w),g=t(g,6,M),g=t(g,7,_),l.push(g),l.push(y.a,y.b,y.c),l.push(y.materialIndex),x&&(x=this.faceVertexUvs[0][c],l.push(i(x[0]),i(x[1]),i(x[2]))),b&&l.push(e(y.normal)),w&&(w=y.vertexNormals,l.push(e(w[0]),e(w[1]),e(w[2]))),M&&l.push(n(y.color)),_&&(y=y.vertexColors,l.push(n(y[0]),n(y[1]),n(y[2])))}return r.data={},r.data.vertices=s,r.data.normals=u,0<p.length&&(r.data.colors=p),0<m.length&&(r.data.uvs=[m]),r.data.faces=l,r},clone:function(){return(new x).copy(this)},copy:function(t){var e,n;this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=t.name;for(var i=t.vertices,r=0,o=i.length;r<o;r++)this.vertices.push(i[r].clone());var a=t.colors;for(r=0,o=a.length;r<o;r++)this.colors.push(a[r].clone());var s=t.faces;for(r=0,o=s.length;r<o;r++)this.faces.push(s[r].clone());for(r=0,o=t.faceVertexUvs.length;r<o;r++){var c=t.faceVertexUvs[r];for(void 0===this.faceVertexUvs[r]&&(this.faceVertexUvs[r]=[]),e=0,n=c.length;e<n;e++){for(var h=c[e],l=[],u=0,d=h.length;u<d;u++){var p=h[u];l.push(p.clone())}this.faceVertexUvs[r].push(l)}}var f=t.morphTargets;for(r=0,o=f.length;r<o;r++){var m={};if(m.name=f[r].name,void 0!==f[r].vertices)for(m.vertices=[],e=0,n=f[r].vertices.length;e<n;e++)m.vertices.push(f[r].vertices[e].clone());if(void 0!==f[r].normals)for(m.normals=[],e=0,n=f[r].normals.length;e<n;e++)m.normals.push(f[r].normals[e].clone());this.morphTargets.push(m)}var v=t.morphNormals;for(r=0,o=v.length;r<o;r++){var g={};if(void 0!==v[r].vertexNormals)for(g.vertexNormals=[],e=0,n=v[r].vertexNormals.length;e<n;e++){var y=v[r].vertexNormals[e],x={};x.a=y.a.clone(),x.b=y.b.clone(),x.c=y.c.clone(),g.vertexNormals.push(x)}if(void 0!==v[r].faceNormals)for(g.faceNormals=[],e=0,n=v[r].faceNormals.length;e<n;e++)g.faceNormals.push(v[r].faceNormals[e].clone());this.morphNormals.push(g)}var b=t.skinWeights;for(r=0,o=b.length;r<o;r++)this.skinWeights.push(b[r].clone());var w=t.skinIndices;for(r=0,o=w.length;r<o;r++)this.skinIndices.push(w[r].clone());var M=t.lineDistances;for(r=0,o=M.length;r<o;r++)this.lineDistances.push(M[r]);var _=t.boundingBox;null!==_&&(this.boundingBox=_.clone());_=t.boundingSphere;return null!==_&&(this.boundingSphere=_.clone()),this.elementsNeedUpdate=t.elementsNeedUpdate,this.verticesNeedUpdate=t.verticesNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.lineDistancesNeedUpdate=t.lineDistancesNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(b.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(b.prototype,{isBufferAttribute:!0,onUploadCallback:function(){},setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");return this.count=void 0!==t?t.length/this.itemSize:0,this.array=t,this},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.dynamic=t.dynamic,this},copyAt:function(t,e,n){t*=this.itemSize,n*=e.itemSize;for(var i=0,r=this.itemSize;i<r;i++)this.array[t+i]=e.array[n+i];return this},copyArray:function(t){return this.array.set(t),this},copyColorsArray:function(t){for(var e=this.array,n=0,i=0,r=t.length;i<r;i++){var o=t[i];void 0===o&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",i),o=new y),e[n++]=o.r,e[n++]=o.g,e[n++]=o.b}return this},copyVector2sArray:function(t){for(var e=this.array,n=0,i=0,r=t.length;i<r;i++){var o=t[i];void 0===o&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",i),o=new wt),e[n++]=o.x,e[n++]=o.y}return this},copyVector3sArray:function(t){for(var e=this.array,n=0,i=0,r=t.length;i<r;i++){var o=t[i];void 0===o&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",i),o=new Mt),e[n++]=o.x,e[n++]=o.y,e[n++]=o.z}return this},copyVector4sArray:function(t){for(var e=this.array,n=0,i=0,r=t.length;i<r;i++){var o=t[i];void 0===o&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",i),o=new _t),e[n++]=o.x,e[n++]=o.y,e[n++]=o.z,e[n++]=o.w}return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},getX:function(t){return this.array[t*this.itemSize]},setX:function(t,e){return this.array[t*this.itemSize]=e,this},getY:function(t){return this.array[t*this.itemSize+1]},setY:function(t,e){return this.array[t*this.itemSize+1]=e,this},getZ:function(t){return this.array[t*this.itemSize+2]},setZ:function(t,e){return this.array[t*this.itemSize+2]=e,this},getW:function(t){return this.array[t*this.itemSize+3]},setW:function(t,e){return this.array[t*this.itemSize+3]=e,this},setXY:function(t,e,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this},setXYZ:function(t,e,n,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this},setXYZW:function(t,e,n,i,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this.array[t+3]=r,this},onUpload:function(t){return this.onUploadCallback=t,this},clone:function(){return new this.constructor(this.array,this.itemSize).copy(this)},toJSON:function(){return{itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized}}}),(l.prototype=Object.create(b.prototype)).constructor=l,(p.prototype=Object.create(b.prototype)).constructor=p,(m.prototype=Object.create(b.prototype)).constructor=m,(v.prototype=Object.create(b.prototype)).constructor=v,(w.prototype=Object.create(b.prototype)).constructor=w,(M.prototype=Object.create(b.prototype)).constructor=M,(_.prototype=Object.create(b.prototype)).constructor=_,(z.prototype=Object.create(b.prototype)).constructor=z,(E.prototype=Object.create(b.prototype)).constructor=E,Object.assign(A.prototype,{computeGroups:function(t){for(var e,n=[],i=void 0,r=t.faces,o=0;o<r.length;o++){var a=r[o];a.materialIndex!==i&&(i=a.materialIndex,void 0!==e&&(e.count=3*o-e.start,n.push(e)),e={start:3*o,materialIndex:i})}void 0!==e&&(e.count=3*o-e.start,n.push(e)),this.groups=n},fromGeometry:function(t){var e,n=t.faces,i=t.vertices,r=t.faceVertexUvs,o=r[0]&&0<r[0].length,a=r[1]&&0<r[1].length,s=t.morphTargets,c=s.length;if(0<c){e=[];for(var h=0;h<c;h++)e[h]={name:s[h].name,data:[]};this.morphTargets.position=e}var l,u=t.morphNormals,d=u.length;if(0<d){l=[];for(h=0;h<d;h++)l[h]={name:u[h].name,data:[]};this.morphTargets.normal=l}var p=t.skinIndices,f=t.skinWeights,m=p.length===i.length,v=f.length===i.length;0<i.length&&0===n.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(h=0;h<n.length;h++){var g=n[h];this.vertices.push(i[g.a],i[g.b],i[g.c]);var y=g.vertexNormals;3===y.length?this.normals.push(y[0],y[1],y[2]):(b=g.normal,this.normals.push(b,b,b));var x,b=g.vertexColors;3===b.length?this.colors.push(b[0],b[1],b[2]):(b=g.color,this.colors.push(b,b,b)),!0===o&&(void 0!==(x=r[0][h])?this.uvs.push(x[0],x[1],x[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",h),this.uvs.push(new wt,new wt,new wt))),!0===a&&(void 0!==(x=r[1][h])?this.uvs2.push(x[0],x[1],x[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",h),this.uvs2.push(new wt,new wt,new wt)));for(var w=0;w<c;w++){var M=s[w].vertices;e[w].data.push(M[g.a],M[g.b],M[g.c])}for(w=0;w<d;w++){var _=u[w].vertexNormals[h];l[w].data.push(_.a,_.b,_.c)}m&&this.skinIndices.push(p[g.a],p[g.b],p[g.c]),v&&this.skinWeights.push(f[g.a],f[g.b],f[g.c])}return this.computeGroups(t),this.verticesNeedUpdate=t.verticesNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this}});var nh,ih,rh,oh,ah,sh,ch,hh,lh,uh,dh,ph,fh=1;U.prototype=Object.assign(Object.create(i.prototype),{constructor:U,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(t){Array.isArray(t)?this.index=new(65535<R(t)?_:w)(t,1):this.index=t},addAttribute:function(t,e){return e&&e.isBufferAttribute||e&&e.isInterleavedBufferAttribute?("index"===t?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(e)):this.attributes[t]=e,this):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.addAttribute(t,new b(e,arguments[2])))},getAttribute:function(t){return this.attributes[t]},removeAttribute:function(t){return delete this.attributes[t],this},addGroup:function(t,e,n){this.groups.push({start:t,count:e,materialIndex:void 0!==n?n:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(t,e){this.drawRange.start=t,this.drawRange.count=e},applyMatrix:function(t){var e=this.attributes.position;void 0!==e&&(t.applyToBufferAttribute(e),e.needsUpdate=!0);e=this.attributes.normal;void 0!==e&&((new T).getNormalMatrix(t).applyToBufferAttribute(e),e.needsUpdate=!0);e=this.attributes.tangent;return void 0!==e&&((new T).getNormalMatrix(t).applyToBufferAttribute(e),e.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:(ph=new St,function(t){return ph.makeRotationX(t),this.applyMatrix(ph),this}),rotateY:(dh=new St,function(t){return dh.makeRotationY(t),this.applyMatrix(dh),this}),rotateZ:(uh=new St,function(t){return uh.makeRotationZ(t),this.applyMatrix(uh),this}),translate:(lh=new St,function(t,e,n){return lh.makeTranslation(t,e,n),this.applyMatrix(lh),this}),scale:(hh=new St,function(t,e,n){return hh.makeScale(t,e,n),this.applyMatrix(hh),this}),lookAt:(ch=new f,function(t){ch.lookAt(t),ch.updateMatrix(),this.applyMatrix(ch.matrix)}),center:(sh=new Mt,function(){return this.computeBoundingBox(),this.boundingBox.getCenter(sh).negate(),this.translate(sh.x,sh.y,sh.z),this}),setFromObject:function(t){var e,n,i=t.geometry;return t.isPoints||t.isLine?(e=new z(3*i.vertices.length,3),n=new z(3*i.colors.length,3),this.addAttribute("position",e.copyVector3sArray(i.vertices)),this.addAttribute("color",n.copyColorsArray(i.colors)),i.lineDistances&&i.lineDistances.length===i.vertices.length&&(n=new z(i.lineDistances.length,1),this.addAttribute("lineDistance",n.copyArray(i.lineDistances))),null!==i.boundingSphere&&(this.boundingSphere=i.boundingSphere.clone()),null!==i.boundingBox&&(this.boundingBox=i.boundingBox.clone())):t.isMesh&&i&&i.isGeometry&&this.fromGeometry(i),this},setFromPoints:function(t){for(var e=[],n=0,i=t.length;n<i;n++){var r=t[n];e.push(r.x,r.y,r.z||0)}return this.addAttribute("position",new z(e,3)),this},updateFromObject:function(t){var e,n=t.geometry;if(t.isMesh){var i=n.__directGeometry;if(!0===n.elementsNeedUpdate&&(i=void 0,n.elementsNeedUpdate=!1),void 0===i)return this.fromGeometry(n);i.verticesNeedUpdate=n.verticesNeedUpdate,i.normalsNeedUpdate=n.normalsNeedUpdate,i.colorsNeedUpdate=n.colorsNeedUpdate,i.uvsNeedUpdate=n.uvsNeedUpdate,i.groupsNeedUpdate=n.groupsNeedUpdate,n.verticesNeedUpdate=!1,n.normalsNeedUpdate=!1,n.colorsNeedUpdate=!1,n.uvsNeedUpdate=!1,n.groupsNeedUpdate=!1,n=i}return!0===n.verticesNeedUpdate&&(void 0!==(e=this.attributes.position)&&(e.copyVector3sArray(n.vertices),e.needsUpdate=!0),n.verticesNeedUpdate=!1),!0===n.normalsNeedUpdate&&(void 0!==(e=this.attributes.normal)&&(e.copyVector3sArray(n.normals),e.needsUpdate=!0),n.normalsNeedUpdate=!1),!0===n.colorsNeedUpdate&&(void 0!==(e=this.attributes.color)&&(e.copyColorsArray(n.colors),e.needsUpdate=!0),n.colorsNeedUpdate=!1),n.uvsNeedUpdate&&(void 0!==(e=this.attributes.uv)&&(e.copyVector2sArray(n.uvs),e.needsUpdate=!0),n.uvsNeedUpdate=!1),n.lineDistancesNeedUpdate&&(void 0!==(e=this.attributes.lineDistance)&&(e.copyArray(n.lineDistances),e.needsUpdate=!0),n.lineDistancesNeedUpdate=!1),n.groupsNeedUpdate&&(n.computeGroups(t.geometry),this.groups=n.groups,n.groupsNeedUpdate=!1),this},fromGeometry:function(t){return t.__directGeometry=(new A).fromGeometry(t),this.fromDirectGeometry(t.__directGeometry)},fromDirectGeometry:function(t){var e,n,i,r,o=new Float32Array(3*t.vertices.length);for(i in this.addAttribute("position",new b(o,3).copyVector3sArray(t.vertices)),0<t.normals.length&&(e=new Float32Array(3*t.normals.length),this.addAttribute("normal",new b(e,3).copyVector3sArray(t.normals))),0<t.colors.length&&(e=new Float32Array(3*t.colors.length),this.addAttribute("color",new b(e,3).copyColorsArray(t.colors))),0<t.uvs.length&&(n=new Float32Array(2*t.uvs.length),this.addAttribute("uv",new b(n,2).copyVector2sArray(t.uvs))),0<t.uvs2.length&&(n=new Float32Array(2*t.uvs2.length),this.addAttribute("uv2",new b(n,2).copyVector2sArray(t.uvs2))),this.groups=t.groups,t.morphTargets){for(var a=[],s=t.morphTargets[i],c=0,h=s.length;c<h;c++){var l=s[c],u=new z(3*l.data.length,3);u.name=l.name,a.push(u.copyVector3sArray(l.data))}this.morphAttributes[i]=a}return 0<t.skinIndices.length&&(r=new z(4*t.skinIndices.length,4),this.addAttribute("skinIndex",r.copyVector4sArray(t.skinIndices))),0<t.skinWeights.length&&(r=new z(4*t.skinWeights.length,4),this.addAttribute("skinWeight",r.copyVector4sArray(t.skinWeights))),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),this},computeBoundingBox:(ah=new o,function(){null===this.boundingBox&&(this.boundingBox=new o);var t=this.attributes.position,e=this.morphAttributes.position;if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(var n=0,i=e.length;n<i;n++){var r=e[n];ah.setFromBufferAttribute(r),this.boundingBox.expandByPoint(ah.min),this.boundingBox.expandByPoint(ah.max)}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}),computeBoundingSphere:(ih=new o,rh=new o,oh=new Mt,function(){null===this.boundingSphere&&(this.boundingSphere=new g);var t=this.attributes.position,e=this.morphAttributes.position;if(t){var n=this.boundingSphere.center;if(ih.setFromBufferAttribute(t),e)for(var i=0,r=e.length;i<r;i++){var o=e[i];rh.setFromBufferAttribute(o),ih.expandByPoint(rh.min),ih.expandByPoint(rh.max)}ih.getCenter(n);for(var a=0,i=0,r=t.count;i<r;i++)oh.fromBufferAttribute(t,i),a=Math.max(a,n.distanceToSquared(oh));if(e)for(i=0,r=e.length;i<r;i++)for(var s=0,c=(o=e[i]).count;s<c;s++)oh.fromBufferAttribute(o,s),a=Math.max(a,n.distanceToSquared(oh));this.boundingSphere.radius=Math.sqrt(a),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}),computeFaceNormals:function(){},computeVertexNormals:function(){var t=this.index,e=this.attributes;if(e.position){var n=e.position.array;if(void 0===e.normal)this.addAttribute("normal",new b(new Float32Array(n.length),3));else for(var i=e.normal.array,r=0,o=i.length;r<o;r++)i[r]=0;var a,s,c,h=e.normal.array,l=new Mt,u=new Mt,d=new Mt,p=new Mt,f=new Mt;if(t)for(var m=t.array,r=0,o=t.count;r<o;r+=3)a=3*m[r+0],s=3*m[r+1],c=3*m[r+2],l.fromArray(n,a),u.fromArray(n,s),d.fromArray(n,c),p.subVectors(d,u),f.subVectors(l,u),p.cross(f),h[a]+=p.x,h[1+a]+=p.y,h[2+a]+=p.z,h[s]+=p.x,h[1+s]+=p.y,h[2+s]+=p.z,h[c]+=p.x,h[1+c]+=p.y,h[2+c]+=p.z;else for(r=0,o=n.length;r<o;r+=9)l.fromArray(n,r),u.fromArray(n,r+3),d.fromArray(n,r+6),p.subVectors(d,u),f.subVectors(l,u),p.cross(f),h[r]=p.x,h[r+1]=p.y,h[r+2]=p.z,h[r+3]=p.x,h[r+4]=p.y,h[r+5]=p.z,h[r+6]=p.x,h[r+7]=p.y,h[r+8]=p.z;this.normalizeNormals(),e.normal.needsUpdate=!0}},merge:function(t,e){if(t&&t.isBufferGeometry){void 0===e&&(e=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));var n,i=this.attributes;for(n in i)if(void 0!==t.attributes[n])for(var r=i[n],o=r.array,r=t.attributes[n],a=r.array,r=r.itemSize*e,s=Math.min(a.length,o.length-r),c=0,h=r;c<s;c++,h++)o[h]=a[c];return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t)},normalizeNormals:(nh=new Mt,function(){for(var t=this.attributes.normal,e=0,n=t.count;e<n;e++)nh.x=t.getX(e),nh.y=t.getY(e),nh.z=t.getZ(e),nh.normalize(),t.setXYZ(e,nh.x,nh.y,nh.z)}),toNonIndexed:function(){function t(t,e){for(var n=t.array,i=t.itemSize,r=new n.constructor(e.length*i),o=0,a=0,s=0,c=e.length;s<c;s++){o=e[s]*i;for(var h=0;h<i;h++)r[a++]=n[o++]}return new b(r,i)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var e,n=new U,i=this.index.array,r=this.attributes;for(e in r){var o=t(r[e],i);n.addAttribute(e,o)}var a=this.morphAttributes;for(e in a){for(var s=[],c=a[e],h=0,l=c.length;h<l;h++){o=t(c[h],i);s.push(o)}n.morphAttributes[e]=s}for(var u=this.groups,h=0,d=u.length;h<d;h++){var p=u[h];n.addGroup(p.start,p.count,p.materialIndex)}return n},toJSON:function(){var t={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),0<Object.keys(this.userData).length&&(t.userData=this.userData),void 0!==this.parameters){var e=this.parameters;for(o in e)void 0!==e[o]&&(t[o]=e[o]);return t}t.data={attributes:{}};var n=this.index;null!==n&&(t.data.index={type:n.array.constructor.name,array:Array.prototype.slice.call(n.array)});var i=this.attributes;for(o in i){var r=(d=i[o]).toJSON();""!==d.name&&(r.name=d.name),t.data.attributes[o]=r}var o,a={},s=!1;for(o in this.morphAttributes){for(var c=this.morphAttributes[o],h=[],l=0,u=c.length;l<u;l++){var d,r=(d=c[l]).toJSON();""!==d.name&&(r.name=d.name),h.push(r)}0<h.length&&(a[o]=h,s=!0)}s&&(t.data.morphAttributes=a);n=this.groups;0<n.length&&(t.data.groups=JSON.parse(JSON.stringify(n)));n=this.boundingSphere;return null!==n&&(t.data.boundingSphere={center:n.center.toArray(),radius:n.radius}),t},clone:function(){return(new U).copy(this)},copy:function(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.name=t.name;var e=t.index;null!==e&&this.setIndex(e.clone());var n=t.attributes;for(var i in n){var r=n[i];this.addAttribute(i,r.clone())}var o=t.morphAttributes;for(i in o){for(var a=[],s=o[i],c=0,h=s.length;c<h;c++)a.push(s[c].clone());this.morphAttributes[i]=a}var l=t.groups;for(c=0,h=l.length;c<h;c++){var u=l[c];this.addGroup(u.start,u.count,u.materialIndex)}e=t.boundingBox;null!==e&&(this.boundingBox=e.clone());e=t.boundingSphere;return null!==e&&(this.boundingSphere=e.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),(C.prototype=Object.create(x.prototype)).constructor=C,(P.prototype=Object.create(U.prototype)).constructor=P,(O.prototype=Object.create(x.prototype)).constructor=O,(D.prototype=Object.create(U.prototype)).constructor=D;var mh=0;N.prototype=Object.assign(Object.create(i.prototype),{constructor:N,isMaterial:!0,onBeforeCompile:function(){},setValues:function(t){if(void 0!==t)for(var e in t){var n,i=t[e];void 0!==i?"shading"!==e?void 0!==(n=this[e])?n&&n.isColor?n.set(i):n&&n.isVector3&&i&&i.isVector3?n.copy(i):this[e]=i:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material."):(console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===i):console.warn("THREE.Material: '"+e+"' parameter is undefined.")}},toJSON:function(t){function e(t){var e,n=[];for(e in t){var i=t[e];delete i.metadata,n.push(i)}return n}var n=void 0===t||"string"==typeof t;n&&(t={textures:{},images:{}});var i={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};return i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),void 0!==this.roughness&&(i.roughness=this.roughness),void 0!==this.metalness&&(i.metalness=this.metalness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),1!==this.emissiveIntensity&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),void 0!==this.shininess&&(i.shininess=this.shininess),void 0!==this.clearCoat&&(i.clearCoat=this.clearCoat),void 0!==this.clearCoatRoughness&&(i.clearCoatRoughness=this.clearCoatRoughness),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(t).uuid),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(t).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(t).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(t).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(t).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(t).uuid,i.reflectivity=this.reflectivity,void 0!==this.combine&&(i.combine=this.combine),void 0!==this.envMapIntensity&&(i.envMapIntensity=this.envMapIntensity)),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.size&&(i.size=this.size),void 0!==this.sizeAttenuation&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==wo&&(i.blending=this.blending),!0===this.flatShading&&(i.flatShading=this.flatShading),this.side!==vo&&(i.side=this.side),this.vertexColors!==xo&&(i.vertexColors=this.vertexColors),this.opacity<1&&(i.opacity=this.opacity),!0===this.transparent&&(i.transparent=this.transparent),i.depthFunc=this.depthFunc,i.depthTest=this.depthTest,i.depthWrite=this.depthWrite,0!==this.rotation&&(i.rotation=this.rotation),!0===this.polygonOffset&&(i.polygonOffset=!0),0!==this.polygonOffsetFactor&&(i.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(i.polygonOffsetUnits=this.polygonOffsetUnits),1!==this.linewidth&&(i.linewidth=this.linewidth),void 0!==this.dashSize&&(i.dashSize=this.dashSize),void 0!==this.gapSize&&(i.gapSize=this.gapSize),void 0!==this.scale&&(i.scale=this.scale),!0===this.dithering&&(i.dithering=!0),0<this.alphaTest&&(i.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(i.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(i.wireframe=this.wireframe),1<this.wireframeLinewidth&&(i.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(i.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(i.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(i.morphTargets=!0),!0===this.skinning&&(i.skinning=!0),!1===this.visible&&(i.visible=!1),"{}"!==JSON.stringify(this.userData)&&(i.userData=this.userData),n&&(n=e(t.textures),t=e(t.images),0<n.length&&(i.textures=n),0<t.length&&(i.images=t)),i},clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.name=t.name,this.fog=t.fog,this.lights=t.lights,this.blending=t.blending,this.side=t.side,this.flatShading=t.flatShading,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.premultipliedAlpha=t.premultipliedAlpha,this.visible=t.visible,this.userData=JSON.parse(JSON.stringify(t.userData)),this.clipShadows=t.clipShadows,this.clipIntersection=t.clipIntersection;var e=t.clippingPlanes,n=null;if(null!==e)for(var i=e.length,n=new Array(i),r=0;r!==i;++r)n[r]=e[r].clone();return this.clippingPlanes=n,this.shadowSide=t.shadowSide,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var vh,gh,yh,xh,bh,wh,Mh,_h,Eh,Ah,Sh,Th,Lh,Rh,Ch,Ph,Ih,Oh,Dh,Nh,zh,Uh,Bh,kh,Fh,Gh,Hh,jh,Vh,Wh,qh,Xh,Yh,Zh,Jh,Qh,Kh,$h,tl,el,nl,il,rl,ol,al="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",sl="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}";function cl(t,e,n,i,r,o,a,s){if(null===(e.side===go?i.intersectTriangle(a,o,r,!0,s):i.intersectTriangle(r,o,a,e.side!==yo,s)))return null;Ih.copy(s),Ih.applyMatrix4(t.matrixWorld);s=n.ray.origin.distanceTo(Ih);return s<n.near||s>n.far?null:{distance:s,point:Ih.clone(),object:t}}function hl(t,e,n,i,r,o,a,s,c,h){xh.fromBufferAttribute(r,s),bh.fromBufferAttribute(r,c),wh.fromBufferAttribute(r,h);var l=t.morphTargetInfluences;if(e.morphTargets&&o&&l){Ah.set(0,0,0),Sh.set(0,0,0),Th.set(0,0,0);for(var u=0,d=o.length;u<d;u++){var p=l[u],f=o[u];0!==p&&(Mh.fromBufferAttribute(f,s),_h.fromBufferAttribute(f,c),Eh.fromBufferAttribute(f,h),Ah.addScaledVector(Mh.sub(xh),p),Sh.addScaledVector(_h.sub(bh),p),Th.addScaledVector(Eh.sub(wh),p))}xh.add(Ah),bh.add(Sh),wh.add(Th)}i=cl(t,e,n,i,xh,bh,wh,Ph);return i&&(a&&(Lh.fromBufferAttribute(a,s),Rh.fromBufferAttribute(a,c),Ch.fromBufferAttribute(a,h),i.uv=F.getUV(Ph,xh,bh,wh,Lh,Rh,Ch,new wt)),a=new L(s,c,h),F.getNormal(xh,bh,wh,a.normal),i.face=a),i}((B.prototype=Object.create(N.prototype)).constructor=B).prototype.isShaderMaterial=!0,B.prototype.copy=function(t){return N.prototype.copy.call(this,t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=Tt(t.uniforms),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this.extensions=t.extensions,this},B.prototype.toJSON=function(t){var e,n=N.prototype.toJSON.call(this,t);for(e in n.uniforms={},this.uniforms){var i=this.uniforms[e].value;i&&i.isTexture?n.uniforms[e]={type:"t",value:i.toJSON(t).uuid}:i&&i.isColor?n.uniforms[e]={type:"c",value:i.getHex()}:i&&i.isVector2?n.uniforms[e]={type:"v2",value:i.toArray()}:i&&i.isVector3?n.uniforms[e]={type:"v3",value:i.toArray()}:i&&i.isVector4?n.uniforms[e]={type:"v4",value:i.toArray()}:i&&i.isMatrix3?n.uniforms[e]={type:"m3",value:i.toArray()}:i&&i.isMatrix4?n.uniforms[e]={type:"m4",value:i.toArray()}:n.uniforms[e]={value:i}}0<Object.keys(this.defines).length&&(n.defines=this.defines),n.vertexShader=this.vertexShader,n.fragmentShader=this.fragmentShader;var r,o={};for(r in this.extensions)!0===this.extensions[r]&&(o[r]=!0);return 0<Object.keys(o).length&&(n.extensions=o),n},Object.assign(k.prototype,{set:function(t,e){return this.origin.copy(t),this.direction.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this},at:function(t,e){return void 0===e&&(console.warn("THREE.Ray: .at() target is now required"),e=new Mt),e.copy(this.direction).multiplyScalar(t).add(this.origin)},lookAt:function(t){return this.direction.copy(t).sub(this.origin).normalize(),this},recast:(ol=new Mt,function(t){return this.origin.copy(this.at(t,ol)),this}),closestPointToPoint:function(t,e){void 0===e&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),e=new Mt),e.subVectors(t,this.origin);t=e.dot(this.direction);return t<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(t).add(this.origin)},distanceToPoint:function(t){return Math.sqrt(this.distanceSqToPoint(t))},distanceSqToPoint:(rl=new Mt,function(t){var e=rl.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(rl.copy(this.direction).multiplyScalar(e).add(this.origin),rl.distanceToSquared(t))}),distanceSqToSegment:(el=new Mt,nl=new Mt,il=new Mt,function(t,e,n,i){el.copy(t).add(e).multiplyScalar(.5),nl.copy(e).sub(t).normalize(),il.copy(this.origin).sub(el);var r,o,a=.5*t.distanceTo(e),s=-this.direction.dot(nl),c=il.dot(this.direction),h=-il.dot(nl),l=il.lengthSq(),t=Math.abs(1-s*s);return l=0<t?(o=s*c-h,e=a*t,0<=(r=s*h-c)?-e<=o?o<=e?(r*=t=1/t)*(r+s*(o*=t)+2*c)+o*(s*r+o+2*h)+l:(o=a,-(r=Math.max(0,-(s*o+c)))*r+o*(o+2*h)+l):(o=-a,-(r=Math.max(0,-(s*o+c)))*r+o*(o+2*h)+l):o<=-e?-(r=Math.max(0,-(-s*a+c)))*r+(o=0<r?-a:Math.min(Math.max(-a,-h),a))*(o+2*h)+l:o<=e?(r=0,(o=Math.min(Math.max(-a,-h),a))*(o+2*h)+l):-(r=Math.max(0,-(s*a+c)))*r+(o=0<r?a:Math.min(Math.max(-a,-h),a))*(o+2*h)+l):(o=0<s?-a:a,-(r=Math.max(0,-(s*o+c)))*r+o*(o+2*h)+l),n&&n.copy(this.direction).multiplyScalar(r).add(this.origin),i&&i.copy(nl).multiplyScalar(o).add(el),l}),intersectSphere:(tl=new Mt,function(t,e){tl.subVectors(t.center,this.origin);var n=tl.dot(this.direction),i=tl.dot(tl)-n*n,t=t.radius*t.radius;if(t<i)return null;t=Math.sqrt(t-i),i=n-t,t=n+t;return i<0&&t<0?null:i<0?this.at(t,e):this.at(i,e)}),intersectsSphere:function(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius},distanceToPlane:function(t){var e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;e=-(this.origin.dot(t.normal)+t.constant)/e;return 0<=e?e:null},intersectPlane:function(t,e){t=this.distanceToPlane(t);return null===t?null:this.at(t,e)},intersectsPlane:function(t){var e=t.distanceToPoint(this.origin);return 0===e||t.normal.dot(this.direction)*e<0},intersectBox:function(t,e){var n,i,r,o=1/this.direction.x,a=1/this.direction.y,s=1/this.direction.z,c=this.origin,o=0<=o?(n=(t.min.x-c.x)*o,(t.max.x-c.x)*o):(n=(t.max.x-c.x)*o,(t.min.x-c.x)*o),a=0<=a?(i=(t.min.y-c.y)*a,(t.max.y-c.y)*a):(i=(t.max.y-c.y)*a,(t.min.y-c.y)*a);return a<n||o<i?null:((n<i||n!=n)&&(n=i),(a<o||o!=o)&&(o=a),(s=0<=s?(r=(t.min.z-c.z)*s,(t.max.z-c.z)*s):(r=(t.max.z-c.z)*s,(t.min.z-c.z)*s))<n||o<r?null:((n<r||n!=n)&&(n=r),(s<o||o!=o)&&(o=s),o<0?null:this.at(0<=n?n:o,e)))},intersectsBox:($h=new Mt,function(t){return null!==this.intersectBox(t,$h)}),intersectTriangle:(Zh=new Mt,Jh=new Mt,Qh=new Mt,Kh=new Mt,function(t,e,n,i,r){Jh.subVectors(e,t),Qh.subVectors(n,t),Kh.crossVectors(Jh,Qh);n=this.direction.dot(Kh);if(0<n){if(i)return null;o=1}else{if(!(n<0))return null;o=-1,n=-n}Zh.subVectors(this.origin,t);i=o*this.direction.dot(Qh.crossVectors(Zh,Qh));if(i<0)return null;t=o*this.direction.dot(Jh.cross(Zh));if(t<0)return null;if(n<i+t)return null;var o=-o*Zh.dot(Kh);return o<0?null:this.at(o/n,r)}),applyMatrix4:function(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this},equals:function(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}}),Object.assign(F,{getNormal:(Yh=new Mt,function(t,e,n,i){void 0===i&&(console.warn("THREE.Triangle: .getNormal() target is now required"),i=new Mt),i.subVectors(n,e),Yh.subVectors(t,e),i.cross(Yh);e=i.lengthSq();return 0<e?i.multiplyScalar(1/Math.sqrt(e)):i.set(0,0,0)}),getBarycoord:(Wh=new Mt,qh=new Mt,Xh=new Mt,function(t,e,n,i,r){Wh.subVectors(i,e),qh.subVectors(n,e),Xh.subVectors(t,e);var o=Wh.dot(Wh),a=Wh.dot(qh),i=Wh.dot(Xh),n=qh.dot(qh),t=qh.dot(Xh),e=o*n-a*a;if(void 0===r&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),r=new Mt),0==e)return r.set(-2,-1,-1);e=1/e,n=(n*i-a*t)*e,e*=o*t-a*i;return r.set(1-n-e,e,n)}),containsPoint:(Vh=new Mt,function(t,e,n,i){return F.getBarycoord(t,e,n,i,Vh),0<=Vh.x&&0<=Vh.y&&Vh.x+Vh.y<=1}),getUV:(jh=new Mt,function(t,e,n,i,r,o,a,s){return this.getBarycoord(t,e,n,i,jh),s.set(0,0),s.addScaledVector(r,jh.x),s.addScaledVector(o,jh.y),s.addScaledVector(a,jh.z),s}),isFrontFacing:(Gh=new Mt,Hh=new Mt,function(t,e,n,i){return Gh.subVectors(n,e),Hh.subVectors(t,e),Gh.cross(Hh).dot(i)<0})}),Object.assign(F.prototype,{set:function(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this},setFromPointsAndIndices:function(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this},getArea:(kh=new Mt,Fh=new Mt,function(){return kh.subVectors(this.c,this.b),Fh.subVectors(this.a,this.b),.5*kh.cross(Fh).length()}),getMidpoint:function(t){return void 0===t&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),t=new Mt),t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},getNormal:function(t){return F.getNormal(this.a,this.b,this.c,t)},getPlane:function(t){return void 0===t&&(console.warn("THREE.Triangle: .getPlane() target is now required"),t=new Mt),t.setFromCoplanarPoints(this.a,this.b,this.c)},getBarycoord:function(t,e){return F.getBarycoord(t,this.a,this.b,this.c,e)},getUV:function(t,e,n,i,r){return F.getUV(t,this.a,this.b,this.c,e,n,i,r)},containsPoint:function(t){return F.containsPoint(t,this.a,this.b,this.c)},isFrontFacing:function(t){return F.isFrontFacing(this.a,this.b,this.c,t)},intersectsBox:function(t){return t.intersectsTriangle(this)},closestPointToPoint:(Oh=new Mt,Dh=new Mt,Nh=new Mt,zh=new Mt,Uh=new Mt,Bh=new Mt,function(t,e){void 0===e&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),e=new Mt);var n=this.a,i=this.b,r=this.c;Oh.subVectors(i,n),Dh.subVectors(r,n),zh.subVectors(t,n);var o=Oh.dot(zh),a=Dh.dot(zh);if(o<=0&&a<=0)return e.copy(n);Uh.subVectors(t,i);var s=Oh.dot(Uh),c=Dh.dot(Uh);if(0<=s&&c<=s)return e.copy(i);var h=o*c-s*a;if(h<=0&&0<=o&&s<=0)return u=o/(o-s),e.copy(n).addScaledVector(Oh,u);Bh.subVectors(t,r);var l=Oh.dot(Bh),t=Dh.dot(Bh);if(0<=t&&l<=t)return e.copy(r);o=l*a-o*t;if(o<=0&&0<=a&&t<=0)return d=a/(a-t),e.copy(n).addScaledVector(Dh,d);a=s*t-l*c;if(a<=0&&0<=c-s&&0<=l-t)return Nh.subVectors(r,i),d=(c-s)/(c-s+(l-t)),e.copy(i).addScaledVector(Nh,d);var a=1/(a+o+h),u=o*a,d=h*a;return e.copy(n).addScaledVector(Oh,u).addScaledVector(Dh,d)}),equals:function(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}),((G.prototype=Object.create(N.prototype)).constructor=G).prototype.isMeshBasicMaterial=!0,G.prototype.copy=function(t){return N.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this},H.prototype=Object.assign(Object.create(f.prototype),{constructor:H,isMesh:!0,setDrawMode:function(t){this.drawMode=t},copy:function(t){return f.prototype.copy.call(this,t),this.drawMode=t.drawMode,void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this},updateMorphTargets:function(){var t,e,n,i=this.geometry;if(i.isBufferGeometry){var r=i.morphAttributes,o=Object.keys(r);if(0<o.length){var a=r[o[0]];if(void 0!==a)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},t=0,e=a.length;t<e;t++)n=a[t].name||String(t),this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=t}}else{i=i.morphTargets;void 0!==i&&0<i.length&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}},raycast:(vh=new St,gh=new k,yh=new g,xh=new Mt,bh=new Mt,wh=new Mt,Mh=new Mt,_h=new Mt,Eh=new Mt,Ah=new Mt,Sh=new Mt,Th=new Mt,Lh=new wt,Rh=new wt,Ch=new wt,Ph=new Mt,Ih=new Mt,function(t,e){var n,i=this.geometry,r=this.material,o=this.matrixWorld;if(void 0!==r&&(null===i.boundingSphere&&i.computeBoundingSphere(),yh.copy(i.boundingSphere),yh.applyMatrix4(o),!1!==t.ray.intersectsSphere(yh)&&(vh.getInverse(o),gh.copy(t.ray).applyMatrix4(vh),null===i.boundingBox||!1!==gh.intersectsBox(i.boundingBox))))if(i.isBufferGeometry){var a,s,c,h,l,u,d,p,f,m=i.index,v=i.attributes.position,g=i.morphAttributes.position,y=i.attributes.uv,x=i.groups,b=i.drawRange;if(null!==m)if(Array.isArray(r))for(h=0,u=x.length;h<u;h++)for(f=r[(p=x[h]).materialIndex],l=Math.max(p.start,b.start),d=Math.min(p.start+p.count,b.start+b.count);l<d;l+=3)a=m.getX(l),s=m.getX(l+1),c=m.getX(l+2),(n=hl(this,f,t,gh,v,g,y,a,s,c))&&(n.faceIndex=Math.floor(l/3),n.face.materialIndex=p.materialIndex,e.push(n));else for(h=Math.max(0,b.start),u=Math.min(m.count,b.start+b.count);h<u;h+=3)a=m.getX(h),s=m.getX(h+1),c=m.getX(h+2),(n=hl(this,r,t,gh,v,g,y,a,s,c))&&(n.faceIndex=Math.floor(h/3),e.push(n));else if(void 0!==v)if(Array.isArray(r))for(h=0,u=x.length;h<u;h++)for(f=r[(p=x[h]).materialIndex],l=Math.max(p.start,b.start),d=Math.min(p.start+p.count,b.start+b.count);l<d;l+=3)(n=hl(this,f,t,gh,v,g,y,a=l,s=l+1,c=l+2))&&(n.faceIndex=Math.floor(l/3),n.face.materialIndex=p.materialIndex,e.push(n));else for(h=Math.max(0,b.start),u=Math.min(v.count,b.start+b.count);h<u;h+=3)(n=hl(this,r,t,gh,v,g,y,a=h,s=h+1,c=h+2))&&(n.faceIndex=Math.floor(h/3),e.push(n))}else if(i.isGeometry){var w,M,_,E,A=Array.isArray(r),S=i.vertices,T=i.faces,i=i.faceVertexUvs[0];0<i.length&&(E=i);for(var L=0,R=T.length;L<R;L++){var C=T[L],P=A?r[C.materialIndex]:r;void 0!==P&&(w=S[C.a],M=S[C.b],_=S[C.c],n=cl(this,P,t,gh,w,M,_,Ph))&&(E&&E[L]&&(P=E[L],Lh.copy(P[0]),Rh.copy(P[1]),Ch.copy(P[2]),n.uv=F.getUV(Ph,w,M,_,Lh,Rh,Ch,new wt)),n.face=C,n.faceIndex=L,e.push(n))}}}),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),((V.prototype=Object.create(d.prototype)).constructor=V).prototype.isCubeTexture=!0,Object.defineProperty(V.prototype,"images",{get:function(){return this.image},set:function(t){this.image=t}}),((W.prototype=Object.create(d.prototype)).constructor=W).prototype.isDataTexture2DArray=!0,((q.prototype=Object.create(d.prototype)).constructor=q).prototype.isDataTexture3D=!0;var ll=new d,ul=new W,dl=new q,pl=new V,fl=[],ml=[],vl=new Float32Array(16),gl=new Float32Array(9),yl=new Float32Array(4);Wt.prototype.updateCache=function(t){var e=this.cache;t instanceof Float32Array&&e.length!==t.length&&(this.cache=new Float32Array(t.length)),Z(e,t)},qt.prototype.setValue=function(t,e,n){for(var i=this.seq,r=0,o=i.length;r!==o;++r){var a=i[r];a.setValue(t,e[a.id],n)}};var xl=/([\w\d_]+)(\])?(\[|\.)?/g;Yt.prototype.setValue=function(t,e,n,i){e=this.map[e];void 0!==e&&e.setValue(t,n,i)},Yt.prototype.setOptional=function(t,e,n){e=e[n];void 0!==e&&this.setValue(t,n,e)},Yt.upload=function(t,e,n,i){for(var r=0,o=e.length;r!==o;++r){var a=e[r],s=n[a.id];!1!==s.needsUpdate&&a.setValue(t,s.value,i)}},Yt.seqWithValue=function(t,e){for(var n=[],i=0,r=t.length;i!==r;++i){var o=t[i];o.id in e&&n.push(o)}return n};var bl=0,wl=0;((fe.prototype=Object.create(N.prototype)).constructor=fe).prototype.isMeshDepthMaterial=!0,fe.prototype.copy=function(t){return N.prototype.copy.call(this,t),this.depthPacking=t.depthPacking,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this},((me.prototype=Object.create(N.prototype)).constructor=me).prototype.isMeshDistanceMaterial=!0,me.prototype.copy=function(t){return N.prototype.copy.call(this,t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this},be.prototype=Object.assign(Object.create(f.prototype),{constructor:be,isGroup:!0}),we.prototype=Object.assign(Object.create(f.prototype),{constructor:we,isCamera:!0,copy:function(t,e){return f.prototype.copy.call(this,t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this},getWorldDirection:function(t){void 0===t&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),t=new Mt),this.updateMatrixWorld(!0);var e=this.matrixWorld.elements;return t.set(-e[8],-e[9],-e[10]).normalize()},updateMatrixWorld:function(t){f.prototype.updateMatrixWorld.call(this,t),this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}}),Me.prototype=Object.assign(Object.create(we.prototype),{constructor:Me,isPerspectiveCamera:!0,copy:function(t,e){return we.prototype.copy.call(this,t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this},setFocalLength:function(t){t=.5*this.getFilmHeight()/t;this.fov=2*As.RAD2DEG*Math.atan(t),this.updateProjectionMatrix()},getFocalLength:function(){var t=Math.tan(.5*As.DEG2RAD*this.fov);return.5*this.getFilmHeight()/t},getEffectiveFOV:function(){return 2*As.RAD2DEG*Math.atan(Math.tan(.5*As.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(t,e,n,i,r,o){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t,e=this.near,n=e*Math.tan(.5*As.DEG2RAD*this.fov)/this.zoom,i=2*n,r=this.aspect*i,o=-.5*r,a=this.view;null!==this.view&&this.view.enabled&&(t=a.fullWidth,s=a.fullHeight,o+=a.offsetX*r/t,n-=a.offsetY*i/s,r*=a.width/t,i*=a.height/s);var s=this.filmOffset;0!==s&&(o+=e*s/this.getFilmWidth()),this.projectionMatrix.makePerspective(o,o+r,n,n-i,e,this.far),this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(t){t=f.prototype.toJSON.call(this,t);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}),_e.prototype=Object.assign(Object.create(Me.prototype),{constructor:_e,isArrayCamera:!0});var Ml,_l,El,Al,Sl,Tl,Ll,Rl,Cl,Pl,Il,Ol,Dl,Nl,zl,Ul,Bl,kl,Fl,Gl,Hl,jl,Vl,Wl,ql,Xl,Yl,Zl,Jl=new Mt,Ql=new Mt;function Kl(t,e,n,i,r,o){Gl.subVectors(t,n).addScalar(.5).multiply(i),void 0!==r?(Hl.x=o*Gl.x-r*Gl.y,Hl.y=r*Gl.x+o*Gl.y):Hl.copy(Gl),t.copy(e),t.x+=Hl.x,t.y+=Hl.y,t.applyMatrix4(jl)}Object.assign(Le.prototype,{isFogExp2:!0,clone:function(){return new Le(this.color,this.density)},toJSON:function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}}),Object.assign(Re.prototype,{isFog:!0,clone:function(){return new Re(this.color,this.near,this.far)},toJSON:function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}}),Ce.prototype=Object.assign(Object.create(f.prototype),{constructor:Ce,isScene:!0,copy:function(t,e){return f.prototype.copy.call(this,t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this},toJSON:function(t){var e=f.prototype.toJSON.call(this,t);return null!==this.background&&(e.object.background=this.background.toJSON(t)),null!==this.fog&&(e.object.fog=this.fog.toJSON()),e},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(Pe.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(Pe.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");return this.count=void 0!==t?t.length/this.stride:0,this.array=t,this},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.dynamic=t.dynamic,this},copyAt:function(t,e,n){t*=this.stride,n*=e.stride;for(var i=0,r=this.stride;i<r;i++)this.array[t+i]=e.array[n+i];return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},clone:function(){return(new this.constructor).copy(this)},onUpload:function(t){return this.onUploadCallback=t,this}}),Object.defineProperties(Ie.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}}}),Object.assign(Ie.prototype,{isInterleavedBufferAttribute:!0,setX:function(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this},setY:function(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this},setZ:function(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this},setW:function(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this},getX:function(t){return this.data.array[t*this.data.stride+this.offset]},getY:function(t){return this.data.array[t*this.data.stride+this.offset+1]},getZ:function(t){return this.data.array[t*this.data.stride+this.offset+2]},getW:function(t){return this.data.array[t*this.data.stride+this.offset+3]},setXY:function(t,e,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this},setXYZ:function(t,e,n,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this},setXYZW:function(t,e,n,i,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this.data.array[t+3]=r,this}}),((Oe.prototype=Object.create(N.prototype)).constructor=Oe).prototype.isSpriteMaterial=!0,Oe.prototype.copy=function(t){return N.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.rotation=t.rotation,this.sizeAttenuation=t.sizeAttenuation,this},De.prototype=Object.assign(Object.create(f.prototype),{constructor:De,isSprite:!0,raycast:(Bl=new Mt,kl=new Mt,Fl=new Mt,Gl=new wt,Hl=new wt,jl=new St,Vl=new Mt,Wl=new Mt,ql=new Mt,Xl=new wt,Yl=new wt,Zl=new wt,function(t,e){kl.setFromMatrixScale(this.matrixWorld),jl.getInverse(this.modelViewMatrix).premultiply(this.matrixWorld),Fl.setFromMatrixPosition(this.modelViewMatrix);var n,i=this.material.rotation;0!==i&&(r=Math.cos(i),n=Math.sin(i));var r,i=this.center;Kl(Vl.set(-.5,-.5,0),Fl,i,kl,n,r),Kl(Wl.set(.5,-.5,0),Fl,i,kl,n,r),Kl(ql.set(.5,.5,0),Fl,i,kl,n,r),Xl.set(0,0),Yl.set(1,0),Zl.set(1,1),null===t.ray.intersectTriangle(Vl,Wl,ql,!1,Bl)&&(Kl(Wl.set(-.5,.5,0),Fl,i,kl,n,r),Yl.set(0,1),null===t.ray.intersectTriangle(Vl,ql,Wl,!1,Bl))||((r=t.ray.origin.distanceTo(Bl))<t.near||r>t.far||e.push({distance:r,point:Bl.clone(),uv:F.getUV(Bl,Vl,Wl,ql,Xl,Yl,Zl,new wt),face:null,object:this}))}),clone:function(){return new this.constructor(this.material).copy(this)},copy:function(t){return f.prototype.copy.call(this,t),void 0!==t.center&&this.center.copy(t.center),this}}),Ne.prototype=Object.assign(Object.create(f.prototype),{constructor:Ne,isLOD:!0,copy:function(t){f.prototype.copy.call(this,t,!1);for(var e=t.levels,n=0,i=e.length;n<i;n++){var r=e[n];this.addLevel(r.object.clone(),r.distance)}return this},addLevel:function(t,e){void 0===e&&(e=0),e=Math.abs(e);for(var n=this.levels,i=0;i<n.length&&!(e<n[i].distance);i++);return n.splice(i,0,{distance:e,object:t}),this.add(t),this},getObjectForDistance:function(t){for(var e=this.levels,n=1,i=e.length;n<i&&!(t<e[n].distance);n++);return e[n-1].object},raycast:(Ul=new Mt,function(t,e){Ul.setFromMatrixPosition(this.matrixWorld);var n=t.ray.origin.distanceTo(Ul);this.getObjectForDistance(n).raycast(t,e)}),update:(Nl=new Mt,zl=new Mt,function(t){var e=this.levels;if(1<e.length){Nl.setFromMatrixPosition(t.matrixWorld),zl.setFromMatrixPosition(this.matrixWorld);var n=Nl.distanceTo(zl);e[0].object.visible=!0;for(var i=1,r=e.length;i<r&&n>=e[i].distance;i++)e[i-1].object.visible=!1,e[i].object.visible=!0;for(;i<r;i++)e[i].object.visible=!1}}),toJSON:function(t){var e=f.prototype.toJSON.call(this,t);e.object.levels=[];for(var n=this.levels,i=0,r=n.length;i<r;i++){var o=n[i];e.object.levels.push({object:o.object.uuid,distance:o.distance})}return e}}),ze.prototype=Object.assign(Object.create(H.prototype),{constructor:ze,isSkinnedMesh:!0,bind:function(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.getInverse(e)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){for(var t=new _t,e=this.geometry.attributes.skinWeight,n=0,i=e.count;n<i;n++){t.x=e.getX(n),t.y=e.getY(n),t.z=e.getZ(n),t.w=e.getW(n);var r=1/t.manhattanLength();r!=1/0?t.multiplyScalar(r):t.set(1,0,0,0),e.setXYZW(n,t.x,t.y,t.z,t.w)}},updateMatrixWorld:function(t){H.prototype.updateMatrixWorld.call(this,t),"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),Object.assign(Ue.prototype,{calculateInverses:function(){this.boneInverses=[];for(var t=0,e=this.bones.length;t<e;t++){var n=new St;this.bones[t]&&n.getInverse(this.bones[t].matrixWorld),this.boneInverses.push(n)}},pose:function(){for(var t,e=0,n=this.bones.length;e<n;e++)(t=this.bones[e])&&t.matrixWorld.getInverse(this.boneInverses[e]);for(e=0,n=this.bones.length;e<n;e++)(t=this.bones[e])&&(t.parent&&t.parent.isBone?(t.matrix.getInverse(t.parent.matrixWorld),t.matrix.multiply(t.matrixWorld)):t.matrix.copy(t.matrixWorld),t.matrix.decompose(t.position,t.quaternion,t.scale))},update:(Ol=new St,Dl=new St,function(){for(var t=this.bones,e=this.boneInverses,n=this.boneMatrices,i=this.boneTexture,r=0,o=t.length;r<o;r++){var a=t[r]?t[r].matrixWorld:Dl;Ol.multiplyMatrices(a,e[r]),Ol.toArray(n,16*r)}void 0!==i&&(i.needsUpdate=!0)}),clone:function(){return new Ue(this.bones,this.boneInverses)},getBoneByName:function(t){for(var e=0,n=this.bones.length;e<n;e++){var i=this.bones[e];if(i.name===t)return i}}}),Be.prototype=Object.assign(Object.create(f.prototype),{constructor:Be,isBone:!0}),((ke.prototype=Object.create(N.prototype)).constructor=ke).prototype.isLineBasicMaterial=!0,ke.prototype.copy=function(t){return N.prototype.copy.call(this,t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this},Fe.prototype=Object.assign(Object.create(f.prototype),{constructor:Fe,isLine:!0,computeLineDistances:(Pl=new Mt,Il=new Mt,function(){var t=this.geometry;if(t.isBufferGeometry)if(null===t.index){for(var e=t.attributes.position,n=[0],i=1,r=e.count;i<r;i++)Pl.fromBufferAttribute(e,i-1),Il.fromBufferAttribute(e,i),n[i]=n[i-1],n[i]+=Pl.distanceTo(Il);t.addAttribute("lineDistance",new z(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(t.isGeometry){var o=t.vertices;(n=t.lineDistances)[0]=0;for(i=1,r=o.length;i<r;i++)n[i]=n[i-1],n[i]+=o[i-1].distanceTo(o[i])}return this}),raycast:(Ll=new St,Rl=new k,Cl=new g,function(t,e){var n=t.linePrecision,i=this.geometry,r=this.matrixWorld;if(null===i.boundingSphere&&i.computeBoundingSphere(),Cl.copy(i.boundingSphere),Cl.applyMatrix4(r),Cl.radius+=n,!1!==t.ray.intersectsSphere(Cl)){Ll.getInverse(r),Rl.copy(t.ray).applyMatrix4(Ll);var n=n/((this.scale.x+this.scale.y+this.scale.z)/3),o=n*n,a=new Mt,s=new Mt,c=new Mt,h=new Mt,l=this&&this.isLineSegments?2:1;if(i.isBufferGeometry){var n=i.index,u=i.attributes.position.array;if(null!==n)for(var d=n.array,p=0,f=d.length-1;p<f;p+=l){var m,v=d[p],g=d[p+1];a.fromArray(u,3*v),s.fromArray(u,3*g),o<Rl.distanceSqToSegment(a,s,h,c)||(h.applyMatrix4(this.matrixWorld),(m=t.ray.origin.distanceTo(h))<t.near||m>t.far||e.push({distance:m,point:c.clone().applyMatrix4(this.matrixWorld),index:p,face:null,faceIndex:null,object:this}))}else for(p=0,f=u.length/3-1;p<f;p+=l)a.fromArray(u,3*p),s.fromArray(u,3*p+3),o<Rl.distanceSqToSegment(a,s,h,c)||(h.applyMatrix4(this.matrixWorld),(m=t.ray.origin.distanceTo(h))<t.near||m>t.far||e.push({distance:m,point:c.clone().applyMatrix4(this.matrixWorld),index:p,face:null,faceIndex:null,object:this}))}else if(i.isGeometry)for(var y=i.vertices,x=y.length,p=0;p<x-1;p+=l)o<Rl.distanceSqToSegment(y[p],y[p+1],h,c)||(h.applyMatrix4(this.matrixWorld),(m=t.ray.origin.distanceTo(h))<t.near||m>t.far||e.push({distance:m,point:c.clone().applyMatrix4(this.matrixWorld),index:p,face:null,faceIndex:null,object:this}))}}),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),Ge.prototype=Object.assign(Object.create(Fe.prototype),{constructor:Ge,isLineSegments:!0,computeLineDistances:(Sl=new Mt,Tl=new Mt,function(){var t=this.geometry;if(t.isBufferGeometry)if(null===t.index){for(var e=t.attributes.position,n=[],i=0,r=e.count;i<r;i+=2)Sl.fromBufferAttribute(e,i),Tl.fromBufferAttribute(e,i+1),n[i]=0===i?0:n[i-1],n[i+1]=n[i]+Sl.distanceTo(Tl);t.addAttribute("lineDistance",new z(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(t.isGeometry)for(var o=t.vertices,n=t.lineDistances,i=0,r=o.length;i<r;i+=2)Sl.copy(o[i]),Tl.copy(o[i+1]),n[i]=0===i?0:n[i-1],n[i+1]=n[i]+Sl.distanceTo(Tl);return this})}),He.prototype=Object.assign(Object.create(Fe.prototype),{constructor:He,isLineLoop:!0}),((je.prototype=Object.create(N.prototype)).constructor=je).prototype.isPointsMaterial=!0,je.prototype.copy=function(t){return N.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this.morphTargets=t.morphTargets,this},Ve.prototype=Object.assign(Object.create(f.prototype),{constructor:Ve,isPoints:!0,raycast:(_l=new St,El=new k,Al=new g,function(i,r){function t(t,e){var n=El.distanceSqToPoint(t);n<s&&(El.closestPointToPoint(t,h),h.applyMatrix4(a),(t=i.ray.origin.distanceTo(h))<i.near||t>i.far||r.push({distance:t,distanceToRay:Math.sqrt(n),point:h.clone(),index:e,face:null,object:o}))}var o=this,e=this.geometry,a=this.matrixWorld,n=i.params.Points.threshold;if(null===e.boundingSphere&&e.computeBoundingSphere(),Al.copy(e.boundingSphere),Al.applyMatrix4(a),Al.radius+=n,!1!==i.ray.intersectsSphere(Al)){_l.getInverse(a),El.copy(i.ray).applyMatrix4(_l);var n=n/((this.scale.x+this.scale.y+this.scale.z)/3),s=n*n,c=new Mt,h=new Mt;if(e.isBufferGeometry){var n=e.index,l=e.attributes.position.array;if(null!==n)for(var u=n.array,d=0,p=u.length;d<p;d++){var f=u[d];c.fromArray(l,3*f),t(c,f)}else for(var d=0,m=l.length/3;d<m;d++)c.fromArray(l,3*d),t(c,d)}else for(var v=e.vertices,d=0,m=v.length;d<m;d++)t(v[d],d)}}),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),We.prototype=Object.assign(Object.create(d.prototype),{constructor:We,isVideoTexture:!0,update:function(){var t=this.image;t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}),((qe.prototype=Object.create(d.prototype)).constructor=qe).prototype.isCompressedTexture=!0,((Xe.prototype=Object.create(d.prototype)).constructor=Xe).prototype.isCanvasTexture=!0,((Ye.prototype=Object.create(d.prototype)).constructor=Ye).prototype.isDepthTexture=!0,(Ze.prototype=Object.create(U.prototype)).constructor=Ze,(Je.prototype=Object.create(x.prototype)).constructor=Je,(Qe.prototype=Object.create(U.prototype)).constructor=Qe,(Ke.prototype=Object.create(x.prototype)).constructor=Ke,($e.prototype=Object.create(U.prototype)).constructor=$e,(tn.prototype=Object.create(x.prototype)).constructor=tn,(en.prototype=Object.create($e.prototype)).constructor=en,(nn.prototype=Object.create(x.prototype)).constructor=nn,(rn.prototype=Object.create($e.prototype)).constructor=rn,(on.prototype=Object.create(x.prototype)).constructor=on,(an.prototype=Object.create($e.prototype)).constructor=an,(sn.prototype=Object.create(x.prototype)).constructor=sn,(cn.prototype=Object.create($e.prototype)).constructor=cn,(hn.prototype=Object.create(x.prototype)).constructor=hn,((ln.prototype=Object.create(U.prototype)).constructor=ln).prototype.toJSON=function(){var t=U.prototype.toJSON.call(this);return t.path=this.parameters.path.toJSON(),t},(un.prototype=Object.create(x.prototype)).constructor=un,(dn.prototype=Object.create(U.prototype)).constructor=dn,(pn.prototype=Object.create(x.prototype)).constructor=pn,(fn.prototype=Object.create(U.prototype)).constructor=fn;var $l=function(t,e,n){n=n||2;var i,r,o,a,s,c,h,l=e&&e.length,u=l?e[0]*n:t.length,d=mn(t,0,u,n,!0),p=[];if(!d)return p;if(l&&(d=yn(t,e,d,n)),t.length>80*n){i=o=t[0],r=a=t[1];for(var f=n;f<u;f+=n)(s=t[f])<i&&(i=s),(c=t[f+1])<r&&(r=c),o<s&&(o=s),a<c&&(a=c);h=0!==(h=Math.max(o-i,a-r))?1/h:0}return gn(d,p,n,i,r,h),p},tu={area:function(t){for(var e=t.length,n=0,i=e-1,r=0;r<e;i=r++)n+=t[i].x*t[r].y-t[r].x*t[i].y;return.5*n},isClockWise:function(t){return tu.area(t)<0},triangulateShape:function(t,e){var n=[],i=[],r=[];Cn(t),Pn(n,t);var o=t.length;e.forEach(Cn);for(var a=0;a<e.length;a++)i.push(o),o+=e[a].length,Pn(n,e[a]);for(var s=$l(n,i),a=0;a<s.length;a+=3)r.push(s.slice(a,a+3));return r}};((In.prototype=Object.create(x.prototype)).constructor=In).prototype.toJSON=function(){var t=x.prototype.toJSON.call(this);return Dn(this.parameters.shapes,this.parameters.options,t)},((On.prototype=Object.create(U.prototype)).constructor=On).prototype.toJSON=function(){var t=U.prototype.toJSON.call(this);return Dn(this.parameters.shapes,this.parameters.options,t)};var eu={generateTopUV:function(t,e,n,i,r){var o=e[3*n],a=e[3*n+1],s=e[3*i],n=e[3*i+1],i=e[3*r],r=e[3*r+1];return[new wt(o,a),new wt(s,n),new wt(i,r)]},generateSideWallUV:function(t,e,n,i,r,o){var a=e[3*n],s=e[3*n+1],c=e[3*n+2],h=e[3*i],l=e[3*i+1],u=e[3*i+2],d=e[3*r],p=e[3*r+1],n=e[3*r+2],i=e[3*o],r=e[3*o+1],o=e[3*o+2];return Math.abs(s-l)<.01?[new wt(a,1-c),new wt(h,1-u),new wt(d,1-n),new wt(i,1-o)]:[new wt(s,1-c),new wt(l,1-u),new wt(p,1-n),new wt(r,1-o)]}};(Nn.prototype=Object.create(x.prototype)).constructor=Nn,(zn.prototype=Object.create(On.prototype)).constructor=zn,(Un.prototype=Object.create(x.prototype)).constructor=Un,(Bn.prototype=Object.create(U.prototype)).constructor=Bn,(kn.prototype=Object.create(x.prototype)).constructor=kn,(Fn.prototype=Object.create(U.prototype)).constructor=Fn,(Gn.prototype=Object.create(x.prototype)).constructor=Gn,(Hn.prototype=Object.create(U.prototype)).constructor=Hn,((jn.prototype=Object.create(x.prototype)).constructor=jn).prototype.toJSON=function(){var t=x.prototype.toJSON.call(this);return Wn(this.parameters.shapes,t)},((Vn.prototype=Object.create(U.prototype)).constructor=Vn).prototype.toJSON=function(){var t=U.prototype.toJSON.call(this);return Wn(this.parameters.shapes,t)},(qn.prototype=Object.create(U.prototype)).constructor=qn,(Xn.prototype=Object.create(x.prototype)).constructor=Xn,(Yn.prototype=Object.create(U.prototype)).constructor=Yn,(Zn.prototype=Object.create(Xn.prototype)).constructor=Zn,(Jn.prototype=Object.create(Yn.prototype)).constructor=Jn,(Qn.prototype=Object.create(x.prototype)).constructor=Qn,(Kn.prototype=Object.create(U.prototype)).constructor=Kn;var nu=Object.freeze({WireframeGeometry:Ze,ParametricGeometry:Je,ParametricBufferGeometry:Qe,TetrahedronGeometry:tn,TetrahedronBufferGeometry:en,OctahedronGeometry:nn,OctahedronBufferGeometry:rn,IcosahedronGeometry:on,IcosahedronBufferGeometry:an,DodecahedronGeometry:sn,DodecahedronBufferGeometry:cn,PolyhedronGeometry:Ke,PolyhedronBufferGeometry:$e,TubeGeometry:hn,TubeBufferGeometry:ln,TorusKnotGeometry:un,TorusKnotBufferGeometry:dn,TorusGeometry:pn,TorusBufferGeometry:fn,TextGeometry:Nn,TextBufferGeometry:zn,SphereGeometry:Un,SphereBufferGeometry:Bn,RingGeometry:kn,RingBufferGeometry:Fn,PlaneGeometry:O,PlaneBufferGeometry:D,LatheGeometry:Gn,LatheBufferGeometry:Hn,ShapeGeometry:jn,ShapeBufferGeometry:Vn,ExtrudeGeometry:In,ExtrudeBufferGeometry:On,EdgesGeometry:qn,ConeGeometry:Zn,ConeBufferGeometry:Jn,CylinderGeometry:Xn,CylinderBufferGeometry:Yn,CircleGeometry:Qn,CircleBufferGeometry:Kn,BoxGeometry:C,BoxBufferGeometry:P});(($n.prototype=Object.create(N.prototype)).constructor=$n).prototype.isShadowMaterial=!0,$n.prototype.copy=function(t){return N.prototype.copy.call(this,t),this.color.copy(t.color),this},((ti.prototype=Object.create(B.prototype)).constructor=ti).prototype.isRawShaderMaterial=!0,((ei.prototype=Object.create(N.prototype)).constructor=ei).prototype.isMeshStandardMaterial=!0,ei.prototype.copy=function(t){return N.prototype.copy.call(this,t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},((ni.prototype=Object.create(ei.prototype)).constructor=ni).prototype.isMeshPhysicalMaterial=!0,ni.prototype.copy=function(t){return ei.prototype.copy.call(this,t),this.defines={PHYSICAL:""},this.reflectivity=t.reflectivity,this.clearCoat=t.clearCoat,this.clearCoatRoughness=t.clearCoatRoughness,this},((ii.prototype=Object.create(N.prototype)).constructor=ii).prototype.isMeshPhongMaterial=!0,ii.prototype.copy=function(t){return N.prototype.copy.call(this,t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},((ri.prototype=Object.create(ii.prototype)).constructor=ri).prototype.isMeshToonMaterial=!0,ri.prototype.copy=function(t){return ii.prototype.copy.call(this,t),this.gradientMap=t.gradientMap,this},((oi.prototype=Object.create(N.prototype)).constructor=oi).prototype.isMeshNormalMaterial=!0,oi.prototype.copy=function(t){return N.prototype.copy.call(this,t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},((ai.prototype=Object.create(N.prototype)).constructor=ai).prototype.isMeshLambertMaterial=!0,ai.prototype.copy=function(t){return N.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},((si.prototype=Object.create(N.prototype)).constructor=si).prototype.isMeshMatcapMaterial=!0,si.prototype.copy=function(t){return N.prototype.copy.call(this,t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},((ci.prototype=Object.create(ke.prototype)).constructor=ci).prototype.isLineDashedMaterial=!0,ci.prototype.copy=function(t){return ke.prototype.copy.call(this,t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this};var iu=Object.freeze({ShadowMaterial:$n,SpriteMaterial:Oe,RawShaderMaterial:ti,ShaderMaterial:B,PointsMaterial:je,MeshPhysicalMaterial:ni,MeshStandardMaterial:ei,MeshPhongMaterial:ii,MeshToonMaterial:ri,MeshNormalMaterial:oi,MeshLambertMaterial:ai,MeshDepthMaterial:fe,MeshDistanceMaterial:me,MeshBasicMaterial:G,MeshMatcapMaterial:si,LineDashedMaterial:ci,LineBasicMaterial:ke,Material:N}),ru={arraySlice:function(t,e,n){return ru.isTypedArray(t)?new t.constructor(t.subarray(e,void 0!==n?n:t.length)):t.slice(e,n)},convertArray:function(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(n){for(var t=n.length,e=new Array(t),i=0;i!==t;++i)e[i]=i;return e.sort(function(t,e){return n[t]-n[e]}),e},sortedArray:function(t,e,n){for(var i=t.length,r=new t.constructor(i),o=0,a=0;a!==i;++o)for(var s=n[o]*e,c=0;c!==e;++c)r[a++]=t[s+c];return r},flattenJSON:function(t,e,n,i){for(var r=1,o=t[0];void 0!==o&&void 0===o[i];)o=t[r++];if(void 0!==o){var a=o[i];if(void 0!==a)if(Array.isArray(a))for(;void 0!==(a=o[i])&&(e.push(o.time),n.push.apply(n,a)),o=t[r++],void 0!==o;);else if(void 0!==a.toArray)for(;void 0!==(a=o[i])&&(e.push(o.time),a.toArray(n,n.length)),o=t[r++],void 0!==o;);else for(;void 0!==(a=o[i])&&(e.push(o.time),n.push(a)),o=t[r++],void 0!==o;);}}};Object.assign(hi.prototype,{evaluate:function(t){var e,n=this.parameterPositions,i=this._cachedIndex,r=n[i],o=n[i-1];t:{e:{n:{i:if(!(t<r)){for(var a=i+2;;){if(void 0===r){if(t<o)break i;return i=n.length,this._cachedIndex=i,this.afterEnd_(i-1,t,o)}if(i===a)break;if(o=r,t<(r=n[++i]))break e}e=n.length;break n}if(o<=t)break t;var s=n[1];t<s&&(i=2,o=s);for(a=i-2;;){if(void 0===o)return this._cachedIndex=0,this.beforeStart_(0,t,r);if(i===a)break;if(r=o,(o=n[--i-1])<=t)break e}e=i,i=0}for(;i<e;){var c=i+e>>>1;t<n[c]?e=c:i=1+c}if(r=n[i],void 0===(o=n[i-1]))return this._cachedIndex=0,this.beforeStart_(0,t,r);if(void 0===r)return i=n.length,this._cachedIndex=i,this.afterEnd_(i-1,o,t)}this._cachedIndex=i,this.intervalChanged_(i,o,r)}return this.interpolate_(i,o,t,r)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(t){for(var e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i,o=0;o!==i;++o)e[o]=n[r+o];return e},interpolate_:function(){throw new Error("call to abstract method")},intervalChanged_:function(){}}),Object.assign(hi.prototype,{beforeStart_:hi.prototype.copySampleValue_,afterEnd_:hi.prototype.copySampleValue_}),li.prototype=Object.assign(Object.create(hi.prototype),{constructor:li,DefaultSettings_:{endingStart:ls,endingEnd:ls},intervalChanged_:function(t,e,n){var i=this.parameterPositions,r=t-2,o=t+1,a=i[r],s=i[o];if(void 0===a)switch(this.getSettings_().endingStart){case 2401:r=t,a=2*e-n;break;case 2402:a=e+i[r=i.length-2]-i[r+1];break;default:r=t,a=n}if(void 0===s)switch(this.getSettings_().endingEnd){case 2401:o=t,s=2*n-e;break;case 2402:s=n+i[o=1]-i[0];break;default:o=t-1,s=e}var c=.5*(n-e),h=this.valueSize;this._weightPrev=c/(e-a),this._weightNext=c/(s-n),this._offsetPrev=r*h,this._offsetNext=o*h},interpolate_:function(t,e,n,i){for(var r=this.resultBuffer,o=this.sampleValues,a=this.valueSize,s=t*a,c=s-a,h=this._offsetPrev,l=this._offsetNext,u=this._weightPrev,t=this._weightNext,n=(n-e)/(i-e),i=n*n,e=i*n,d=-u*e+2*u*i-u*n,p=(1+u)*e+(-1.5-2*u)*i+(-.5+u)*n+1,f=(-1-t)*e+(1.5+t)*i+.5*n,m=t*e-t*i,v=0;v!==a;++v)r[v]=d*o[h+v]+p*o[c+v]+f*o[s+v]+m*o[l+v];return r}}),ui.prototype=Object.assign(Object.create(hi.prototype),{constructor:ui,interpolate_:function(t,e,n,i){for(var r=this.resultBuffer,o=this.sampleValues,a=this.valueSize,s=t*a,c=s-a,h=(n-e)/(i-e),l=1-h,u=0;u!==a;++u)r[u]=o[c+u]*l+o[s+u]*h;return r}}),di.prototype=Object.assign(Object.create(hi.prototype),{constructor:di,interpolate_:function(t){return this.copySampleValue_(t-1)}}),Object.assign(pi,{toJSON:function(t){var e,n=t.constructor;return void 0!==n.toJSON?e=n.toJSON(t):(e={name:t.name,times:ru.convertArray(t.times,Array),values:ru.convertArray(t.values,Array)},(n=t.getInterpolation())!==t.DefaultInterpolation&&(e.interpolation=n)),e.type=t.ValueTypeName,e}}),Object.assign(pi.prototype,{constructor:pi,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(t){return new di(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodLinear:function(t){return new ui(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:function(t){return new li(this.times,this.values,this.getValueSize(),t)},setInterpolation:function(t){var e;switch(t){case 2300:e=this.InterpolantFactoryMethodDiscrete;break;case 2301:e=this.InterpolantFactoryMethodLinear;break;case 2302:e=this.InterpolantFactoryMethodSmooth}if(void 0!==e)return this.createInterpolant=e,this;var n="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(n);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",n),this},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length},shift:function(t){if(0!==t)for(var e=this.times,n=0,i=e.length;n!==i;++n)e[n]+=t;return this},scale:function(t){if(1!==t)for(var e=this.times,n=0,i=e.length;n!==i;++n)e[n]*=t;return this},trim:function(t,e){for(var n,i=this.times,r=i.length,o=0,a=r-1;o!==r&&i[o]<t;)++o;for(;-1!==a&&i[a]>e;)--a;return++a,0===o&&a===r||(a<=o&&(o=(a=Math.max(a,1))-1),n=this.getValueSize(),this.times=ru.arraySlice(i,o,a),this.values=ru.arraySlice(this.values,o*n,a*n)),this},validate:function(){var t=!0,e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);var n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);for(var o=null,a=0;a!==r;a++){var s=n[a];if("number"==typeof s&&isNaN(s)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,a,s),t=!1;break}if(null!==o&&s<o){console.error("THREE.KeyframeTrack: Out of order keys.",this,a,s,o),t=!1;break}o=s}if(void 0!==i&&ru.isTypedArray(i))for(var a=0,c=i.length;a!==c;++a){var h=i[a];if(isNaN(h)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,a,h),t=!1;break}}return t},optimize:function(){for(var t=this.times,e=this.values,n=this.getValueSize(),i=2302===this.getInterpolation(),r=1,o=t.length-1,a=1;a<o;++a){var s=!1,c=t[a];if(c!==t[a+1]&&(1!==a||c!==c[0]))if(i)s=!0;else for(var h=a*n,l=h-n,u=h+n,d=0;d!==n;++d){var p=e[h+d];if(p!==e[l+d]||p!==e[u+d]){s=!0;break}}if(s){if(a!==r){t[r]=t[a];for(var f=a*n,m=r*n,d=0;d!==n;++d)e[m+d]=e[f+d]}++r}}if(0<o){t[r]=t[o];for(f=o*n,m=r*n,d=0;d!==n;++d)e[m+d]=e[f+d];++r}return r!==t.length&&(this.times=ru.arraySlice(t,0,r),this.values=ru.arraySlice(e,0,r*n)),this},clone:function(){var t=ru.arraySlice(this.times,0),e=ru.arraySlice(this.values,0),e=new this.constructor(this.name,t,e);return e.createInterpolant=this.createInterpolant,e}}),fi.prototype=Object.assign(Object.create(pi.prototype),{constructor:fi,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),mi.prototype=Object.assign(Object.create(pi.prototype),{constructor:mi,ValueTypeName:"color"}),vi.prototype=Object.assign(Object.create(pi.prototype),{constructor:vi,ValueTypeName:"number"}),gi.prototype=Object.assign(Object.create(hi.prototype),{constructor:gi,interpolate_:function(t,e,n,i){for(var r=this.resultBuffer,o=this.sampleValues,a=this.valueSize,s=t*a,c=(n-e)/(i-e),h=s+a;s!==h;s+=4)S.slerpFlat(r,0,o,s-a,o,s,c);return r}}),yi.prototype=Object.assign(Object.create(pi.prototype),{constructor:yi,ValueTypeName:"quaternion",DefaultInterpolation:2301,InterpolantFactoryMethodLinear:function(t){return new gi(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:void 0}),xi.prototype=Object.assign(Object.create(pi.prototype),{constructor:xi,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 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this.crossOrigin=t,this},setPath:function(t){return this.path=t,this}}),Object.assign(Li.prototype,{getPoint:function(){return console.warn("THREE.Curve: .getPoint() not implemented."),null},getPointAt:function(t,e){t=this.getUtoTmapping(t);return this.getPoint(t,e)},getPoints:function(t){void 0===t&&(t=5);for(var e=[],n=0;n<=t;n++)e.push(this.getPoint(n/t));return e},getSpacedPoints:function(t){void 0===t&&(t=5);for(var e=[],n=0;n<=t;n++)e.push(this.getPointAt(n/t));return e},getLength:function(){var t=this.getLengths();return t[t.length-1]},getLengths:function(t){if(void 0===t&&(t=this.arcLengthDivisions),this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var e,n,i=[],r=this.getPoint(0),o=0;for(i.push(0),n=1;n<=t;n++)o+=(e=this.getPoint(n/t)).distanceTo(r),i.push(o),r=e;return this.cacheArcLengths=i},updateArcLengths:function(){this.needsUpdate=!0,this.getLengths()},getUtoTmapping:function(t,e){for(var n,i=this.getLengths(),r=0,o=i.length,a=e||t*i[o-1],s=0,c=o-1;s<=c;)if((n=i[r=Math.floor(s+(c-s)/2)]-a)<0)s=r+1;else{if(!(0<n)){c=r;break}c=r-1}if(i[r=c]===a)return r/(o-1);t=i[r];return(r+(a-t)/(i[r+1]-t))/(o-1)},getTangent:function(t){var e=t-1e-4,t=t+1e-4;e<0&&(e=0),1<t&&(t=1);e=this.getPoint(e);return this.getPoint(t).clone().sub(e).normalize()},getTangentAt:function(t){t=this.getUtoTmapping(t);return this.getTangent(t)},computeFrenetFrames:function(t,e){for(var n,i,r=new Mt,o=[],a=[],s=[],c=new Mt,h=new St,l=0;l<=t;l++)n=l/t,o[l]=this.getTangentAt(n),o[l].normalize();a[0]=new Mt,s[0]=new Mt;var u=Number.MAX_VALUE,d=Math.abs(o[0].x),p=Math.abs(o[0].y),f=Math.abs(o[0].z);for(d<=u&&(u=d,r.set(1,0,0)),p<=u&&(u=p,r.set(0,1,0)),f<=u&&r.set(0,0,1),c.crossVectors(o[0],r).normalize(),a[0].crossVectors(o[0],c),s[0].crossVectors(o[0],a[0]),l=1;l<=t;l++)a[l]=a[l-1].clone(),s[l]=s[l-1].clone(),c.crossVectors(o[l-1],o[l]),c.length()>Number.EPSILON&&(c.normalize(),i=Math.acos(As.clamp(o[l-1].dot(o[l]),-1,1)),a[l].applyMatrix4(h.makeRotationAxis(c,i))),s[l].crossVectors(o[l],a[l]);if(!0===e)for(i=Math.acos(As.clamp(a[0].dot(a[t]),-1,1)),i/=t,0<o[0].dot(c.crossVectors(a[0],a[t]))&&(i=-i),l=1;l<=t;l++)a[l].applyMatrix4(h.makeRotationAxis(o[l],i*l)),s[l].crossVectors(o[l],a[l]);return{tangents:o,normals:a,binormals:s}},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.arcLengthDivisions=t.arcLengthDivisions,this},toJSON:function(){var t={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t},fromJSON:function(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}),((Ri.prototype=Object.create(Li.prototype)).constructor=Ri).prototype.isEllipseCurve=!0,Ri.prototype.getPoint=function(t,e){for(var n=e||new wt,i=2*Math.PI,r=this.aEndAngle-this.aStartAngle,o=Math.abs(r)<Number.EPSILON;r<0;)r+=i;for(;i<r;)r-=i;r<Number.EPSILON&&(r=o?0:i),!0!==this.aClockwise||o||(r===i?r=-i:r-=i);var a=this.aStartAngle+t*r,s=this.aX+this.xRadius*Math.cos(a),c=this.aY+this.yRadius*Math.sin(a);return 0!==this.aRotation&&(e=Math.cos(this.aRotation),o=Math.sin(this.aRotation),s=(t=s-this.aX)*e-(a=c-this.aY)*o+this.aX,c=t*o+a*e+this.aY),n.set(s,c)},Ri.prototype.copy=function(t){return Li.prototype.copy.call(this,t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this},Ri.prototype.toJSON=function(){var t=Li.prototype.toJSON.call(this);return t.aX=this.aX,t.aY=this.aY,t.xRadius=this.xRadius,t.yRadius=this.yRadius,t.aStartAngle=this.aStartAngle,t.aEndAngle=this.aEndAngle,t.aClockwise=this.aClockwise,t.aRotation=this.aRotation,t},Ri.prototype.fromJSON=function(t){return Li.prototype.fromJSON.call(this,t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this},((Ci.prototype=Object.create(Ri.prototype)).constructor=Ci).prototype.isArcCurve=!0;var cu=new Mt,hu=new Pi,lu=new Pi,uu=new Pi;((Ii.prototype=Object.create(Li.prototype)).constructor=Ii).prototype.isCatmullRomCurve3=!0,Ii.prototype.getPoint=function(t,e){var n,i=e||new Mt,r=this.points,o=r.length,a=(o-(this.closed?0:1))*t,s=Math.floor(a),c=a-s;return this.closed?s+=0<s?0:(Math.floor(Math.abs(s)/o)+1)*o:0===c&&s===o-1&&(s=o-2,c=1),n=this.closed||0<s?r[(s-1)%o]:(cu.subVectors(r[0],r[1]).add(r[0]),cu),e=r[s%o],t=r[(s+1)%o],a=this.closed||s+2<o?r[(s+2)%o]:(cu.subVectors(r[o-1],r[o-2]).add(r[o-1]),cu),"centripetal"===this.curveType||"chordal"===this.curveType?(s="chordal"===this.curveType?.5:.25,r=Math.pow(n.distanceToSquared(e),s),(o=Math.pow(e.distanceToSquared(t),s))<1e-4&&(o=1),r<1e-4&&(r=o),(s=Math.pow(t.distanceToSquared(a),s))<1e-4&&(s=o),hu.initNonuniformCatmullRom(n.x,e.x,t.x,a.x,r,o,s),lu.initNonuniformCatmullRom(n.y,e.y,t.y,a.y,r,o,s),uu.initNonuniformCatmullRom(n.z,e.z,t.z,a.z,r,o,s)):"catmullrom"===this.curveType&&(hu.initCatmullRom(n.x,e.x,t.x,a.x,this.tension),lu.initCatmullRom(n.y,e.y,t.y,a.y,this.tension),uu.initCatmullRom(n.z,e.z,t.z,a.z,this.tension)),i.set(hu.calc(c),lu.calc(c),uu.calc(c)),i},Ii.prototype.copy=function(t){Li.prototype.copy.call(this,t),this.points=[];for(var e=0,n=t.points.length;e<n;e++){var i=t.points[e];this.points.push(i.clone())}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this},Ii.prototype.toJSON=function(){var t=Li.prototype.toJSON.call(this);t.points=[];for(var e=0,n=this.points.length;e<n;e++){var i=this.points[e];t.points.push(i.toArray())}return t.closed=this.closed,t.curveType=this.curveType,t.tension=this.tension,t},Ii.prototype.fromJSON=function(t){Li.prototype.fromJSON.call(this,t),this.points=[];for(var e=0,n=t.points.length;e<n;e++){var i=t.points[e];this.points.push((new Mt).fromArray(i))}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this},((zi.prototype=Object.create(Li.prototype)).constructor=zi).prototype.isCubicBezierCurve=!0,zi.prototype.getPoint=function(t,e){var n=e||new wt,i=this.v0,r=this.v1,o=this.v2,e=this.v3;return n.set(Ni(t,i.x,r.x,o.x,e.x),Ni(t,i.y,r.y,o.y,e.y)),n},zi.prototype.copy=function(t){return Li.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this},zi.prototype.toJSON=function(){var t=Li.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t},zi.prototype.fromJSON=function(t){return Li.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this},((Ui.prototype=Object.create(Li.prototype)).constructor=Ui).prototype.isCubicBezierCurve3=!0,Ui.prototype.getPoint=function(t,e){var n=e||new Mt,i=this.v0,r=this.v1,o=this.v2,e=this.v3;return n.set(Ni(t,i.x,r.x,o.x,e.x),Ni(t,i.y,r.y,o.y,e.y),Ni(t,i.z,r.z,o.z,e.z)),n},Ui.prototype.copy=function(t){return Li.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this},Ui.prototype.toJSON=function(){var t=Li.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t},Ui.prototype.fromJSON=function(t){return Li.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this},((Bi.prototype=Object.create(Li.prototype)).constructor=Bi).prototype.isLineCurve=!0,Bi.prototype.getPoint=function(t,e){e=e||new wt;return 1===t?e.copy(this.v2):(e.copy(this.v2).sub(this.v1),e.multiplyScalar(t).add(this.v1)),e},Bi.prototype.getPointAt=function(t,e){return this.getPoint(t,e)},Bi.prototype.getTangent=function(){return this.v2.clone().sub(this.v1).normalize()},Bi.prototype.copy=function(t){return Li.prototype.copy.call(this,t),this.v1.copy(t.v1),this.v2.copy(t.v2),this},Bi.prototype.toJSON=function(){var t=Li.prototype.toJSON.call(this);return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},Bi.prototype.fromJSON=function(t){return Li.prototype.fromJSON.call(this,t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},((ki.prototype=Object.create(Li.prototype)).constructor=ki).prototype.isLineCurve3=!0,ki.prototype.getPoint=function(t,e){e=e||new Mt;return 1===t?e.copy(this.v2):(e.copy(this.v2).sub(this.v1),e.multiplyScalar(t).add(this.v1)),e},ki.prototype.getPointAt=function(t,e){return this.getPoint(t,e)},ki.prototype.copy=function(t){return Li.prototype.copy.call(this,t),this.v1.copy(t.v1),this.v2.copy(t.v2),this},ki.prototype.toJSON=function(){var t=Li.prototype.toJSON.call(this);return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},ki.prototype.fromJSON=function(t){return Li.prototype.fromJSON.call(this,t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},((Fi.prototype=Object.create(Li.prototype)).constructor=Fi).prototype.isQuadraticBezierCurve=!0,Fi.prototype.getPoint=function(t,e){var n=e||new wt,i=this.v0,r=this.v1,e=this.v2;return n.set(Di(t,i.x,r.x,e.x),Di(t,i.y,r.y,e.y)),n},Fi.prototype.copy=function(t){return Li.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this},Fi.prototype.toJSON=function(){var t=Li.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},Fi.prototype.fromJSON=function(t){return Li.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},((Gi.prototype=Object.create(Li.prototype)).constructor=Gi).prototype.isQuadraticBezierCurve3=!0,Gi.prototype.getPoint=function(t,e){var n=e||new Mt,i=this.v0,r=this.v1,e=this.v2;return n.set(Di(t,i.x,r.x,e.x),Di(t,i.y,r.y,e.y),Di(t,i.z,r.z,e.z)),n},Gi.prototype.copy=function(t){return Li.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this},Gi.prototype.toJSON=function(){var t=Li.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},Gi.prototype.fromJSON=function(t){return Li.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},((Hi.prototype=Object.create(Li.prototype)).constructor=Hi).prototype.isSplineCurve=!0,Hi.prototype.getPoint=function(t,e){var n=e||new wt,i=this.points,r=(i.length-1)*t,o=Math.floor(r),a=r-o,e=i[0===o?o:o-1],t=i[o],r=i[o>i.length-2?i.length-1:o+1],o=i[o>i.length-3?i.length-1:o+2];return n.set(Oi(a,e.x,t.x,r.x,o.x),Oi(a,e.y,t.y,r.y,o.y)),n},Hi.prototype.copy=function(t){Li.prototype.copy.call(this,t),this.points=[];for(var e=0,n=t.points.length;e<n;e++){var i=t.points[e];this.points.push(i.clone())}return this},Hi.prototype.toJSON=function(){var t=Li.prototype.toJSON.call(this);t.points=[];for(var e=0,n=this.points.length;e<n;e++){var i=this.points[e];t.points.push(i.toArray())}return t},Hi.prototype.fromJSON=function(t){Li.prototype.fromJSON.call(this,t),this.points=[];for(var e=0,n=t.points.length;e<n;e++){var i=t.points[e];this.points.push((new wt).fromArray(i))}return this};var du=Object.freeze({ArcCurve:Ci,CatmullRomCurve3:Ii,CubicBezierCurve:zi,CubicBezierCurve3:Ui,EllipseCurve:Ri,LineCurve:Bi,LineCurve3:ki,QuadraticBezierCurve:Fi,QuadraticBezierCurve3:Gi,SplineCurve:Hi});ji.prototype=Object.assign(Object.create(Li.prototype),{constructor:ji,add:function(t){this.curves.push(t)},closePath:function(){var t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new Bi(e,t))},getPoint:function(t){for(var e=t*this.getLength(),n=this.getCurveLengths(),i=0;i<n.length;){if(n[i]>=e){var r=n[i]-e,o=this.curves[i],a=o.getLength(),a=0===a?0:1-r/a;return o.getPointAt(a)}i++}return null},getLength:function(){var t=this.getCurveLengths();return t[t.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var t=[],e=0,n=0,i=this.curves.length;n<i;n++)e+=this.curves[n].getLength(),t.push(e);return this.cacheLengths=t},getSpacedPoints:function(t){void 0===t&&(t=40);for(var e=[],n=0;n<=t;n++)e.push(this.getPoint(n/t));return this.autoClose&&e.push(e[0]),e},getPoints:function(t){t=t||12;for(var e,n=[],i=0,r=this.curves;i<r.length;i++)for(var o=r[i],a=o&&o.isEllipseCurve?2*t:o&&(o.isLineCurve||o.isLineCurve3)?1:o&&o.isSplineCurve?t*o.points.length:t,s=o.getPoints(a),c=0;c<s.length;c++){var h=s[c];e&&e.equals(h)||(n.push(h),e=h)}return this.autoClose&&1<n.length&&!n[n.length-1].equals(n[0])&&n.push(n[0]),n},copy:function(t){Li.prototype.copy.call(this,t),this.curves=[];for(var e=0,n=t.curves.length;e<n;e++){var i=t.curves[e];this.curves.push(i.clone())}return this.autoClose=t.autoClose,this},toJSON:function(){var t=Li.prototype.toJSON.call(this);t.autoClose=this.autoClose,t.curves=[];for(var e=0,n=this.curves.length;e<n;e++){var i=this.curves[e];t.curves.push(i.toJSON())}return t},fromJSON:function(t){Li.prototype.fromJSON.call(this,t),this.autoClose=t.autoClose,this.curves=[];for(var e=0,n=t.curves.length;e<n;e++){var i=t.curves[e];this.curves.push((new du[i.type]).fromJSON(i))}return this}}),Vi.prototype=Object.assign(Object.create(ji.prototype),{constructor:Vi,setFromPoints:function(t){this.moveTo(t[0].x,t[0].y);for(var e=1,n=t.length;e<n;e++)this.lineTo(t[e].x,t[e].y)},moveTo:function(t,e){this.currentPoint.set(t,e)},lineTo:function(t,e){var n=new Bi(this.currentPoint.clone(),new wt(t,e));this.curves.push(n),this.currentPoint.set(t,e)},quadraticCurveTo:function(t,e,n,i){e=new Fi(this.currentPoint.clone(),new wt(t,e),new wt(n,i));this.curves.push(e),this.currentPoint.set(n,i)},bezierCurveTo:function(t,e,n,i,r,o){i=new zi(this.currentPoint.clone(),new wt(t,e),new wt(n,i),new wt(r,o));this.curves.push(i),this.currentPoint.set(r,o)},splineThru:function(t){var e=new Hi([this.currentPoint.clone()].concat(t));this.curves.push(e),this.currentPoint.copy(t[t.length-1])},arc:function(t,e,n,i,r,o){var a=this.currentPoint.x,s=this.currentPoint.y;this.absarc(t+a,e+s,n,i,r,o)},absarc:function(t,e,n,i,r,o){this.absellipse(t,e,n,n,i,r,o)},ellipse:function(t,e,n,i,r,o,a,s){var c=this.currentPoint.x,h=this.currentPoint.y;this.absellipse(t+c,e+h,n,i,r,o,a,s)},absellipse:function(t,e,n,i,r,o,a,s){a=new Ri(t,e,n,i,r,o,a,s);0<this.curves.length&&((s=a.getPoint(0)).equals(this.currentPoint)||this.lineTo(s.x,s.y)),this.curves.push(a);a=a.getPoint(1);this.currentPoint.copy(a)},copy:function(t){return ji.prototype.copy.call(this,t),this.currentPoint.copy(t.currentPoint),this},toJSON:function(){var t=ji.prototype.toJSON.call(this);return t.currentPoint=this.currentPoint.toArray(),t},fromJSON:function(t){return ji.prototype.fromJSON.call(this,t),this.currentPoint.fromArray(t.currentPoint),this}}),Wi.prototype=Object.assign(Object.create(Vi.prototype),{constructor:Wi,getPointsHoles:function(t){for(var e=[],n=0,i=this.holes.length;n<i;n++)e[n]=this.holes[n].getPoints(t);return e},extractPoints:function(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}},copy:function(t){Vi.prototype.copy.call(this,t),this.holes=[];for(var e=0,n=t.holes.length;e<n;e++){var i=t.holes[e];this.holes.push(i.clone())}return this},toJSON:function(){var t=Vi.prototype.toJSON.call(this);t.uuid=this.uuid,t.holes=[];for(var e=0,n=this.holes.length;e<n;e++){var i=this.holes[e];t.holes.push(i.toJSON())}return t},fromJSON:function(t){Vi.prototype.fromJSON.call(this,t),this.uuid=t.uuid,this.holes=[];for(var e=0,n=t.holes.length;e<n;e++){var i=t.holes[e];this.holes.push((new Vi).fromJSON(i))}return this}}),qi.prototype=Object.assign(Object.create(f.prototype),{constructor:qi,isLight:!0,copy:function(t){return f.prototype.copy.call(this,t),this.color.copy(t.color),this.intensity=t.intensity,this},toJSON:function(t){t=f.prototype.toJSON.call(this,t);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,void 0!==this.groundColor&&(t.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(t.object.distance=this.distance),void 0!==this.angle&&(t.object.angle=this.angle),void 0!==this.decay&&(t.object.decay=this.decay),void 0!==this.penumbra&&(t.object.penumbra=this.penumbra),void 0!==this.shadow&&(t.object.shadow=this.shadow.toJSON()),t}}),Xi.prototype=Object.assign(Object.create(qi.prototype),{constructor:Xi,isHemisphereLight:!0,copy:function(t){return qi.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}),Object.assign(Yi.prototype,{copy:function(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var t={};return 0!==this.bias&&(t.bias=this.bias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}),Zi.prototype=Object.assign(Object.create(Yi.prototype),{constructor:Zi,isSpotLightShadow:!0,update:function(t){var e=this.camera,n=2*As.RAD2DEG*t.angle,i=this.mapSize.width/this.mapSize.height,t=t.distance||e.far;n===e.fov&&i===e.aspect&&t===e.far||(e.fov=n,e.aspect=i,e.far=t,e.updateProjectionMatrix())}}),Ji.prototype=Object.assign(Object.create(qi.prototype),{constructor:Ji,isSpotLight:!0,copy:function(t){return qi.prototype.copy.call(this,t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),Qi.prototype=Object.assign(Object.create(qi.prototype),{constructor:Qi,isPointLight:!0,copy:function(t){return qi.prototype.copy.call(this,t),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}),Ki.prototype=Object.assign(Object.create(we.prototype),{constructor:Ki,isOrthographicCamera:!0,copy:function(t,e){return we.prototype.copy.call(this,t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this},setViewOffset:function(t,e,n,i,r,o){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2,r=n-t,o=n+t,a=i+e,s=i-e;null!==this.view&&this.view.enabled&&(n=this.zoom/(this.view.width/this.view.fullWidth),t=this.zoom/(this.view.height/this.view.fullHeight),i=(this.right-this.left)/this.view.width,e=(this.top-this.bottom)/this.view.height,o=(r+=i*(this.view.offsetX/n))+i*(this.view.width/n),s=(a-=e*(this.view.offsetY/t))-e*(this.view.height/t)),this.projectionMatrix.makeOrthographic(r,o,a,s,this.near,this.far),this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(t){t=f.prototype.toJSON.call(this,t);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,null!==this.view&&(t.object.view=Object.assign({},this.view)),t}}),$i.prototype=Object.assign(Object.create(Yi.prototype),{constructor:$i}),tr.prototype=Object.assign(Object.create(qi.prototype),{constructor:tr,isDirectionalLight:!0,copy:function(t){return qi.prototype.copy.call(this,t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),er.prototype=Object.assign(Object.create(qi.prototype),{constructor:er,isAmbientLight:!0}),nr.prototype=Object.assign(Object.create(qi.prototype),{constructor:nr,isRectAreaLight:!0,copy:function(t){return qi.prototype.copy.call(this,t),this.width=t.width,this.height=t.height,this},toJSON:function(t){t=qi.prototype.toJSON.call(this,t);return t.object.width=this.width,t.object.height=this.height,t}}),Object.assign(ir.prototype,{load:function(t,e,n,i){var r=this,o=new Ei(r.manager);o.setPath(r.path),o.load(t,function(t){e(r.parse(JSON.parse(t)))},n,i)},parse:function(t){function e(t){return void 0===i[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),i[t]}var n,i=this.textures,r=new iu[t.type];if(void 0!==t.uuid&&(r.uuid=t.uuid),void 0!==t.name&&(r.name=t.name),void 0!==t.color&&r.color.setHex(t.color),void 0!==t.roughness&&(r.roughness=t.roughness),void 0!==t.metalness&&(r.metalness=t.metalness),void 0!==t.emissive&&r.emissive.setHex(t.emissive),void 0!==t.specular&&r.specular.setHex(t.specular),void 0!==t.shininess&&(r.shininess=t.shininess),void 0!==t.clearCoat&&(r.clearCoat=t.clearCoat),void 0!==t.clearCoatRoughness&&(r.clearCoatRoughness=t.clearCoatRoughness),void 0!==t.vertexColors&&(r.vertexColors=t.vertexColors),void 0!==t.fog&&(r.fog=t.fog),void 0!==t.flatShading&&(r.flatShading=t.flatShading),void 0!==t.blending&&(r.blending=t.blending),void 0!==t.combine&&(r.combine=t.combine),void 0!==t.side&&(r.side=t.side),void 0!==t.opacity&&(r.opacity=t.opacity),void 0!==t.transparent&&(r.transparent=t.transparent),void 0!==t.alphaTest&&(r.alphaTest=t.alphaTest),void 0!==t.depthTest&&(r.depthTest=t.depthTest),void 0!==t.depthWrite&&(r.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(r.colorWrite=t.colorWrite),void 0!==t.wireframe&&(r.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(r.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(r.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(r.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.rotation&&(r.rotation=t.rotation),1!==t.linewidth&&(r.linewidth=t.linewidth),void 0!==t.dashSize&&(r.dashSize=t.dashSize),void 0!==t.gapSize&&(r.gapSize=t.gapSize),void 0!==t.scale&&(r.scale=t.scale),void 0!==t.polygonOffset&&(r.polygonOffset=t.polygonOffset),void 0!==t.polygonOffsetFactor&&(r.polygonOffsetFactor=t.polygonOffsetFactor),void 0!==t.polygonOffsetUnits&&(r.polygonOffsetUnits=t.polygonOffsetUnits),void 0!==t.skinning&&(r.skinning=t.skinning),void 0!==t.morphTargets&&(r.morphTargets=t.morphTargets),void 0!==t.dithering&&(r.dithering=t.dithering),void 0!==t.visible&&(r.visible=t.visible),void 0!==t.userData&&(r.userData=t.userData),void 0!==t.uniforms)for(var o in t.uniforms){var a=t.uniforms[o];switch(r.uniforms[o]={},a.type){case"t":r.uniforms[o].value=e(a.value);break;case"c":r.uniforms[o].value=(new y).setHex(a.value);break;case"v2":r.uniforms[o].value=(new wt).fromArray(a.value);break;case"v3":r.uniforms[o].value=(new Mt).fromArray(a.value);break;case"v4":r.uniforms[o].value=(new _t).fromArray(a.value);break;case"m3":r.uniforms[o].value=(new T).fromArray(a.value);case"m4":r.uniforms[o].value=(new St).fromArray(a.value);break;default:r.uniforms[o].value=a.value}}if(void 0!==t.defines&&(r.defines=t.defines),void 0!==t.vertexShader&&(r.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(r.fragmentShader=t.fragmentShader),void 0!==t.extensions)for(var s in t.extensions)r.extensions[s]=t.extensions[s];return void 0!==t.shading&&(r.flatShading=1===t.shading),void 0!==t.size&&(r.size=t.size),void 0!==t.sizeAttenuation&&(r.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(r.map=e(t.map)),void 0!==t.matcap&&(r.matcap=e(t.matcap)),void 0!==t.alphaMap&&(r.alphaMap=e(t.alphaMap),r.transparent=!0),void 0!==t.bumpMap&&(r.bumpMap=e(t.bumpMap)),void 0!==t.bumpScale&&(r.bumpScale=t.bumpScale),void 0!==t.normalMap&&(r.normalMap=e(t.normalMap)),void 0!==t.normalMapType&&(r.normalMapType=t.normalMapType),void 0!==t.normalScale&&(n=t.normalScale,!1===Array.isArray(n)&&(n=[n,n]),r.normalScale=(new wt).fromArray(n)),void 0!==t.displacementMap&&(r.displacementMap=e(t.displacementMap)),void 0!==t.displacementScale&&(r.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(r.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(r.roughnessMap=e(t.roughnessMap)),void 0!==t.metalnessMap&&(r.metalnessMap=e(t.metalnessMap)),void 0!==t.emissiveMap&&(r.emissiveMap=e(t.emissiveMap)),void 0!==t.emissiveIntensity&&(r.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(r.specularMap=e(t.specularMap)),void 0!==t.envMap&&(r.envMap=e(t.envMap)),void 0!==t.envMapIntensity&&(r.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(r.reflectivity=t.reflectivity),void 0!==t.lightMap&&(r.lightMap=e(t.lightMap)),void 0!==t.lightMapIntensity&&(r.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(r.aoMap=e(t.aoMap)),void 0!==t.aoMapIntensity&&(r.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(r.gradientMap=e(t.gradientMap)),r},setPath:function(t){return this.path=t,this},setTextures:function(t){return this.textures=t,this}});var pu=function(t){var e=t.lastIndexOf("/");return-1===e?"./":t.substr(0,e+1)};rr.prototype=Object.assign(Object.create(U.prototype),{constructor:rr,isInstancedBufferGeometry:!0,copy:function(t){return U.prototype.copy.call(this,t),this.maxInstancedCount=t.maxInstancedCount,this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var t=U.prototype.toJSON.call(this);return t.maxInstancedCount=this.maxInstancedCount,t.isInstancedBufferGeometry=!0,t}}),or.prototype=Object.assign(Object.create(b.prototype),{constructor:or,isInstancedBufferAttribute:!0,copy:function(t){return b.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this},toJSON:function(){var t=b.prototype.toJSON.call(this);return t.meshPerAttribute=this.meshPerAttribute,t.isInstancedBufferAttribute=!0,t}}),Object.assign(ar.prototype,{load:function(t,e,n,i){var r=this,o=new Ei(r.manager);o.setPath(r.path),o.load(t,function(t){e(r.parse(JSON.parse(t)))},n,i)},parse:function(t){var e=new(t.isInstancedBufferGeometry?rr:U),n=t.data.index;void 0!==n&&(o=new fu[n.type](n.array),e.setIndex(new b(o,1)));var i=t.data.attributes;for(c in i){var r=i[c],o=new fu[r.type](r.array),a=new(r.isInstancedBufferAttribute?or:b)(o,r.itemSize,r.normalized);void 0!==r.name&&(a.name=r.name),e.addAttribute(c,a)}var s=t.data.morphAttributes;if(s)for(var c in s){for(var h=s[c],l=[],u=0,d=h.length;u<d;u++){r=h[u],a=new b(o=new fu[r.type](r.array),r.itemSize,r.normalized);void 0!==r.name&&(a.name=r.name),l.push(a)}e.morphAttributes[c]=l}var p=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==p)for(var u=0,f=p.length;u!==f;++u){var m=p[u];e.addGroup(m.start,m.count,m.materialIndex)}var v=t.data.boundingSphere;return void 0!==v&&(n=new Mt,void 0!==v.center&&n.fromArray(v.center),e.boundingSphere=new g(n,v.radius)),t.name&&(e.name=t.name),t.userData&&(e.userData=t.userData),e},setPath:function(t){return this.path=t,this}});var fu={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!=typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};Object.assign(sr.prototype,{crossOrigin:"anonymous",load:function(i,r,t,o){var a=this,e=void 0===this.path?pu(i):this.path;this.resourcePath=this.resourcePath||e;e=new Ei(a.manager);e.setPath(this.path),e.load(i,function(t){var e=null;try{e=JSON.parse(t)}catch(t){return void 0!==o&&o(t),void console.error("THREE:ObjectLoader: Can't parse "+i+".",t.message)}var n=e.metadata;void 0!==n&&void 0!==n.type&&"geometry"!==n.type.toLowerCase()?a.parse(e,r):console.error("THREE.ObjectLoader: Can't load "+i)},t,o)},setPath:function(t){return this.path=t,this},setResourcePath:function(t){return this.resourcePath=t,this},setCrossOrigin:function(t){return this.crossOrigin=t,this},parse:function(t,e){var n=this.parseShape(t.shapes),i=this.parseGeometries(t.geometries,n),n=this.parseImages(t.images,function(){void 0!==e&&e(r)}),n=this.parseTextures(t.textures,n),n=this.parseMaterials(t.materials,n),r=this.parseObject(t.object,i,n);return t.animations&&(r.animations=this.parseAnimations(t.animations)),void 0!==t.images&&0!==t.images.length||void 0!==e&&e(r),r},parseShape:function(t){var e={};if(void 0!==t)for(var n=0,i=t.length;n<i;n++){var r=(new Wi).fromJSON(t[n]);e[r.uuid]=r}return e},parseGeometries:function(t,e){var n={};if(void 0!==t)for(var i=new ar,r=0,o=t.length;r<o;r++){var a,s=t[r];switch(s.type){case"PlaneGeometry":case"PlaneBufferGeometry":a=new nu[s.type](s.width,s.height,s.widthSegments,s.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":case"CubeGeometry":a=new nu[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":a=new nu[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":a=new nu[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":a=new nu[s.type](s.radius,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":a=new nu[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);break;case"DodecahedronGeometry":case"DodecahedronBufferGeometry":case"IcosahedronGeometry":case"IcosahedronBufferGeometry":case"OctahedronGeometry":case"OctahedronBufferGeometry":case"TetrahedronGeometry":case"TetrahedronBufferGeometry":a=new nu[s.type](s.radius,s.detail);break;case"RingGeometry":case"RingBufferGeometry":a=new nu[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":a=new nu[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":a=new nu[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);break;case"TubeGeometry":case"TubeBufferGeometry":a=new nu[s.type]((new du[s.path.type]).fromJSON(s.path),s.tubularSegments,s.radius,s.radialSegments,s.closed);break;case"LatheGeometry":case"LatheBufferGeometry":a=new nu[s.type](s.points,s.segments,s.phiStart,s.phiLength);break;case"PolyhedronGeometry":case"PolyhedronBufferGeometry":a=new nu[s.type](s.vertices,s.indices,s.radius,s.details);break;case"ShapeGeometry":case"ShapeBufferGeometry":for(var c=[],h=0,l=s.shapes.length;h<l;h++){var u=e[s.shapes[h]];c.push(u)}a=new nu[s.type](c,s.curveSegments);break;case"ExtrudeGeometry":case"ExtrudeBufferGeometry":for(c=[],h=0,l=s.shapes.length;h<l;h++){u=e[s.shapes[h]];c.push(u)}var d=s.options.extrudePath;void 0!==d&&(s.options.extrudePath=(new du[d.type]).fromJSON(d)),a=new nu[s.type](c,s.options);break;case"BufferGeometry":case"InstancedBufferGeometry":a=i.parse(s);break;case"Geometry":"THREE"in window&&"LegacyJSONLoader"in THREE?a=(new THREE.LegacyJSONLoader).parse(s,this.resourcePath).geometry:console.error('THREE.ObjectLoader: You have to import LegacyJSONLoader in order load geometry data of type "Geometry".');break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+s.type+'"');continue}a.uuid=s.uuid,void 0!==s.name&&(a.name=s.name),!0===a.isBufferGeometry&&void 0!==s.userData&&(a.userData=s.userData),n[s.uuid]=a}return n},parseMaterials:function(t,e){var n={},i={};if(void 0!==t){var r=new ir;r.setTextures(e);for(var o=0,a=t.length;o<a;o++){var s=t[o];if("MultiMaterial"===s.type){for(var c=[],h=0;h<s.materials.length;h++){var l=s.materials[h];void 0===n[l.uuid]&&(n[l.uuid]=r.parse(l)),c.push(n[l.uuid])}i[s.uuid]=c}else void 0===n[s.uuid]&&(n[s.uuid]=r.parse(s)),i[s.uuid]=n[s.uuid]}}return i},parseAnimations:function(t){for(var e=[],n=0;n<t.length;n++){var i=t[n],r=wi.parse(i);void 0!==i.uuid&&(r.uuid=i.uuid),e.push(r)}return e},parseImages:function(t,e){function n(t){return i.manager.itemStart(t),o.load(t,function(){i.manager.itemEnd(t)},void 0,function(){i.manager.itemError(t),i.manager.itemEnd(t)})}var i=this,r={};if(void 0!==t&&0<t.length){var o=new Ai(new _i(e));o.setCrossOrigin(this.crossOrigin);for(var a=0,s=t.length;a<s;a++){var c=t[a],h=c.url;if(Array.isArray(h)){r[c.uuid]=[];for(var l=0,u=h.length;l<u;l++){var d=h[l],p=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(d)?d:i.resourcePath+d;r[c.uuid].push(n(p))}}else{p=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(c.url)?c.url:i.resourcePath+c.url;r[c.uuid]=n(p)}}}return r},parseTextures:function(t,e){function n(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}var i={};if(void 0!==t)for(var r=0,o=t.length;r<o;r++){var a,s=t[r];void 0===s.image&&console.warn('THREE.ObjectLoader: No "image" specified for',s.uuid),void 0===e[s.image]&&console.warn("THREE.ObjectLoader: Undefined image",s.image),(a=new(Array.isArray(e[s.image])?V:d)(e[s.image])).needsUpdate=!0,a.uuid=s.uuid,void 0!==s.name&&(a.name=s.name),void 0!==s.mapping&&(a.mapping=n(s.mapping,xu)),void 0!==s.offset&&a.offset.fromArray(s.offset),void 0!==s.repeat&&a.repeat.fromArray(s.repeat),void 0!==s.center&&a.center.fromArray(s.center),void 0!==s.rotation&&(a.rotation=s.rotation),void 0!==s.wrap&&(a.wrapS=n(s.wrap[0],bu),a.wrapT=n(s.wrap[1],bu)),void 0!==s.format&&(a.format=s.format),void 0!==s.type&&(a.type=s.type),void 0!==s.encoding&&(a.encoding=s.encoding),void 0!==s.minFilter&&(a.minFilter=n(s.minFilter,wu)),void 0!==s.magFilter&&(a.magFilter=n(s.magFilter,wu)),void 0!==s.anisotropy&&(a.anisotropy=s.anisotropy),void 0!==s.flipY&&(a.flipY=s.flipY),void 0!==s.premultiplyAlpha&&(a.premultiplyAlpha=s.premultiplyAlpha),void 0!==s.unpackAlignment&&(a.unpackAlignment=s.unpackAlignment),i[s.uuid]=a}return i},parseObject:function(t,e,o){function n(t){return void 0===e[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),e[t]}function i(t){if(void 0!==t){if(Array.isArray(t)){for(var e=[],n=0,i=t.length;n<i;n++){var r=t[n];void 0===o[r]&&console.warn("THREE.ObjectLoader: Undefined material",r),e.push(o[r])}return e}return void 0===o[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),o[t]}}switch(t.type){case"Scene":s=new Ce,void 0!==t.background&&Number.isInteger(t.background)&&(s.background=new y(t.background)),void 0!==t.fog&&("Fog"===t.fog.type?s.fog=new Re(t.fog.color,t.fog.near,t.fog.far):"FogExp2"===t.fog.type&&(s.fog=new Le(t.fog.color,t.fog.density)));break;case"PerspectiveCamera":s=new Me(t.fov,t.aspect,t.near,t.far),void 0!==t.focus&&(s.focus=t.focus),void 0!==t.zoom&&(s.zoom=t.zoom),void 0!==t.filmGauge&&(s.filmGauge=t.filmGauge),void 0!==t.filmOffset&&(s.filmOffset=t.filmOffset),void 0!==t.view&&(s.view=Object.assign({},t.view));break;case"OrthographicCamera":s=new Ki(t.left,t.right,t.top,t.bottom,t.near,t.far),void 0!==t.zoom&&(s.zoom=t.zoom),void 0!==t.view&&(s.view=Object.assign({},t.view));break;case"AmbientLight":s=new er(t.color,t.intensity);break;case"DirectionalLight":s=new tr(t.color,t.intensity);break;case"PointLight":s=new Qi(t.color,t.intensity,t.distance,t.decay);break;case"RectAreaLight":s=new nr(t.color,t.intensity,t.width,t.height);break;case"SpotLight":s=new Ji(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);break;case"HemisphereLight":s=new Xi(t.color,t.groundColor,t.intensity);break;case"SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");case"Mesh":var r=n(t.geometry),a=i(t.material),s=new(r.bones&&0<r.bones.length?ze:H)(r,a);void 0!==t.drawMode&&s.setDrawMode(t.drawMode);break;case"LOD":s=new Ne;break;case"Line":s=new Fe(n(t.geometry),i(t.material),t.mode);break;case"LineLoop":s=new He(n(t.geometry),i(t.material));break;case"LineSegments":s=new Ge(n(t.geometry),i(t.material));break;case"PointCloud":case"Points":s=new Ve(n(t.geometry),i(t.material));break;case"Sprite":s=new De(i(t.material));break;case"Group":s=new be;break;default:s=new f}if(s.uuid=t.uuid,void 0!==t.name&&(s.name=t.name),void 0!==t.matrix?(s.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(s.matrixAutoUpdate=t.matrixAutoUpdate),s.matrixAutoUpdate&&s.matrix.decompose(s.position,s.quaternion,s.scale)):(void 0!==t.position&&s.position.fromArray(t.position),void 0!==t.rotation&&s.rotation.fromArray(t.rotation),void 0!==t.quaternion&&s.quaternion.fromArray(t.quaternion),void 0!==t.scale&&s.scale.fromArray(t.scale)),void 0!==t.castShadow&&(s.castShadow=t.castShadow),void 0!==t.receiveShadow&&(s.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.bias&&(s.shadow.bias=t.shadow.bias),void 0!==t.shadow.radius&&(s.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&s.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(s.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(s.visible=t.visible),void 0!==t.frustumCulled&&(s.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(s.renderOrder=t.renderOrder),void 0!==t.userData&&(s.userData=t.userData),void 0!==t.layers&&(s.layers.mask=t.layers),void 0!==t.children)for(var c=t.children,h=0;h<c.length;h++)s.add(this.parseObject(c[h],e,o));if("LOD"===t.type)for(var l=t.levels,u=0;u<l.length;u++){var d=l[u],p=s.getObjectByProperty("uuid",d.object);void 0!==p&&s.addLevel(p,d.distance)}return s}});var mu,vu,gu,yu,xu={UVMapping:300,CubeReflectionMapping:oa,CubeRefractionMapping:aa,EquirectangularReflectionMapping:sa,EquirectangularRefractionMapping:ca,SphericalReflectionMapping:ha,CubeUVReflectionMapping:la,CubeUVRefractionMapping:ua},bu={RepeatWrapping:da,ClampToEdgeWrapping:pa,MirroredRepeatWrapping:fa},wu={NearestFilter:ma,NearestMipMapNearestFilter:va,NearestMipMapLinearFilter:ga,LinearFilter:ya,LinearMipMapNearestFilter:xa,LinearMipMapLinearFilter:ba};Object.assign(cr.prototype,{moveTo:function(t,e){this.currentPath=new Vi,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e)},lineTo:function(t,e){this.currentPath.lineTo(t,e)},quadraticCurveTo:function(t,e,n,i){this.currentPath.quadraticCurveTo(t,e,n,i)},bezierCurveTo:function(t,e,n,i,r,o){this.currentPath.bezierCurveTo(t,e,n,i,r,o)},splineThru:function(t){this.currentPath.splineThru(t)},toShapes:function(t,e){function n(t){for(var e=[],n=0,i=t.length;n<i;n++){var r=t[n],o=new Wi;o.curves=r.curves,e.push(o)}return e}var i=tu.isClockWise,r=this.subPaths;if(0===r.length)return[];if(!0===e)return n(r);var o,a,s,c=[];if(1===r.length)return a=r[0],(s=new Wi).curves=a.curves,c.push(s),c;var h,l=!i(r[0].getPoints()),l=t?!l:l,u=[],d=[],p=[],f=0;d[f]=void 0,p[f]=[];for(var m=0,v=r.length;m<v;m++)o=i(h=(a=r[m]).getPoints()),(o=t?!o:o)?(!l&&d[f]&&f++,d[f]={s:new Wi,p:h},d[f].s.curves=a.curves,l&&f++,p[f]=[]):p[f].push({h:a,p:h[0]});if(!d[0])return n(r);if(1<d.length){for(var g=!1,y=[],x=0,b=d.length;x<b;x++)u[x]=[];for(x=0,b=d.length;x<b;x++)for(var w=p[x],M=0;M<w.length;M++){for(var _=w[M],E=!0,A=0;A<d.length;A++)!function(t,e){for(var n=e.length,i=!1,r=n-1,o=0;o<n;r=o++){var a=e[r],s=e[o],c=s.x-a.x,h=s.y-a.y;if(Math.abs(h)>Number.EPSILON){if(h<0&&(a=e[o],c=-c,s=e[r],h=-h),!(t.y<a.y||t.y>s.y))if(t.y===a.y){if(t.x===a.x)return 1}else{c=h*(t.x-a.x)-c*(t.y-a.y);if(0==c)return 1;c<0||(i=!i)}}else if(t.y===a.y&&(s.x<=t.x&&t.x<=a.x||a.x<=t.x&&t.x<=s.x))return 1}return i}(_.p,d[A].p)||(x!==A&&y.push({froms:x,tos:A,hole:M}),E?(E=!1,u[A].push(_)):g=!0);E&&u[x].push(_)}0<y.length&&(g||(p=u))}for(var S,m=0,T=d.length;m<T;m++){s=d[m].s,c.push(s);for(var L=0,R=(S=p[m]).length;L<R;L++)s.holes.push(S[L].h)}return c}}),Object.assign(hr.prototype,{isFont:!0,generateShapes:function(t,e){void 0===e&&(e=100);for(var n=[],i=lr(t,e,this.data),r=0,o=i.length;r<o;r++)Array.prototype.push.apply(n,i[r].toShapes());return n}}),Object.assign(function(t){this.manager=void 0!==t?t:au}.prototype,{load:function(t,i,e,n){var r=this,o=new Ei(this.manager);o.setPath(this.path),o.load(t,function(e){var n;try{n=JSON.parse(e)}catch(t){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),n=JSON.parse(e.substring(65,e.length-2))}var t=r.parse(n);i&&i(t)},e,n)},parse:function(t){return new hr(t)},setPath:function(t){return this.path=t,this}}),ur.Handlers={handlers:[],add:function(t,e){this.handlers.push(t,e)},get:function(t){for(var e=this.handlers,n=0,i=e.length;n<i;n+=2){var r=e[n],o=e[n+1];if(r.test(t))return o}return null}},Object.assign(ur.prototype,{crossOrigin:"anonymous",onLoadStart:function(){},onLoadProgress:function(){},onLoadComplete:function(){},initMaterials:function(t,e,n){for(var i=[],r=0;r<t.length;++r)i[r]=this.createMaterial(t[r],e,n);return i},createMaterial:(mu={NoBlending:bo,NormalBlending:wo,AdditiveBlending:Mo,SubtractiveBlending:_o,MultiplyBlending:Eo,CustomBlending:Ao},vu=new y,gu=new Ti,yu=new ir,function(t,a,s){function e(t,e,n,i,r){var o=a+t,t=ur.Handlers.get(o),o=null!==t?t.load(o):(gu.setCrossOrigin(s),gu.load(o));void 0!==e&&(o.repeat.fromArray(e),1!==e[0]&&(o.wrapS=da),1!==e[1]&&(o.wrapT=da)),void 0!==n&&o.offset.fromArray(n),void 0!==i&&("repeat"===i[0]&&(o.wrapS=da),"mirror"===i[0]&&(o.wrapS=fa),"repeat"===i[1]&&(o.wrapT=da),"mirror"===i[1]&&(o.wrapT=fa)),void 0!==r&&(o.anisotropy=r);r=As.generateUUID();return c[r]=o,r}var n,c={},i={uuid:As.generateUUID(),type:"MeshLambertMaterial"};for(n in t){var r=t[n];switch(n){case"DbgColor":case"DbgIndex":case"opticalDensity":case"illumination":break;case"DbgName":i.name=r;break;case"blending":i.blending=mu[r];break;case"colorAmbient":case"mapAmbient":console.warn("THREE.Loader.createMaterial:",n,"is no longer supported.");break;case"colorDiffuse":i.color=vu.fromArray(r).getHex();break;case"colorSpecular":i.specular=vu.fromArray(r).getHex();break;case"colorEmissive":i.emissive=vu.fromArray(r).getHex();break;case"specularCoef":i.shininess=r;break;case"shading":"basic"===r.toLowerCase()&&(i.type="MeshBasicMaterial"),"phong"===r.toLowerCase()&&(i.type="MeshPhongMaterial"),"standard"===r.toLowerCase()&&(i.type="MeshStandardMaterial");break;case"mapDiffuse":i.map=e(r,t.mapDiffuseRepeat,t.mapDiffuseOffset,t.mapDiffuseWrap,t.mapDiffuseAnisotropy);break;case"mapDiffuseRepeat":case"mapDiffuseOffset":case"mapDiffuseWrap":case"mapDiffuseAnisotropy":break;case"mapEmissive":i.emissiveMap=e(r,t.mapEmissiveRepeat,t.mapEmissiveOffset,t.mapEmissiveWrap,t.mapEmissiveAnisotropy);break;case"mapEmissiveRepeat":case"mapEmissiveOffset":case"mapEmissiveWrap":case"mapEmissiveAnisotropy":break;case"mapLight":i.lightMap=e(r,t.mapLightRepeat,t.mapLightOffset,t.mapLightWrap,t.mapLightAnisotropy);break;case"mapLightRepeat":case"mapLightOffset":case"mapLightWrap":case"mapLightAnisotropy":break;case"mapAO":i.aoMap=e(r,t.mapAORepeat,t.mapAOOffset,t.mapAOWrap,t.mapAOAnisotropy);break;case"mapAORepeat":case"mapAOOffset":case"mapAOWrap":case"mapAOAnisotropy":break;case"mapBump":i.bumpMap=e(r,t.mapBumpRepeat,t.mapBumpOffset,t.mapBumpWrap,t.mapBumpAnisotropy);break;case"mapBumpScale":i.bumpScale=r;break;case"mapBumpRepeat":case"mapBumpOffset":case"mapBumpWrap":case"mapBumpAnisotropy":break;case"mapNormal":i.normalMap=e(r,t.mapNormalRepeat,t.mapNormalOffset,t.mapNormalWrap,t.mapNormalAnisotropy);break;case"mapNormalFactor":i.normalScale=r;break;case"mapNormalRepeat":case"mapNormalOffset":case"mapNormalWrap":case"mapNormalAnisotropy":break;case"mapSpecular":i.specularMap=e(r,t.mapSpecularRepeat,t.mapSpecularOffset,t.mapSpecularWrap,t.mapSpecularAnisotropy);break;case"mapSpecularRepeat":case"mapSpecularOffset":case"mapSpecularWrap":case"mapSpecularAnisotropy":break;case"mapMetalness":i.metalnessMap=e(r,t.mapMetalnessRepeat,t.mapMetalnessOffset,t.mapMetalnessWrap,t.mapMetalnessAnisotropy);break;case"mapMetalnessRepeat":case"mapMetalnessOffset":case"mapMetalnessWrap":case"mapMetalnessAnisotropy":break;case"mapRoughness":i.roughnessMap=e(r,t.mapRoughnessRepeat,t.mapRoughnessOffset,t.mapRoughnessWrap,t.mapRoughnessAnisotropy);break;case"mapRoughnessRepeat":case"mapRoughnessOffset":case"mapRoughnessWrap":case"mapRoughnessAnisotropy":break;case"mapAlpha":i.alphaMap=e(r,t.mapAlphaRepeat,t.mapAlphaOffset,t.mapAlphaWrap,t.mapAlphaAnisotropy);break;case"mapAlphaRepeat":case"mapAlphaOffset":case"mapAlphaWrap":case"mapAlphaAnisotropy":break;case"flipSided":i.side=go;break;case"doubleSided":i.side=yo;break;case"transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),i.opacity=r;break;case"depthTest":case"depthWrite":case"colorWrite":case"opacity":case"reflectivity":case"transparent":case"visible":case"wireframe":i[n]=r;break;case"vertexColors":!0===r&&(i.vertexColors=2),"face"===r&&(i.vertexColors=1);break;default:console.error("THREE.Loader.createMaterial: Unsupported",n,r)}}return"MeshBasicMaterial"===i.type&&delete i.emissive,"MeshPhongMaterial"!==i.type&&delete i.specular,i.opacity<1&&(i.transparent=!0),yu.setTextures(c),yu.parse(i)})});var Mu,_u,Eu,Au,Su,Tu,Lu,Ru,Cu,Pu,Iu,Ou=function(){return void 0===Mu&&(Mu=new(window.AudioContext||window.webkitAudioContext)),Mu};Object.assign(dr.prototype,{load:function(t,e,n,i){var r=new Ei(this.manager);r.setResponseType("arraybuffer"),r.setPath(this.path),r.load(t,function(t){t=t.slice(0);Ou().decodeAudioData(t,function(t){e(t)})},n,i)},setPath:function(t){return this.path=t,this}}),Object.assign(pr.prototype,{isSphericalHarmonics3:!0,set:function(t){for(var e=0;e<9;e++)this.coefficients[e].copy(t[e]);return this},zero:function(){for(var t=0;t<9;t++)this.coefficients[t].set(0,0,0);return this},getAt:function(t,e){var n=t.x,i=t.y,r=t.z,t=this.coefficients;return e=.282095*t[0],e+=.488603*t[1]*i,e+=.488603*t[2]*r,e+=.488603*t[3]*n,e+=1.092548*t[4]*(n*i),e+=1.092548*t[5]*(i*r),e+=.315392*t[6]*(3*r*r-1),(e+=1.092548*t[7]*(n*r))+.546274*t[8]*(n*n-i*i)},getIrradianceAt:function(t,e){var n=t.x,i=t.y,r=t.z,t=this.coefficients;return e=.886227*t[0],e+=2*t[1]*.511664*i,e+=2*t[2]*.511664*r,e+=2*t[3]*.511664*n,e+=2*t[4]*.429043*n*i,e+=2*t[5]*.429043*i*r,e+=t[6]*(.743125*r*r-.247708),(e+=2*t[7]*.429043*n*r)+.429043*t[8]*(n*n-i*i)},add:function(t){for(var e=0;e<9;e++)this.coefficients[e].add(t.coefficients[e]);return this},scale:function(t){for(var e=0;e<9;e++)this.coefficients[e].multiplyScalar(t);return this},lerp:function(t,e){for(var n=0;n<9;n++)this.coefficients[n].lerp(t.coefficients[n],e);return this},equals:function(t){for(var e=0;e<9;e++)if(!this.coefficients[e].equals(t.coefficients[e]))return!1;return!0},copy:function(t){return this.set(t.coefficients)},clone:function(){return(new this.constructor).copy(this)},fromArray:function(t){for(var e=this.coefficients,n=0;n<9;n++)e[n].fromArray(t,3*n);return this},toArray:function(){for(var t=[],e=this.coefficients,n=0;n<9;n++)e[n].toArray(t,3*n);return t}}),Object.assign(pr,{getBasisAt:function(t,e){var n=t.x,i=t.y,t=t.z;e[0]=.282095,e[1]=.488603*i,e[2]=.488603*t,e[3]=.488603*n,e[4]=1.092548*n*i,e[5]=1.092548*i*t,e[6]=.315392*(3*t*t-1),e[7]=1.092548*n*t,e[8]=.546274*(n*n-i*i)}}),fr.prototype=Object.assign(Object.create(qi.prototype),{constructor:fr,isLightProbe:!0,copy:function(t){return qi.prototype.copy.call(this,t),this.sh.copy(t.sh),this.intensity=t.intensity,this},toJSON:function(t){return qi.prototype.toJSON.call(this,t)}}),mr.prototype=Object.assign(Object.create(fr.prototype),{constructor:mr,isHemisphereLightProbe:!0,copy:function(t){return fr.prototype.copy.call(this,t),this},toJSON:function(t){return fr.prototype.toJSON.call(this,t)}}),vr.prototype=Object.assign(Object.create(fr.prototype),{constructor:vr,isAmbientLightProbe:!0,copy:function(t){return fr.prototype.copy.call(this,t),this},toJSON:function(t){return fr.prototype.toJSON.call(this,t)}}),Object.assign(gr.prototype,{update:(Pu=new St,Iu=new St,function(t){var e,n,i,r,o;_u===this&&Eu===t.focus&&Au===t.fov&&Su===t.aspect*this.aspect&&Tu===t.near&&Lu===t.far&&Ru===t.zoom&&Cu===this.eyeSep||(_u=this,Eu=t.focus,Au=t.fov,Su=t.aspect*this.aspect,Tu=t.near,Lu=t.far,Ru=t.zoom,e=t.projectionMatrix.clone(),r=(Cu=this.eyeSep/2)*Tu/Eu,o=Tu*Math.tan(As.DEG2RAD*Au*.5)/Ru,Iu.elements[12]=-Cu,Pu.elements[12]=Cu,n=-o*Su+r,i=o*Su+r,e.elements[0]=2*Tu/(i-n),e.elements[8]=(i+n)/(i-n),this.cameraL.projectionMatrix.copy(e),n=-o*Su-r,i=o*Su-r,e.elements[0]=2*Tu/(i-n),e.elements[8]=(i+n)/(i-n),this.cameraR.projectionMatrix.copy(e)),this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(Iu),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(Pu)})});var Du,Nu,zu,Uu,Bu,ku,Fu,Gu,Hu;(yr.prototype=Object.create(f.prototype)).constructor=yr,Object.assign(xr.prototype,{start:function(){this.startTime=("undefined"==typeof performance?Date:performance).now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0},stop:function(){this.getElapsedTime(),this.running=!1,this.autoStart=!1},getElapsedTime:function(){return this.getDelta(),this.elapsedTime},getDelta:function(){var t,e=0;return this.autoStart&&!this.running?(this.start(),0):(this.running&&(e=((t=("undefined"==typeof performance?Date:performance).now())-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e),e)}}),br.prototype=Object.assign(Object.create(f.prototype),{constructor:br,getInput:function(){return this.gain},removeFilter:function(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this},getFilter:function(){return this.filter},setFilter:function(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this},updateMatrixWorld:(Bu=new Mt,ku=new S,Fu=new Mt,Gu=new Mt,Hu=new xr,function(t){f.prototype.updateMatrixWorld.call(this,t);var e=this.context.listener,n=this.up;this.timeDelta=Hu.getDelta(),this.matrixWorld.decompose(Bu,ku,Fu),Gu.set(0,0,-1).applyQuaternion(ku),e.positionX?(t=this.context.currentTime+this.timeDelta,e.positionX.linearRampToValueAtTime(Bu.x,t),e.positionY.linearRampToValueAtTime(Bu.y,t),e.positionZ.linearRampToValueAtTime(Bu.z,t),e.forwardX.linearRampToValueAtTime(Gu.x,t),e.forwardY.linearRampToValueAtTime(Gu.y,t),e.forwardZ.linearRampToValueAtTime(Gu.z,t),e.upX.linearRampToValueAtTime(n.x,t),e.upY.linearRampToValueAtTime(n.y,t),e.upZ.linearRampToValueAtTime(n.z,t)):(e.setPosition(Bu.x,Bu.y,Bu.z),e.setOrientation(Gu.x,Gu.y,Gu.z,n.x,n.y,n.z))})}),wr.prototype=Object.assign(Object.create(f.prototype),{constructor:wr,getOutput:function(){return this.gain},setNodeSource:function(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this},setMediaElementSource:function(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this},setBuffer:function(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this},play:function(){if(!0!==this.isPlaying){if(!1!==this.hasPlaybackControl){var t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.onended=this.onEnded.bind(this),this.startTime=this.context.currentTime,t.start(this.startTime,this.offset),this.isPlaying=!0,this.source=t,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}console.warn("THREE.Audio: this Audio has no playback control.")}else console.warn("THREE.Audio: Audio is already playing.")},pause:function(){return!1===this.hasPlaybackControl?void console.warn("THREE.Audio: this Audio has no playback control."):(!0===this.isPlaying&&(this.source.stop(),this.source.onended=null,this.offset+=(this.context.currentTime-this.startTime)*this.playbackRate,this.isPlaying=!1),this)},stop:function(){return!1===this.hasPlaybackControl?void console.warn("THREE.Audio: this Audio has no playback control."):(this.source.stop(),this.source.onended=null,this.offset=0,this.isPlaying=!1,this)},connect:function(){if(0<this.filters.length){this.source.connect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(0<this.filters.length){this.source.disconnect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(t){return t=t||[],!0===this.isPlaying?(this.disconnect(),this.filters=t,this.connect()):this.filters=t,this},setDetune:function(t){if(this.detune=t,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this},getDetune:function(){return this.detune},getFilter:function(){return this.getFilters()[0]},setFilter:function(t){return this.setFilters(t?[t]:[])},setPlaybackRate:function(t){return!1===this.hasPlaybackControl?void console.warn("THREE.Audio: this Audio has no playback control."):(this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this)},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(t){return!1===this.hasPlaybackControl?void console.warn("THREE.Audio: this Audio has no playback control."):(this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this)},getVolume:function(){return this.gain.gain.value},setVolume:function(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}}),Mr.prototype=Object.assign(Object.create(wr.prototype),{constructor:Mr,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(t){return this.panner.refDistance=t,this},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(t){return this.panner.rolloffFactor=t,this},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(t){return this.panner.distanceModel=t,this},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(t){return this.panner.maxDistance=t,this},setDirectionalCone:function(t,e,n){return this.panner.coneInnerAngle=t,this.panner.coneOuterAngle=e,this.panner.coneOuterGain=n,this},updateMatrixWorld:(Du=new Mt,Nu=new S,zu=new Mt,Uu=new Mt,function(t){var e;f.prototype.updateMatrixWorld.call(this,t),!0===this.hasPlaybackControl&&!1===this.isPlaying||(this.matrixWorld.decompose(Du,Nu,zu),Uu.set(0,0,1).applyQuaternion(Nu),(e=this.panner).positionX?(t=this.context.currentTime+this.listener.timeDelta,e.positionX.linearRampToValueAtTime(Du.x,t),e.positionY.linearRampToValueAtTime(Du.y,t),e.positionZ.linearRampToValueAtTime(Du.z,t),e.orientationX.linearRampToValueAtTime(Uu.x,t),e.orientationY.linearRampToValueAtTime(Uu.y,t),e.orientationZ.linearRampToValueAtTime(Uu.z,t)):(e.setPosition(Du.x,Du.y,Du.z),e.setOrientation(Uu.x,Uu.y,Uu.z)))})}),Object.assign(_r.prototype,{getFrequencyData:function(){return this.analyser.getByteFrequencyData(this.data),this.data},getAverageFrequency:function(){for(var t=0,e=this.getFrequencyData(),n=0;n<e.length;n++)t+=e[n];return t/e.length}}),Object.assign(Er.prototype,{accumulate:function(t,e){var n=this.buffer,i=this.valueSize,r=t*i+i,t=this.cumulativeWeight;if(0===t){for(var o=0;o!==i;++o)n[r+o]=n[o];t=e}else{e=e/(t+=e);this._mixBufferRegion(n,r,0,e,i)}this.cumulativeWeight=t},apply:function(t){var e=this.valueSize,n=this.buffer,i=t*e+e,r=this.cumulativeWeight,o=this.binding;this.cumulativeWeight=0,r<1&&(t=3*e,this._mixBufferRegion(n,i,t,1-r,e));for(var a=e,s=e+e;a!==s;++a)if(n[a]!==n[a+e]){o.setValue(n,i);break}},saveOriginalState:function(){var t=this.binding,e=this.buffer,n=this.valueSize,i=3*n;t.getValue(e,i);for(var r=n,o=i;r!==o;++r)e[r]=e[i+r%n];this.cumulativeWeight=0},restoreOriginalState:function(){var t=3*this.valueSize;this.binding.setValue(this.buffer,t)},_select:function(t,e,n,i,r){if(.5<=i)for(var o=0;o!==r;++o)t[e+o]=t[n+o]},_slerp:function(t,e,n,i){S.slerpFlat(t,e,t,e,t,n,i)},_lerp:function(t,e,n,i,r){for(var o=1-i,a=0;a!==r;++a){var s=e+a;t[s]=t[s]*o+t[n+a]*i}}});var ju,Vu,Wu,qu,Xu,Yu,Zu,Ju,Qu,Ku,$u,td,ed,nd,id,rd,od,ad,sd,cd,hd,ld,ud,dd,pd,fd,md,vd,gd,yd,xd,bd,wd,Md,_d="\\[\\]\\.:\\/";function Ed(t,e,n,i){qu.set(e,n,i).unproject(Xu);var r=Wu[t];if(void 0!==r)for(var o=Vu.getAttribute("position"),a=0,s=r.length;a<s;a++)o.setXYZ(r[a],qu.x,qu.y,qu.z)}Object.assign(Ar.prototype,{getValue:function(t,e){this.bind();var n=this._targetGroup.nCachedObjects_,n=this._bindings[n];void 0!==n&&n.getValue(t,e)},setValue:function(t,e){for(var n=this._bindings,i=this._targetGroup.nCachedObjects_,r=n.length;i!==r;++i)n[i].setValue(t,e)},bind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].bind()},unbind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].unbind()}}),Object.assign(Sr,{Composite:Ar,create:function(t,e,n){return new(t&&t.isAnimationObjectGroup?Sr.Composite:Sr)(t,e,n)},sanitizeNodeName:(gd=new RegExp("["+_d+"]","g"),function(t){return t.replace(/\s/g,"_").replace(gd,"")}),parseTrackName:(fd="[^"+_d+"]",n="[^"+_d.replace("\\.","")+"]",e=/((?:WC+[\/:])*)/.source.replace("WC",fd),_d=/(WCOD+)?/.source.replace("WCOD",n),n=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",fd),fd=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",fd),md=new RegExp("^"+e+_d+n+fd+"$"),vd=["material","materials","bones"],function(t){var e=md.exec(t);if(!e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);var n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i&&(e=n.nodeName.substring(i+1),-1!==vd.indexOf(e)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=e)),null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}),findNode:function(t,i){if(!i||""===i||"root"===i||"."===i||-1===i||i===t.name||i===t.uuid)return t;if(t.skeleton){var e=t.skeleton.getBoneByName(i);if(void 0!==e)return e}if(t.children){var r=function(t){for(var e=0;e<t.length;e++){var n=t[e];if(n.name===i||n.uuid===i)return n;n=r(n.children);if(n)return n}return null},t=r(t.children);if(t)return t}return null}}),Object.assign(Sr.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(t,e){t[e]=this.node[this.propertyName]},function(t,e){for(var n=this.resolvedProperty,i=0,r=n.length;i!==r;++i)t[e++]=n[i]},function(t,e){t[e]=this.resolvedProperty[this.propertyIndex]},function(t,e){this.resolvedProperty.toArray(t,e)}],SetterByBindingTypeAndVersioning:[[function(t,e){this.targetObject[this.propertyName]=t[e]},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){for(var n=this.resolvedProperty,i=0,r=n.length;i!==r;++i)n[i]=t[e++]},function(t,e){for(var n=this.resolvedProperty,i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.needsUpdate=!0},function(t,e){for(var n=this.resolvedProperty,i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty[this.propertyIndex]=t[e]},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty.fromArray(t,e)},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(t,e){this.bind(),this.getValue(t,e)},setValue:function(t,e){this.bind(),this.setValue(t,e)},bind:function(){var t=this.node,e=this.parsedPath,n=e.objectName,i=e.propertyName,r=e.propertyIndex;if(t||(t=Sr.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,t){if(n){var o=e.objectIndex;switch(n){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(var a=0;a<t.length;a++)if(t[a].name===o){o=a;break}break;default:if(void 0===t[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[n]}if(void 0!==o){if(void 0===t[o])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[o]}}var s=t[i];if(void 0!==s){var c=this.Versioning.None;void 0!==(this.targetObject=t).needsUpdate?c=this.Versioning.NeedsUpdate:void 0!==t.matrixWorldNeedsUpdate&&(c=this.Versioning.MatrixWorldNeedsUpdate);var h=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===i){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(t.geometry.isBufferGeometry){if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);for(a=0;a<this.node.geometry.morphAttributes.position.length;a++)if(t.geometry.morphAttributes.position[a].name===r){r=a;break}}else{if(!t.geometry.morphTargets)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphTargets.",this);for(a=0;a<this.node.geometry.morphTargets.length;a++)if(t.geometry.morphTargets[a].name===r){r=a;break}}}h=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=r}else void 0!==s.fromArray&&void 0!==s.toArray?(h=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(h=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=i;this.getValue=this.GetterByBindingType[h],this.setValue=this.SetterByBindingTypeAndVersioning[h][c]}else{e=e.nodeName;console.error("THREE.PropertyBinding: Trying to update property for track: "+e+"."+i+" but it wasn't found.",t)}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.")},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}),Object.assign(Sr.prototype,{_getValue_unbound:Sr.prototype.getValue,_setValue_unbound:Sr.prototype.setValue}),Object.assign(function(){this.uuid=As.generateUUID(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;var t={};this._indicesByUUID=t;for(var e=0,n=arguments.length;e!==n;++e)t[arguments[e].uuid]=e;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};var i=this;this.stats={objects:{get total(){return i._objects.length},get inUse(){return this.total-i.nCachedObjects_}},get bindingsPerObject(){return i._bindings.length}}}.prototype,{isAnimationObjectGroup:!0,add:function(){for(var t=this._objects,e=t.length,n=this.nCachedObjects_,i=this._indicesByUUID,r=this._paths,o=this._parsedPaths,a=this._bindings,s=a.length,c=void 0,h=0,l=arguments.length;h!==l;++h){var u=arguments[h],d=u.uuid,p=i[d];if(void 0===p){p=e++,i[d]=p,t.push(u);for(var f=0,m=s;f!==m;++f)a[f].push(new Sr(u,r[f],o[f]))}else if(p<n){c=t[p];var v=--n,g=t[v];t[i[g.uuid]=p]=g,t[i[d]=v]=u;for(f=0,m=s;f!==m;++f){var y=a[f],x=y[v],b=y[p];y[p]=x,void 0===b&&(b=new Sr(u,r[f],o[f])),y[v]=b}}else t[p]!==c&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=n},remove:function(){for(var t=this._objects,e=this.nCachedObjects_,n=this._indicesByUUID,i=this._bindings,r=i.length,o=0,a=arguments.length;o!==a;++o){var s=arguments[o],c=s.uuid,h=n[c];if(void 0!==h&&e<=h){var l=e++,u=t[l];t[n[u.uuid]=h]=u,t[n[c]=l]=s;for(var d=0,p=r;d!==p;++d){var f=i[d],m=f[l],v=f[h];f[h]=m,f[l]=v}}}this.nCachedObjects_=e},uncache:function(){for(var t=this._objects,e=t.length,n=this.nCachedObjects_,i=this._indicesByUUID,r=this._bindings,o=r.length,a=0,s=arguments.length;a!==s;++a){var c=arguments[a].uuid,h=i[c];if(void 0!==h)if(delete i[c],h<n){var l,u=--n,c=t[u],d=t[l=--e];t[i[c.uuid]=h]=c,t[i[d.uuid]=u]=d,t.pop();for(var p=0,f=o;p!==f;++p){var m=(g=r[p])[u],v=g[l];g[h]=m,g[u]=v,g.pop()}}else{t[i[(d=t[l=--e]).uuid]=h]=d,t.pop();for(var g,p=0,f=o;p!==f;++p)(g=r[p])[h]=g[l],g.pop()}}this.nCachedObjects_=n},subscribe_:function(t,e){var n=this._bindingsIndicesByPath,i=n[t],r=this._bindings;if(void 0!==i)return r[i];var o=this._paths,a=this._parsedPaths,s=this._objects,c=s.length,h=this.nCachedObjects_,l=new Array(c),i=r.length;n[t]=i,o.push(t),a.push(e),r.push(l);for(var u=h,d=s.length;u!==d;++u){var p=s[u];l[u]=new Sr(p,t,e)}return l},unsubscribe_:function(t){var e,n,i,r,o,a=this._bindingsIndicesByPath,s=a[t];void 0!==s&&(e=this._paths,n=this._parsedPaths,o=(i=this._bindings)[r=i.length-1],i[a[t[r]]=s]=o,i.pop(),n[s]=n[r],n.pop(),e[s]=e[r],e.pop())}}),Object.assign(Tr.prototype,{play:function(){return this._mixer._activateAction(this),this},stop:function(){return this._mixer._deactivateAction(this),this.reset()},reset:function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(t){return this._startTime=t,this},setLoop:function(t,e){return this.loop=t,this.repetitions=e,this},setEffectiveWeight:function(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(t){return this._scheduleFading(t,0,1)},fadeOut:function(t){return this._scheduleFading(t,1,0)},crossFadeFrom:function(t,e,n){var i,r;return t.fadeOut(e),this.fadeIn(e),n&&(i=this._clip.duration,n=(r=t._clip.duration)/i,r=i/r,t.warp(1,n,e),this.warp(r,1,e)),this},crossFadeTo:function(t,e,n){return t.crossFadeFrom(this,e,n)},stopFading:function(){var t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},setEffectiveTimeScale:function(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(t){return this.timeScale=this._clip.duration/t,this.stopWarping()},syncWith:function(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()},halt:function(t){return this.warp(this._effectiveTimeScale,0,t)},warp:function(t,e,n){var i=this._mixer,r=i.time,o=this._timeScaleInterpolant,a=this.timeScale;null===o&&(o=i._lendControlInterpolant(),this._timeScaleInterpolant=o);i=o.parameterPositions,o=o.sampleValues;return i[0]=r,i[1]=r+n,o[0]=t/a,o[1]=e/a,this},stopWarping:function(){var t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(t,e,n,i){if(this.enabled){var r=this._startTime;if(null!==r){r=(t-r)*n;if(r<0||0===n)return;this._startTime=null,e=n*r}e*=this._updateTimeScale(t);var o=this._updateTime(e),a=this._updateWeight(t);if(0<a)for(var s=this._interpolants,c=this._propertyBindings,h=0,l=s.length;h!==l;++h)s[h].evaluate(o),c[h].accumulate(i,a)}else this._updateWeight(t)},_updateWeight:function(t){var e,n,i=0;return this.enabled&&(i=this.weight,null!==(e=this._weightInterpolant)&&(i*=n=e.evaluate(t)[0],t>e.parameterPositions[1]&&(this.stopFading(),0===n&&(this.enabled=!1)))),this._effectiveWeight=i},_updateTimeScale:function(t){var e,n=0;return this.paused||(n=this.timeScale,null!==(e=this._timeScaleInterpolant)&&(n*=e.evaluate(t)[0],t>e.parameterPositions[1]&&(this.stopWarping(),0===n?this.paused=!0:this.timeScale=n))),this._effectiveTimeScale=n},_updateTime:function(t){var e,n=this.time+t,i=this._clip.duration,r=this.loop,o=this._loopCount,a=2202===r;if(0===t)return-1!==o&&a&&1==(1&o)?i-n:n;if(2200===r){-1===o&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(i<=n)n=i;else{if(!(n<0)){this.time=n;break t}n=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=n,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else if(-1===o&&(0<=t?(o=0,this._setEndings(!0,0===this.repetitions,a)):this._setEndings(0===this.repetitions,!0,a)),i<=n||n<0?(n-=i*(e=Math.floor(n/i)),o+=Math.abs(e),(r=this.repetitions-o)<=0?(this.clampWhenFinished?this.paused=!0:this.enabled=!1,n=0<t?i:0,this.time=n,this._mixer.dispatchEvent({type:"finished",action:this,direction:0<t?1:-1})):(1==r?(r=t<0,this._setEndings(r,!r,a)):this._setEndings(!1,!1,a),this._loopCount=o,this.time=n,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:e}))):this.time=n,a&&1==(1&o))return i-n;return n},_setEndings:function(t,e,n){var i=this._interpolantSettings;n?(i.endingStart=2401,i.endingEnd=2401):(i.endingStart=t?this.zeroSlopeAtStart?2401:ls:2402,i.endingEnd=e?this.zeroSlopeAtEnd?2401:ls:2402)},_scheduleFading:function(t,e,n){var i=this._mixer,r=i.time,o=this._weightInterpolant;null===o&&(o=i._lendControlInterpolant(),this._weightInterpolant=o);i=o.parameterPositions,o=o.sampleValues;return i[0]=r,o[0]=e,i[1]=r+t,o[1]=n,this}}),Lr.prototype=Object.assign(Object.create(i.prototype),{constructor:Lr,_bindAction:function(t,e){var n=t._localRoot||this._root,i=t._clip.tracks,r=i.length,o=t._propertyBindings,a=t._interpolants,s=n.uuid,t=this._bindingsByRootAndName,c=t[s];void 0===c&&(c={},t[s]=c);for(var h=0;h!==r;++h){var l=i[h],u=l.name;if(void 0!==(d=c[u]))o[h]=d;else{if(void 0!==(d=o[h])){null===d._cacheIndex&&(++d.referenceCount,this._addInactiveBinding(d,s,u));continue}var d,p=e&&e._propertyBindings[h].binding.parsedPath;++(d=new Er(Sr.create(n,u,p),l.ValueTypeName,l.getValueSize())).referenceCount,this._addInactiveBinding(d,s,u),o[h]=d}a[h].resultBuffer=d.buffer}},_activateAction:function(t){if(!this._isActiveAction(t)){var e,n,i;null===t._cacheIndex&&(e=(t._localRoot||this._root).uuid,n=t._clip.uuid,i=this._actionsByClip[n],this._bindAction(t,i&&i.knownActions[0]),this._addInactiveAction(t,n,e));for(var r=t._propertyBindings,o=0,a=r.length;o!==a;++o){var s=r[o];0==s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(t)}},_deactivateAction:function(t){if(this._isActiveAction(t)){for(var e=t._propertyBindings,n=0,i=e.length;n!==i;++n){var r=e[n];0==--r.useCount&&(r.restoreOriginalState(),this._takeBackBinding(r))}this._takeBackAction(t)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}},_isActiveAction:function(t){t=t._cacheIndex;return null!==t&&t<this._nActiveActions},_addInactiveAction:function(t,e,n){var i=this._actions,r=this._actionsByClip,o=r[e];void 0===o?(o={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=o):(e=o.knownActions,t._byClipCacheIndex=e.length,e.push(t)),t._cacheIndex=i.length,i.push(t),o.actionByRoot[n]=t},_removeInactiveAction:function(t){var e=this._actions,n=e[e.length-1],i=t._cacheIndex;e[n._cacheIndex=i]=n,e.pop(),t._cacheIndex=null;var r=t._clip.uuid,o=this._actionsByClip,a=o[r],i=a.knownActions,n=i[i.length-1],e=t._byClipCacheIndex;i[n._byClipCacheIndex=e]=n,i.pop(),t._byClipCacheIndex=null,delete a.actionByRoot[(t._localRoot||this._root).uuid],0===i.length&&delete o[r],this._removeInactiveBindingsForAction(t)},_removeInactiveBindingsForAction:function(t){for(var e=t._propertyBindings,n=0,i=e.length;n!==i;++n){var r=e[n];0==--r.referenceCount&&this._removeInactiveBinding(r)}},_lendAction:function(t){var e=this._actions,n=t._cacheIndex,i=this._nActiveActions++,r=e[i];e[t._cacheIndex=i]=t,e[r._cacheIndex=n]=r},_takeBackAction:function(t){var e=this._actions,n=t._cacheIndex,i=--this._nActiveActions,r=e[i];e[t._cacheIndex=i]=t,e[r._cacheIndex=n]=r},_addInactiveBinding:function(t,e,n){var i=this._bindingsByRootAndName,r=i[e],o=this._bindings;void 0===r&&(r={},i[e]=r),(r[n]=t)._cacheIndex=o.length,o.push(t)},_removeInactiveBinding:function(t){var e=this._bindings,n=t.binding,i=n.rootNode.uuid,r=n.path,o=this._bindingsByRootAndName,a=o[i],n=e[e.length-1],t=t._cacheIndex;e[n._cacheIndex=t]=n,e.pop(),delete a[r];t:{for(var s in a)break t;delete o[i]}},_lendBinding:function(t){var e=this._bindings,n=t._cacheIndex,i=this._nActiveBindings++,r=e[i];e[t._cacheIndex=i]=t,e[r._cacheIndex=n]=r},_takeBackBinding:function(t){var e=this._bindings,n=t._cacheIndex,i=--this._nActiveBindings,r=e[i];e[t._cacheIndex=i]=t,e[r._cacheIndex=n]=r},_lendControlInterpolant:function(){var t=this._controlInterpolants,e=this._nActiveControlInterpolants++,n=t[e];return void 0===n&&(t[(n=new ui(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex=e]=n),n},_takeBackControlInterpolant:function(t){var e=this._controlInterpolants,n=t.__cacheIndex,i=--this._nActiveControlInterpolants,r=e[i];e[t.__cacheIndex=i]=t,e[r.__cacheIndex=n]=r},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(t,e){var n=e||this._root,i=n.uuid,r="string"==typeof t?wi.findByName(n,t):t,o=null!==r?r.uuid:t,a=this._actionsByClip[o],n=null;if(void 0!==a){t=a.actionByRoot[i];if(void 0!==t)return t;n=a.knownActions[0],null===r&&(r=n._clip)}if(null===r)return null;e=new Tr(this,r,e);return this._bindAction(e,n),this._addInactiveAction(e,o,i),e},existingAction:function(t,e){var n=e||this._root,e=n.uuid,n="string"==typeof t?wi.findByName(n,t):t,t=n?n.uuid:t,t=this._actionsByClip[t];return void 0!==t&&t.actionByRoot[e]||null},stopAllAction:function(){var t=this._actions,e=this._nActiveActions,n=this._bindings,i=this._nActiveBindings;this._nActiveActions=0;for(var r=this._nActiveBindings=0;r!==e;++r)t[r].reset();for(r=0;r!==i;++r)n[r].useCount=0;return this},update:function(t){t*=this.timeScale;for(var e=this._actions,n=this._nActiveActions,i=this.time+=t,r=Math.sign(t),o=this._accuIndex^=1,a=0;a!==n;++a)e[a]._update(i,t,r,o);for(var s=this._bindings,c=this._nActiveBindings,a=0;a!==c;++a)s[a].apply(o);return this},getRoot:function(){return this._root},uncacheClip:function(t){var e=this._actions,n=t.uuid,i=this._actionsByClip,t=i[n];if(void 0!==t){for(var r=t.knownActions,o=0,a=r.length;o!==a;++o){var s=r[o];this._deactivateAction(s);var c=s._cacheIndex,h=e[e.length-1];s._cacheIndex=null,s._byClipCacheIndex=null,e[h._cacheIndex=c]=h,e.pop(),this._removeInactiveBindingsForAction(s)}delete i[n]}},uncacheRoot:function(t){var e,n=t.uuid,i=this._actionsByClip;for(e in i){var r=i[e].actionByRoot[n];void 0!==r&&(this._deactivateAction(r),this._removeInactiveAction(r))}var o=this._bindingsByRootAndName[n];if(void 0!==o)for(var a in o){var s=o[a];s.restoreOriginalState(),this._removeInactiveBinding(s)}},uncacheAction:function(t,e){e=this.existingAction(t,e);null!==e&&(this._deactivateAction(e),this._removeInactiveAction(e))}}),Rr.prototype.clone=function(){return new Rr(void 0===this.value.clone?this.value:this.value.clone())},Cr.prototype=Object.assign(Object.create(Pe.prototype),{constructor:Cr,isInstancedInterleavedBuffer:!0,copy:function(t){return Pe.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this}}),Object.assign(Pr.prototype,{linePrecision:1,set:function(t,e){this.ray.set(t,e)},setFromCamera:function(t,e){e&&e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize()):e&&e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld)):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(t,e,n){n=n||[];return Or(t,this,n,e),n.sort(Ir),n},intersectObjects:function(t,e,n){var i=n||[];if(!1===Array.isArray(t))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),i;for(var r=0,o=t.length;r<o;r++)Or(t[r],this,i,e);return i.sort(Ir),i}}),Object.assign(function(t,e,n){return this.radius=void 0!==t?t:1,this.phi=void 0!==e?e:0,this.theta=void 0!==n?n:0,this}.prototype,{set:function(t,e,n){return this.radius=t,this.phi=e,this.theta=n,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this},makeSafe:function(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this},setFromVector3:function(t){return this.setFromCartesianCoords(t.x,t.y,t.z)},setFromCartesianCoords:function(t,e,n){return this.radius=Math.sqrt(t*t+e*e+n*n),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t,n),this.phi=Math.acos(As.clamp(e/this.radius,-1,1))),this}}),Object.assign(function(t,e,n){return this.radius=void 0!==t?t:1,this.theta=void 0!==e?e:0,this.y=void 0!==n?n:0,this}.prototype,{set:function(t,e,n){return this.radius=t,this.theta=e,this.y=n,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this},setFromVector3:function(t){return this.setFromCartesianCoords(t.x,t.y,t.z)},setFromCartesianCoords:function(t,e,n){return this.radius=Math.sqrt(t*t+n*n),this.theta=Math.atan2(t,n),this.y=e,this}}),Object.assign(Dr.prototype,{set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromPoints:function(t){this.makeEmpty();for(var e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:(pd=new wt,function(t,e){e=pd.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(e),this.max.copy(t).add(e),this}),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(t){return void 0===t&&(console.warn("THREE.Box2: .getCenter() target is now required"),t=new wt),this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){return void 0===t&&(console.warn("THREE.Box2: .getSize() target is now required"),t=new wt),this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y},getParameter:function(t,e){return void 0===e&&(console.warn("THREE.Box2: .getParameter() target is now required"),e=new wt),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)},clampPoint:function(t,e){return void 0===e&&(console.warn("THREE.Box2: .clampPoint() target is now required"),e=new wt),e.copy(t).clamp(this.min,this.max)},distanceToPoint:(dd=new wt,function(t){return dd.copy(t).clamp(this.min,this.max).sub(t).length()}),intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}),Object.assign(Nr.prototype,{set:function(t,e){return this.start.copy(t),this.end.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.start.copy(t.start),this.end.copy(t.end),this},getCenter:function(t){return void 0===t&&(console.warn("THREE.Line3: .getCenter() target is now required"),t=new Mt),t.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(t){return void 0===t&&(console.warn("THREE.Line3: .delta() target is now required"),t=new Mt),t.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(t,e){return void 0===e&&(console.warn("THREE.Line3: .at() target is now required"),e=new Mt),this.delta(e).multiplyScalar(t).add(this.start)},closestPointToPointParameter:(ld=new Mt,ud=new Mt,function(t,e){ld.subVectors(t,this.start),ud.subVectors(this.end,this.start);t=ud.dot(ud),t=ud.dot(ld)/t;return e&&(t=As.clamp(t,0,1)),t}),closestPointToPoint:function(t,e,n){e=this.closestPointToPointParameter(t,e);return void 0===n&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),n=new Mt),this.delta(n).multiplyScalar(e).add(this.start)},applyMatrix4:function(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this},equals:function(t){return t.start.equals(this.start)&&t.end.equals(this.end)}}),((zr.prototype=Object.create(f.prototype)).constructor=zr).prototype.isImmediateRenderObject=!0,((Ur.prototype=Object.create(Ge.prototype)).constructor=Ur).prototype.update=(sd=new Mt,cd=new Mt,hd=new T,function(){var t=["a","b","c"];this.object.updateMatrixWorld(!0),hd.getNormalMatrix(this.object.matrixWorld);var e=this.object.matrixWorld,n=this.geometry.attributes.position,i=this.object.geometry;if(i&&i.isGeometry)for(var r=i.vertices,o=i.faces,a=0,s=0,c=o.length;s<c;s++)for(var h=o[s],l=0,u=h.vertexNormals.length;l<u;l++){var d=r[h[t[l]]],p=h.vertexNormals[l];sd.copy(d).applyMatrix4(e),cd.copy(p).applyMatrix3(hd).normalize().multiplyScalar(this.size).add(sd),n.setXYZ(a,sd.x,sd.y,sd.z),a+=1,n.setXYZ(a,cd.x,cd.y,cd.z),a+=1}else if(i&&i.isBufferGeometry)for(var f=i.attributes.position,m=i.attributes.normal,a=0,l=0,u=f.count;l<u;l++)sd.set(f.getX(l),f.getY(l),f.getZ(l)).applyMatrix4(e),cd.set(m.getX(l),m.getY(l),m.getZ(l)),cd.applyMatrix3(hd).normalize().multiplyScalar(this.size).add(sd),n.setXYZ(a,sd.x,sd.y,sd.z),a+=1,n.setXYZ(a,cd.x,cd.y,cd.z),a+=1;n.needsUpdate=!0}),((Br.prototype=Object.create(f.prototype)).constructor=Br).prototype.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()},Br.prototype.update=(ad=new Mt,function(){this.light.updateMatrixWorld();var t=this.light.distance||1e3,e=t*Math.tan(this.light.angle);this.cone.scale.set(e,e,t),ad.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(ad),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}),((kr.prototype=Object.create(Ge.prototype)).constructor=kr).prototype.updateMatrixWorld=(id=new Mt,rd=new St,od=new St,function(t){var e=this.bones,n=this.geometry,i=n.getAttribute("position");od.getInverse(this.root.matrixWorld);for(var r=0,o=0;r<e.length;r++){var a=e[r];a.parent&&a.parent.isBone&&(rd.multiplyMatrices(od,a.matrixWorld),id.setFromMatrixPosition(rd),i.setXYZ(o,id.x,id.y,id.z),rd.multiplyMatrices(od,a.parent.matrixWorld),id.setFromMatrixPosition(rd),i.setXYZ(o+1,id.x,id.y,id.z),o+=2)}n.getAttribute("position").needsUpdate=!0,f.prototype.updateMatrixWorld.call(this,t)}),((Fr.prototype=Object.create(H.prototype)).constructor=Fr).prototype.dispose=function(){this.geometry.dispose(),this.material.dispose()},Fr.prototype.update=function(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)},((Gr.prototype=Object.create(Fe.prototype)).constructor=Gr).prototype.update=function(){var t,e;this.scale.set(.5*this.light.width,.5*this.light.height,1),void 0!==this.color?(this.material.color.set(this.color),this.children[0].material.color.set(this.color)):(this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),t=this.material.color,1<(e=Math.max(t.r,t.g,t.b))&&t.multiplyScalar(1/e),this.children[0].material.color.copy(this.material.color))},Gr.prototype.dispose=function(){this.geometry.dispose(),this.material.dispose(),this.children[0].geometry.dispose(),this.children[0].material.dispose()},((Hr.prototype=Object.create(f.prototype)).constructor=Hr).prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},Hr.prototype.update=(td=new Mt,ed=new y,nd=new y,function(){var t=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var e=t.geometry.getAttribute("color");ed.copy(this.light.color),nd.copy(this.light.groundColor);for(var n=0,i=e.count;n<i;n++){var r=n<i/2?ed:nd;e.setXYZ(n,r.r,r.g,r.b)}e.needsUpdate=!0}t.lookAt(td.setFromMatrixPosition(this.light.matrixWorld).negate())}),((jr.prototype=Object.create(H.prototype)).constructor=jr).prototype.dispose=function(){this.geometry.dispose(),this.material.dispose()},jr.prototype.onBeforeRender=function(){this.position.copy(this.lightProbe.position),this.scale.set(1,1,1).multiplyScalar(this.size),this.material.uniforms.intensity.value=this.lightProbe.intensity},Vr.prototype=Object.assign(Object.create(Ge.prototype),{constructor:Vr,copy:function(t){return Ge.prototype.copy.call(this,t),this.geometry.copy(t.geometry),this.material.copy(t.material),this},clone:function(){return(new this.constructor).copy(this)}}),(Wr.prototype=Object.create(Ge.prototype)).constructor=Wr,((qr.prototype=Object.create(Fe.prototype)).constructor=qr).prototype.update=function(){function t(t,e,n,i){var r=(e-t)/n;for(p.setXYZ(l,0,0,0),u++,o=t;o<e;o+=r)a=l+u,p.setXYZ(a,Math.sin(o)*s,0,Math.cos(o)*s),p.setXYZ(a+1,Math.sin(Math.min(o+r,e))*s,0,Math.cos(Math.min(o+r,e))*s),p.setXYZ(a+2,0,0,0),u+=3;d.addGroup(l,u,i),l+=u,u=0}var o,a,e=this.audio,s=this.range,n=this.divisionsInnerAngle,i=this.divisionsOuterAngle,r=As.degToRad(e.panner.coneInnerAngle),c=As.degToRad(e.panner.coneOuterAngle),h=r/2,e=c/2,l=0,u=0,d=this.geometry,p=d.attributes.position;d.clearGroups(),t(-e,-h,i,0),t(-h,h,n,1),t(h,e,i,0),p.needsUpdate=!0,r===c&&(this.material[0].visible=!1)},qr.prototype.dispose=function(){this.geometry.dispose(),this.material[0].dispose(),this.material[1].dispose()},((Xr.prototype=Object.create(Ge.prototype)).constructor=Xr).prototype.update=(Qu=new Mt,Ku=new Mt,$u=new T,function(){this.object.updateMatrixWorld(!0),$u.getNormalMatrix(this.object.matrixWorld);for(var t=this.object.matrixWorld,e=this.geometry.attributes.position,n=this.object.geometry,i=n.vertices,r=n.faces,o=0,a=0,s=r.length;a<s;a++){var c=r[a],h=c.normal;Qu.copy(i[c.a]).add(i[c.b]).add(i[c.c]).divideScalar(3).applyMatrix4(t),Ku.copy(h).applyMatrix3($u).normalize().multiplyScalar(this.size).add(Qu),e.setXYZ(o,Qu.x,Qu.y,Qu.z),o+=1,e.setXYZ(o,Ku.x,Ku.y,Ku.z),o+=1}e.needsUpdate=!0}),((Yr.prototype=Object.create(f.prototype)).constructor=Yr).prototype.dispose=function(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()},Yr.prototype.update=(Yu=new Mt,Zu=new Mt,Ju=new Mt,function(){Yu.setFromMatrixPosition(this.light.matrixWorld),Zu.setFromMatrixPosition(this.light.target.matrixWorld),Ju.subVectors(Zu,Yu),this.lightPlane.lookAt(Zu),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(Zu),this.targetLine.scale.z=Ju.length()}),((Zr.prototype=Object.create(Ge.prototype)).constructor=Zr).prototype.update=(qu=new Mt,Xu=new we,function(){Vu=this.geometry,Wu=this.pointMap,Xu.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),Ed("c",0,0,-1),Ed("t",0,0,1),Ed("n1",-1,-1,-1),Ed("n2",1,-1,-1),Ed("n3",-1,1,-1),Ed("n4",1,1,-1),Ed("f1",-1,-1,1),Ed("f2",1,-1,1),Ed("f3",-1,1,1),Ed("f4",1,1,1),Ed("u1",.7,1.1,-1),Ed("u2",-.7,1.1,-1),Ed("u3",0,2,-1),Ed("cf1",-1,0,1),Ed("cf2",1,0,1),Ed("cf3",0,-1,1),Ed("cf4",0,1,1),Ed("cn1",-1,0,-1),Ed("cn2",1,0,-1),Ed("cn3",0,-1,-1),Ed("cn4",0,1,-1),Vu.getAttribute("position").needsUpdate=!0}),((Jr.prototype=Object.create(Ge.prototype)).constructor=Jr).prototype.update=(ju=new o,function(t){var e,n,i;void 0!==t&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&ju.setFromObject(this.object),ju.isEmpty()||(e=ju.min,n=ju.max,(t=(i=this.geometry.attributes.position).array)[0]=n.x,t[1]=n.y,t[2]=n.z,t[3]=e.x,t[4]=n.y,t[5]=n.z,t[6]=e.x,t[7]=e.y,t[8]=n.z,t[9]=n.x,t[10]=e.y,t[11]=n.z,t[12]=n.x,t[13]=n.y,t[14]=e.z,t[15]=e.x,t[16]=n.y,t[17]=e.z,t[18]=e.x,t[19]=e.y,t[20]=e.z,t[21]=n.x,t[22]=e.y,t[23]=e.z,i.needsUpdate=!0,this.geometry.computeBoundingSphere())}),Jr.prototype.setFromObject=function(t){return this.object=t,this.update(),this},Jr.prototype.copy=function(t){return Ge.prototype.copy.call(this,t),this.object=t.object,this},Jr.prototype.clone=function(){return(new this.constructor).copy(this)},((Qr.prototype=Object.create(Ge.prototype)).constructor=Qr).prototype.updateMatrixWorld=function(t){var e=this.box;e.isEmpty()||(e.getCenter(this.position),e.getSize(this.scale),this.scale.multiplyScalar(.5),f.prototype.updateMatrixWorld.call(this,t))},((Kr.prototype=Object.create(Fe.prototype)).constructor=Kr).prototype.updateMatrixWorld=function(t){var e=-this.plane.constant;Math.abs(e)<1e-8&&(e=1e-8),this.scale.set(.5*this.size,.5*this.size,e),this.children[0].material.side=e<0?go:vo,this.lookAt(this.plane.normal),f.prototype.updateMatrixWorld.call(this,t)},(($r.prototype=Object.create(f.prototype)).constructor=$r).prototype.setDirection=(wd=new Mt,function(t){.99999<t.y?this.quaternion.set(0,0,0,1):t.y<-.99999?this.quaternion.set(1,0,0,0):(wd.set(t.z,0,-t.x).normalize(),bd=Math.acos(t.y),this.quaternion.setFromAxisAngle(wd,bd))}),$r.prototype.setLength=function(t,e,n){void 0===e&&(e=.2*t),void 0===n&&(n=.2*e),this.line.scale.set(1,Math.max(0,t-e),1),this.line.updateMatrix(),this.cone.scale.set(n,e,n),this.cone.position.y=t,this.cone.updateMatrix()},$r.prototype.setColor=function(t){this.line.material.color.copy(t),this.cone.material.color.copy(t)},$r.prototype.copy=function(t){return f.prototype.copy.call(this,t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this},$r.prototype.clone=function(){return(new this.constructor).copy(this)},(to.prototype=Object.create(Ge.prototype)).constructor=to,Li.create=function(t,e){return console.log("THREE.Curve.create() has been deprecated"),t.prototype=Object.create(Li.prototype),(t.prototype.constructor=t).prototype.getPoint=e,t},Object.assign(ji.prototype,{createPointsGeometry:function(t){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");t=this.getPoints(t);return this.createGeometry(t)},createSpacedPointsGeometry:function(t){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");t=this.getSpacedPoints(t);return this.createGeometry(t)},createGeometry:function(t){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var e=new x,n=0,i=t.length;n<i;n++){var r=t[n];e.vertices.push(new Mt(r.x,r.y,r.z||0))}return e}}),Object.assign(Vi.prototype,{fromPoints:function(t){console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(t)}}),Object.create(Ii.prototype),Object.create(Ii.prototype),no.prototype=Object.create(Ii.prototype),Object.assign(no.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}}),Vr.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},kr.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Object.assign(ur.prototype,{extractUrlBase:function(t){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),pu(t)}}),Object.assign(sr.prototype,{setTexturePath:function(t){return console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath()."),this.setResourcePath(t)}}),Object.assign(Dr.prototype,{center:function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},size:function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)}}),Object.assign(o.prototype,{center:function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionSphere:function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},size:function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)}}),Nr.prototype.center=function(t){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(t)},Object.assign(As,{random16:function(){return console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead."),Math.random()},nearestPowerOfTwo:function(t){return console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo()."),As.floorPowerOfTwo(t)},nextPowerOfTwo:function(t){return console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo()."),As.ceilPowerOfTwo(t)}}),Object.assign(T.prototype,{flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},multiplyVector3:function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBuffer:function(t){return console.warn("THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(t)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}}),Object.assign(St.prototype,{extractPosition:function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},getPosition:function(){return void 0===Md&&(Md=new Mt),console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),Md.setFromMatrixColumn(this,3)},setRotationFromQuaternion:function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector4:function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},crossVector:function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBuffer:function(t){return console.warn("THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(t)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(t,e,n,i,r,o){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(t,e,i,n,r,o)}}),a.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},S.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},Object.assign(k.prototype,{isIntersectionBox:function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionPlane:function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},isIntersectionSphere:function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)}}),Object.assign(F.prototype,{area:function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},barycoordFromPoint:function(t,e){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(t,e)},midpoint:function(t){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(t)},normal:function(t){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(t)},plane:function(t){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(t)}}),Object.assign(F,{barycoordFromPoint:function(t,e,n,i,r){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),F.getBarycoord(t,e,n,i,r)},normal:function(t,e,n,i){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),F.getNormal(t,e,n,i)}}),Object.assign(Wi.prototype,{extractAllPoints:function(t){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(t)},extrude:function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new In(this,t)},makeGeometry:function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new jn(this,t)}}),Object.assign(wt.prototype,{fromAttribute:function(t,e,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},distanceToManhattan:function(t){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(Mt.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},getScaleFromMatrix:function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},getColumnFromMatrix:function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)},applyProjection:function(t){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(t)},fromAttribute:function(t,e,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},distanceToManhattan:function(t){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(_t.prototype,{fromAttribute:function(t,e,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},lengthManhattan:function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(x.prototype,{computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")}}),Object.assign(f.prototype,{getChildByName:function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")}}),Object.defineProperties(f.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.defineProperties(Ne.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Object.defineProperty(Ue.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}),ze.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Object.defineProperty(Li.prototype,"__arcLengthDivisions",{get:function(){return console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions},set:function(t){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions=t}}),Me.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(qi.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(b.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")}}),Object.assign(U.prototype,{addIndex:function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},addDrawCall:function(t,e,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")}}),Object.defineProperties(U.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.assign(On.prototype,{getArrays:function(){console.error("THREE.ExtrudeBufferGeometry: .getArrays() has been removed.")},addShapeList:function(){console.error("THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeBufferGeometry: .addShape() has been removed.")}}),Object.defineProperties(Rr.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(N.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new y}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===t}}}),Object.defineProperties(ii.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(B.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),Object.assign(Te.prototype,{clearTarget:function(t,e,n,i){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(t),this.clear(e,n,i)},animate:function(t){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(t)},getCurrentRenderTarget:function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},getMaxAnisotropy:function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},getPrecision:function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},resetGLState:function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},allocTextureUnit:function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},setTexture:function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},setTexture2D:function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},setTextureCube:function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")}}),Object.defineProperties(Te.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(ve.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(u.prototype,{activeCubeFace:{set:function(){console.warn("THREE.WebGLRenderTargetCube: .activeCubeFace has been removed. It is now the second parameter of WebGLRenderer.setRenderTarget().")}},activeMipMapLevel:{set:function(){console.warn("THREE.WebGLRenderTargetCube: .activeMipMapLevel has been removed. It is now the third parameter of WebGLRenderer.setRenderTarget().")}}}),Object.defineProperties(I.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),Object.defineProperties(Ae.prototype,{standing:{set:function(){console.warn("THREE.WebVRManager: .standing has been removed.")}},userHeight:{set:function(){console.warn("THREE.WebVRManager: .userHeight has been removed.")}}}),wr.prototype.load=function(t){console.warn("THREE.Audio: .load has been deprecated. 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r(t){if(B=k=0,(F=!1)!==y.enabled){if(t.preventDefault(),t.button===y.mouseButtons.ORBIT){if(!0===y.noRotate)return;H=G.ROTATE,x.set(t.clientX,t.clientY)}else if(t.button===y.mouseButtons.ZOOM){if(!0===y.noZoom)return;H=G.DOLLY,T.set(t.clientX,t.clientY)}else if(t.button===y.mouseButtons.PAN){if(!0===y.noPan)return;H=G.PAN,M.set(t.clientX,t.clientY)}H!==G.NONE&&(document.addEventListener("mousemove",o,!1),document.addEventListener("mouseup",a,!1),y.dispatchEvent(q)),y.update()}}function o(t){if(!1!==y.enabled){t.preventDefault();var e=y.domElement===document?y.domElement.body:y.domElement;if(H===G.ROTATE){if(!0===y.noRotate)return;b.set(t.clientX,t.clientY),w.subVectors(b,x),y.rotateLeft(2*Math.PI*w.x/e.clientWidth*y.rotateSpeed),y.rotateUp(2*Math.PI*w.y/e.clientHeight*y.rotateSpeed),x.copy(b),p&&(B=t.clientX-p.clientX,k=t.clientY-p.clientY),p=t}else if(H===G.DOLLY){if(!0===y.noZoom)return;L.set(t.clientX,t.clientY),R.subVectors(L,T),0<R.y?y.dollyIn():R.y<0&&y.dollyOut(),T.copy(L)}else 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1:if(!0===y.noRotate)return;if(H!==G.TOUCH_ROTATE)return;b.set(t.touches[0].pageX,t.touches[0].pageY),w.subVectors(b,x),y.rotateLeft(2*Math.PI*w.x/e.clientWidth*y.rotateSpeed),y.rotateUp(2*Math.PI*w.y/e.clientHeight*y.rotateSpeed),x.copy(b),p&&(B=t.touches[0].pageX-p.pageX,k=t.touches[0].pageY-p.pageY),p={pageX:t.touches[0].pageX,pageY:t.touches[0].pageY},y.update();break;case 2:if(!0===y.noZoom)return;if(H!==G.TOUCH_DOLLY)return;var n=t.touches[0].pageX-t.touches[1].pageX,i=t.touches[0].pageY-t.touches[1].pageY,i=Math.sqrt(n*n+i*i);L.set(0,i),R.subVectors(L,T),R.y<0?(y.object.fov=y.object.fov<y.maxFov?y.object.fov+1:y.maxFov,y.object.updateProjectionMatrix()):0<R.y&&(y.object.fov=y.object.fov>y.minFov?y.object.fov-1:y.minFov,y.object.updateProjectionMatrix()),T.copy(L),y.update(),y.dispatchEvent(W);break;case 3:if(!0===y.noPan)return;if(H!==G.TOUCH_PAN)return;_.set(t.touches[0].pageX,t.touches[0].pageY),E.subVectors(_,M),y.pan(E.x,E.y),M.copy(_),y.update();break;default:H=G.NONE}}}function d(){!(F=!(p=void 0))!==y.enabled&&(y.dispatchEvent(X),H=G.NONE)}this.object=t,this.domElement=void 0!==e?e:document,this.frameId=null,this.enabled=!0,this.target=new Y.o,this.center=this.target,this.noZoom=!1,this.zoomSpeed=1,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.noRotate=!1,this.rotateSpeed=-.15,this.noPan=!0,this.keyPanSpeed=7,this.autoRotate=!1,this.autoRotateSpeed=2,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.momentumDampingFactor=.9,this.momentumScalingFactor=-.005,this.momentumKeydownFactor=20,this.minFov=30,this.maxFov=120,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.noKeys=!1,this.keys={LEFT:37,UP:38,RIGHT:39,BOTTOM:40},this.mouseButtons={ORBIT:Y.L.LEFT,ZOOM:Y.L.MIDDLE,PAN:Y.L.RIGHT};var p,f,m,v,g,y=this,x=new Y.c,b=new Y.c,w=new Y.c,M=new Y.c,_=new Y.c,E=new Y.c,A=new Y.o,S=new Y.o,T=new Y.c,L=new Y.c,R=new Y.c,C=0,P=0,I=0,O=0,D=1,N=new Y.o,z=new Y.o,U=new Y.J,B=0,k=0,F=!1,G={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_DOLLY:4,TOUCH_PAN:5},H=G.NONE;this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom;var j=(new Y.J).setFromUnitVectors(t.up,new Y.o(0,1,0)),V=j.clone().inverse(),W={type:"change"},q={type:"start"},X={type:"end"};this.setLastQuaternion=function(t){U.copy(t),y.object.quaternion.copy(t)},this.getLastPosition=function(){return z},this.rotateLeft=function(t){void 0===t&&(t=i()),O-=t},this.rotateUp=function(t){void 0===t&&(t=i()),I-=t},this.panLeft=function(t){var e=this.object.matrix.elements;A.set(e[0],e[1],e[2]),A.multiplyScalar(-t),N.add(A)},this.panUp=function(t){var e=this.object.matrix.elements;A.set(e[4],e[5],e[6]),A.multiplyScalar(t),N.add(A)},this.pan=function(t,e){var n,i=y.domElement===document?y.domElement.body:y.domElement;y.object instanceof Y.M?(n=y.object.position.clone().sub(y.target).length(),n*=Math.tan(y.object.fov/2*Math.PI/180),y.panLeft(2*t*n/i.clientHeight),y.panUp(2*e*n/i.clientHeight)):y.object instanceof Y.N?(y.panLeft(t*(y.object.right-y.object.left)/i.clientWidth),y.panUp(e*(y.object.top-y.object.bottom)/i.clientHeight)):console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.")},this.momentum=function(){F&&(Math.abs(B)<1e-4&&Math.abs(k)<1e-4?F=!1:(k*=this.momentumDampingFactor,B*=this.momentumDampingFactor,O-=this.momentumScalingFactor*B,I-=this.momentumScalingFactor*k))},this.dollyIn=function(t){void 0===t&&(t=n()),y.object instanceof Y.M?D/=t:y.object instanceof Y.N?(y.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom*t)),y.object.updateProjectionMatrix(),y.dispatchEvent(W)):console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.")},this.dollyOut=function(t){void 0===t&&(t=n()),y.object instanceof Y.M?D*=t:y.object instanceof Y.N?(y.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/t)),y.object.updateProjectionMatrix(),y.dispatchEvent(W)):console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.")},this.update=function(t){var e=this.object.position;S.copy(e).sub(this.target),S.applyQuaternion(j),C=Math.atan2(S.x,S.z),P=Math.atan2(Math.sqrt(S.x*S.x+S.z*S.z),S.y),this.autoRotate&&H===G.NONE&&this.rotateLeft(i()),this.momentum(),C+=O,P+=I,C=Math.max(this.minAzimuthAngle,Math.min(this.maxAzimuthAngle,C)),P=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,P)),P=Math.max(1e-7,Math.min(Math.PI-1e-7,P));var n=S.length()*D,n=Math.max(this.minDistance,Math.min(this.maxDistance,n));this.target.add(N),S.x=n*Math.sin(P)*Math.sin(C),S.y=n*Math.cos(P),S.z=n*Math.sin(P)*Math.cos(C),S.applyQuaternion(V),e.copy(this.target).add(S),this.object.lookAt(this.target),I=O=0,D=1,N.set(0,0,0),(1e-7<z.distanceToSquared(this.object.position)||1e-7<8*(1-U.dot(this.object.quaternion)))&&(!0!==t&&this.dispatchEvent(W),z.copy(this.object.position),U.copy(this.object.quaternion))},this.reset=function(){H=G.NONE,this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(W),this.update()},this.getPolarAngle=function(){return P},this.getAzimuthalAngle=function(){return C},this.dispose=function(){this.domElement.removeEventListener("mousedown",r),this.domElement.removeEventListener("mousewheel",s),this.domElement.removeEventListener("DOMMouseScroll",s),this.domElement.removeEventListener("touchstart",l),this.domElement.removeEventListener("touchend",d),this.domElement.removeEventListener("touchmove",u),window.removeEventListener("keyup",c),window.removeEventListener("keydown",h)},this.domElement.addEventListener("mousedown",r,{passive:!1}),this.domElement.addEventListener("mousewheel",s,{passive:!1}),this.domElement.addEventListener("DOMMouseScroll",s,{passive:!1}),this.domElement.addEventListener("touchstart",l,{passive:!1}),this.domElement.addEventListener("touchend",d,{passive:!1}),this.domElement.addEventListener("touchmove",u,{passive:!1}),window.addEventListener("keyup",c,{passive:!1}),window.addEventListener("keydown",h,{passive:!1}),this.update()}function g(t,e){var f=this,m={type:"change"},n=0,v=0,i=0,r=0;this.camera=t,this.camera.rotation.reorder("YXZ"),this.domElement=void 0!==e?e:document,this.enabled=!0,this.deviceOrientation={},this.screenOrientation=0,this.alpha=0,this.alphaOffsetAngle=0;function o(t){f.deviceOrientation=t}function a(){f.screenOrientation=window.orientation||0}function s(t){t.preventDefault(),t.stopPropagation(),i=t.touches[0].pageX,r=t.touches[0].pageY}function c(t){t.preventDefault(),t.stopPropagation(),n+=Y.l.degToRad((t.touches[0].pageX-i)/4),v+=Y.l.degToRad((r-t.touches[0].pageY)/4),f.updateAlphaOffsetAngle(n),i=t.touches[0].pageX,r=t.touches[0].pageY}this.connect=function(){a(),window.addEventListener("orientationchange",a,{passive:!0}),window.addEventListener("deviceorientation",o,{passive:!0}),window.addEventListener("deviceorientation",this.update.bind(this),{passive:!0}),f.domElement.addEventListener("touchstart",s,{passive:!1}),f.domElement.addEventListener("touchmove",c,{passive:!1}),f.enabled=!0},this.disconnect=function(){window.removeEventListener("orientationchange",a,!1),window.removeEventListener("deviceorientation",o,!1),window.removeEventListener("deviceorientation",this.update.bind(this),!1),f.domElement.removeEventListener("touchstart",s,!1),f.domElement.removeEventListener("touchmove",c,!1),f.enabled=!1},this.update=function(t){var e,n,i,r,o,a,s,c,h,l,u,d,p;!1!==f.enabled&&(e=f.deviceOrientation.alpha?Y.l.degToRad(f.deviceOrientation.alpha)+f.alphaOffsetAngle:0,u=f.deviceOrientation.beta?Y.l.degToRad(f.deviceOrientation.beta):0,d=f.deviceOrientation.gamma?Y.l.degToRad(f.deviceOrientation.gamma):0,p=f.screenOrientation?Y.l.degToRad(f.screenOrientation):0,n=f.camera.quaternion,i=e,r=u,o=d,a=p,c=new Y.o(0,0,1),h=new Y.O,l=new Y.J,u=new Y.J(-Math.sqrt(.5),0,0,Math.sqrt(.5)),d=new Y.J,p=new Y.J,0==f.screenOrientation?(s=new Y.o(1,0,0),d.setFromAxisAngle(s,-v)):180==f.screenOrientation?(s=new Y.o(1,0,0),d.setFromAxisAngle(s,v)):90==f.screenOrientation?(s=new Y.o(0,1,0),d.setFromAxisAngle(s,v)):-90==f.screenOrientation&&(s=new Y.o(0,1,0),d.setFromAxisAngle(s,-v)),u.multiply(d),u.multiply(p),h.set(r,i,-o,"YXZ"),n.setFromEuler(h),n.multiply(u),n.multiply(l.setFromAxisAngle(c,-a)),f.alpha=e,!0!==t&&f.dispatchEvent(m))},this.updateAlphaOffsetAngle=function(t){this.alphaOffsetAngle=t,this.update()},this.dispose=function(){this.disconnect()},this.connect()}function y(i){var r=new Y.N(-1,1,1,-1,0,1),o=new Y.P,a=new Y.Q;a.aspect=.5;var t={minFilter:Y.w,magFilter:Y.R,format:Y.s},s=new Y.S(512,512,t);s.scissorTest=!0,s.texture.generateMipmaps=!1;var e=new Y.c(.441,.156),n=new Y.K(1,1,10,20).removeAttribute("normal").toNonIndexed(),c=n.attributes.position.array,t=n.attributes.uv.array;n.attributes.position.count*=2,n.attributes.uv.count*=2;var h=new Float32Array(2*c.length);h.set(c),h.set(c,c.length);var l=new Float32Array(2*t.length);l.set(t),l.set(t,t.length);for(var u=new Y.c,d=c.length/3,p=0,f=h.length/3;p<f;p++){u.x=h[3*p+0],u.y=h[3*p+1];var m=u.dot(u),v=1.5+(e.x+e.y*m)*m,m=p<d?0:1;h[3*p+0]=u.x/v*1.5-.5+m,h[3*p+1]=u.y/v*3,l[2*p]=.5*(l[2*p]+m)}n.attributes.position.array=h,n.attributes.uv.array=l;c=new Y.k({map:s.texture}),c=new Y.h(n,c);o.add(c),this.setSize=function(t,e){i.setSize(t,e);var n=i.getPixelRatio();s.setSize(t*n,e*n)},this.render=function(t,e){t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),a.update(e);var n=s.width/2,e=s.height;i.autoClear&&i.clear(),s.scissor.set(0,0,n,e),s.viewport.set(0,0,n,e),i.setRenderTarget(s),i.render(t,a.cameraL),i.clearDepth(),s.scissor.set(n,0,n,e),s.viewport.set(n,0,n,e),i.setRenderTarget(s),i.render(t,a.cameraR),i.clearDepth(),i.setRenderTarget(null),i.render(o,r)}}function x(t){var e=void 0;(t=t||{}).controlBar=void 0===t.controlBar||t.controlBar,t.controlButtons=t.controlButtons||["fullscreen","setting","video"],t.autoHideControlBar=void 0!==t.autoHideControlBar&&t.autoHideControlBar,t.autoHideInfospot=void 0===t.autoHideInfospot||t.autoHideInfospot,t.horizontalView=void 0!==t.horizontalView&&t.horizontalView,t.clickTolerance=t.clickTolerance||10,t.cameraFov=t.cameraFov||60,t.reverseDragging=t.reverseDragging||!1,t.enableReticle=t.enableReticle||!1,t.dwellTime=t.dwellTime||1500,t.autoReticleSelect=void 0===t.autoReticleSelect||t.autoReticleSelect,t.viewIndicator=void 0!==t.viewIndicator&&t.viewIndicator,t.indicatorSize=t.indicatorSize||30,t.output=t.output||"none",t.autoRotate=t.autoRotate||!1,t.autoRotateSpeed=t.autoRotateSpeed||2,t.autoRotateActivationDuration=t.autoRotateActivationDuration||5e3,(this.options=t).container?((e=t.container)._width=e.clientWidth,e._height=e.clientHeight):((e=document.createElement("div")).classList.add("panolens-container"),e.style.width="100%",e.style.height="100%",e._width=window.innerWidth,e._height=window.innerHeight,document.body.appendChild(e)),this.container=e,this.camera=t.camera||new Y.M(this.options.cameraFov,this.container.clientWidth/this.container.clientHeight,1,1e4),this.scene=t.scene||new Y.P,this.renderer=t.renderer||new Y.T({alpha:!0,antialias:!1}),this.sceneReticle=new Y.P,this.viewIndicatorSize=this.options.indicatorSize,this.reticle={},this.tempEnableReticle=this.options.enableReticle,this.mode=L.NORMAL,this.panorama=null,this.widget=null,this.hoverObject=null,this.infospot=null,this.pressEntityObject=null,this.pressObject=null,this.raycaster=new Y.b,this.raycasterPoint=new Y.c,this.userMouse=new Y.c,this.updateCallbacks=[],this.requestAnimationId=null,this.cameraFrustum=new Y.U,this.cameraViewProjectionMatrix=new Y.I,this.autoRotateRequestId=null,this.outputDivElement=null,this.touchSupported="ontouchstart"in window||window.DocumentTouch&&document instanceof DocumentTouch,this.HANDLER_MOUSE_DOWN=this.onMouseDown.bind(this),this.HANDLER_MOUSE_UP=this.onMouseUp.bind(this),this.HANDLER_MOUSE_MOVE=this.onMouseMove.bind(this),this.HANDLER_WINDOW_RESIZE=this.onWindowResize.bind(this),this.HANDLER_KEY_DOWN=this.onKeyDown.bind(this),this.HANDLER_KEY_UP=this.onKeyUp.bind(this),this.HANDLER_TAP=this.onTap.bind(this,{clientX:this.container.clientWidth/2,clientY:this.container.clientHeight/2}),this.OUTPUT_INFOSPOT=!1,this.tweenLeftAnimation=new O.Tween,this.tweenUpAnimation=new O.Tween,this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.setSize(this.container.clientWidth,this.container.clientHeight),this.renderer.setClearColor(0,0),this.renderer.autoClear=!1,this.renderer.domElement.classList.add("panolens-canvas"),this.renderer.domElement.style.display="block",this.container.style.backgroundColor="#000",this.container.appendChild(this.renderer.domElement),this.OrbitControls=new 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t.style.position="absolute",t.style.top=0,t.style.left=0,t.style.width="100%",t.style.height="100%",t.style.background="transparent",t.style.display="none",t.show=function(){this.style.display="block"},t.hide=function(){this.style.display="none"},t},createSettingButton:function(){var e=this,t=void 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e=this,n=this.createCustomItem({style:{float:"left",backgroundImage:'url("'+R.VideoPlay+'")'},onTap:function(t){t.preventDefault(),t.stopPropagation(),e.dispatchEvent({type:"panolens-viewer-handler",method:"toggleVideoPlay",data:!this.paused}),this.paused=!this.paused,n.update()}});return n.paused=!0,n.update=function(t){this.paused=void 0!==t?t:this.paused,this.style.backgroundImage='url("'+(this.paused?R.VideoPlay:R.VideoPause)+'")'},n},createVideoControlSeekbar:function(){function t(t){t.stopPropagation(),c=!0,h=t.clientX||t.changedTouches&&t.changedTouches[0].clientX,l=parseInt(a.style.width)/100,r.container.addEventListener("mousemove",e,{passive:!0}),r.container.addEventListener("mouseup",n,{passive:!0}),r.container.addEventListener("touchmove",e,{passive:!0}),r.container.addEventListener("touchend",n,{passive:!0})}function e(t){c&&(t=t.clientX||t.changedTouches&&t.changedTouches[0].clientX,u=(t-h)/o.clientWidth,u=1<(u=l+u)?1:u<0?0:u,o.setProgress(u),r.dispatchEvent({type:"panolens-viewer-handler",method:"setVideoCurrentTime",data:u}))}function n(t){t.stopPropagation(),c=!1,i()}function i(){r.container.removeEventListener("mousemove",e,!1),r.container.removeEventListener("mouseup",n,!1),r.container.removeEventListener("touchmove",e,!1),r.container.removeEventListener("touchend",n,!1)}var r=this,o=void 0,a=void 0,s=void 0,c=!1,h=void 0,l=void 0,u=void 0;return(a=document.createElement("div")).style.width="0%",a.style.height="100%",a.style.backgroundColor="#fff",(s=document.createElement("div")).style.float="right",s.style.width="14px",s.style.height="14px",s.style.transform="translate(7px, 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i.style.float=e?"left":"right",i.style.width="17px",i.style.height="17px",i.style["margin"+(e?"Right":"Left")]="12px",i.style.backgroundSize="cover",n&&(i.style.transform="rotateZ(180deg)"),this.icon=i,this.setIcon(t),this.appendChild(i),this},e.addSubMenu=function(t,e){return this.subMenu=n.createSubMenu(t,e),this},e.addEventListener("mouseenter",function(){this.style.backgroundColor="#e0e0e0"},!1),e.addEventListener("mouseleave",function(){this.style.backgroundColor="#fafafa"},!1),e},createMenuItemHeader:function(t){t=this.createMenuItem(t);return t.style.borderBottom="1px solid #333",t.style.paddingBottom="15px",t},createMainMenu:function(t){function e(t){t.preventDefault(),t.stopPropagation();var e=i.mainMenu,n=this.subMenu;e.hide(),e.slideAll(),e.parentElement.appendChild(n),i.activeMainItem=this,i.activeSubMenu=n,window.requestAnimationFrame(function(){e.changeSize(n.clientWidth),n.show(),n.unslideAll()})}var i=this,n=this.createMenu();n._width=200,n.changeSize(n._width);for(var 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e=this,n=document.createElement("span"),t=n.style;return t.padding="5px 0",t.position="fixed",t.bottom="100%",t.right="14px",t.backgroundColor="#fafafa",t.fontFamily="Helvetica Neue",t.fontSize="14px",t.visibility="hidden",t.opacity=0,t.boxShadow="0 0 12pt rgba(0,0,0,0.25)",t.borderRadius="2px",t.overflow="hidden",t.willChange="width, height, opacity",t.pointerEvents="auto",t.transition=this.DEFAULT_TRANSITION,n.visible=!1,n.changeSize=function(t,e){t&&(this.style.width=t+"px"),e&&(this.style.height=e+"px")},n.show=function(){this.style.opacity=1,this.style.visibility="visible",this.visible=!0},n.hide=function(){this.style.opacity=0,this.style.visibility="hidden",this.visible=!1},n.toggle=function(){this.visible?this.hide():this.show()},n.slideAll=function(t){for(var e=0;e<n.children.length;e++)n.children[e].slide&&n.children[e].slide(t)},n.unslideAll=function(){for(var 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n.style.cursor="pointer",n.style.float="right",n.style.width="44px",n.style.height="100%",n.style.backgroundSize="60%",n.style.backgroundRepeat="no-repeat",n.style.backgroundPosition="center",n.style.webkitUserSelect=n.style.MozUserSelect=n.style.userSelect="none",n.style.position="relative",n.style.pointerEvents="auto",n.addEventListener(e.TOUCH_ENABLED?"touchstart":"mouseenter",function(){n.style.filter=n.style.webkitFilter="drop-shadow(0 0 5px rgba(255,255,255,1))"},{passive:!0}),n.addEventListener(e.TOUCH_ENABLED?"touchend":"mouseleave",function(){n.style.filter=n.style.webkitFilter=""},{passive:!0}),this.mergeStyleOptions(n,t.style),t.onTap&&n.addEventListener(e.TOUCH_ENABLED?"touchend":"click",t.onTap,!1),n.dispose=function(){n.removeEventListener(e.TOUCH_ENABLED?"touchend":"click",t.onTap,!1),i&&t.onDispose()},n},mergeStyleOptions:function(t){var e,n=1<arguments.length&&void 0!==arguments[1]?arguments[1]:{};for(e in n)n.hasOwnProperty(e)&&(t.style[e]=n[e]);return 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n=e.geometry,i=e.material,r=e.children.length-1;0<=r;r--)t(e.children[r]),e.remove(e.children[r]);e instanceof a&&e.dispose(),n&&(n.dispose(),e.geometry=null),i&&(i.dispose(),e.material=null)}(this),this.parent&&this.parent.remove(this)}}),s.prototype=S()(A()(o.prototype),{constructor:s,load:function(t){(t=t||this.src)?"string"==typeof t?P.load(t,this.onLoad.bind(this),this.onProgress.bind(this),this.onError.bind(this)):t instanceof HTMLImageElement&&this.onLoad(new Y.q(t)):console.warn("Image source undefined")},onLoad:function(t){t.minFilter=t.magFilter=Y.w,t.needsUpdate=!0,this.updateTexture(t),window.requestAnimationFrame(o.prototype.onLoad.bind(this))},reset:function(){o.prototype.reset.call(this)},dispose:function(){var t=this.material.map;Y.p.remove(this.src),t&&t.dispose(),o.prototype.dispose.call(this)}}),e.prototype=S()(A()(o.prototype),{constructor:e}),c.prototype=S()(A()(o.prototype),{constructor:c,load:function(){I(this.images,this.onLoad.bind(this),this.onProgress.bind(this),this.onError.bind(this))},onLoad:function(t){this.material.uniforms.tCube.value=t,o.prototype.onLoad.call(this)},dispose:function(){var t=this.material.uniforms.tCube.value;this.images.forEach(function(t){Y.p.remove(t)}),t instanceof Y.t&&t.dispose(),o.prototype.dispose.call(this)}}),h.prototype=S()(A()(c.prototype),{constructor:h}),l.prototype=S()(A()(o.prototype),{constructor:l,isMobile:function(){var t,e=!1;return t=window.navigator.userAgent||window.navigator.vendor||window.opera,(/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(t)||/1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v 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t=this.options,e=t.muted,n=t.loop,i=t.autoplay,r=t.playsinline,t=t.crossOrigin,o=this.videoElement,a=this.material,s=this.onProgress.bind(this),c=this.onLoad.bind(this);o.loop=n,o.autoplay=i,o.playsinline=r,o.crossOrigin=t,o.muted=e,r&&(o.setAttribute("playsinline",""),o.setAttribute("webkit-playsinline",""));t=function(){this.setVideoTexture(o),i&&this.dispatchEvent({type:"panolens-viewer-handler",method:"updateVideoPlayButton",data:!1}),this.isMobile()&&(o.pause(),i&&e?this.dispatchEvent({type:"panolens-viewer-handler",method:"updateVideoPlayButton",data:!1}):this.dispatchEvent({type:"panolens-viewer-handler",method:"updateVideoPlayButton",data:!0}));window.requestAnimationFrame(function(){a.map.needsUpdate=!0,s({loaded:1,total:1}),c()})};2<o.readyState?t.call(this):(0===o.querySelectorAll("source").length&&((r=document.createElement("source")).src=this.src,o.appendChild(r)),o.load()),o.addEventListener("loadeddata",t.bind(this)),o.addEventListener("timeupdate",function(){this.videoProgress=0<=o.duration?o.currentTime/o.duration:0,this.dispatchEvent({type:"panolens-viewer-handler",method:"onVideoUpdate",data:this.videoProgress})}.bind(this)),o.addEventListener("ended",function(){n||(this.resetVideo(),this.dispatchEvent({type:"panolens-viewer-handler",method:"updateVideoPlayButton",data:!0}))}.bind(this),!1)},setVideoTexture:function(t){t&&((t=new Y.v(t)).minFilter=Y.w,t.magFilter=Y.w,t.format=Y.r,this.updateTexture(t))},reset:function(){this.videoElement=void 0,o.prototype.reset.call(this)},isVideoPaused:function(){return this.videoElement.paused},toggleVideo:function(){var t=this.videoElement;t&&t[t.paused?"play":"pause"]()},setVideoCurrentTime:function(t){var e=t.percentage,t=this.videoElement;t&&!w()(e)&&1!==e&&(t.currentTime=t.duration*e,this.dispatchEvent({type:"panolens-viewer-handler",method:"onVideoUpdate",data:e}))},playVideo:function(){var t=this.videoElement,e=this.playVideo.bind(this),n=this.dispatchEvent.bind(this);t&&t.paused&&t.play().then(function(){n({type:"play"})}).catch(function(t){window.requestAnimationFrame(e),n({type:"play-error",error:t})})},pauseVideo:function(){var t=this.videoElement;t&&!t.paused&&t.pause(),this.dispatchEvent({type:"pause"})},resumeVideoProgress:function(){var t=this.videoElement;4<=t.readyState&&t.autoplay&&!this.isMobile()?(this.playVideo(),this.dispatchEvent({type:"panolens-viewer-handler",method:"updateVideoPlayButton",data:!1})):(this.pauseVideo(),this.dispatchEvent({type:"panolens-viewer-handler",method:"updateVideoPlayButton",data:!0})),this.setVideoCurrentTime({percentage:this.videoProgress})},resetVideo:function(){this.videoElement&&this.setVideoCurrentTime({percentage:0})},isVideoMuted:function(){return this.videoElement.muted},muteVideo:function(){var t=this.videoElement;t&&!t.muted&&(t.muted=!0),this.dispatchEvent({type:"volumechange"})},unmuteVideo:function(){var t=this.videoElement;t&&this.isVideoMuted()&&(t.muted=!1),this.dispatchEvent({type:"volumechange"})},getVideoElement:function(){return this.videoElement},dispose:function(){var t=this.material.map;this.pauseVideo(),this.removeEventListener("leave",this.pauseVideo.bind(this)),this.removeEventListener("enter-fade-start",this.resumeVideoProgress.bind(this)),this.removeEventListener("video-toggle",this.toggleVideo.bind(this)),this.removeEventListener("video-time",this.setVideoCurrentTime.bind(this)),t&&t.dispose(),o.prototype.dispose.call(this)}}),S()(u.prototype,{constructor:u,setProgress:function(t,e){this.onProgress&&this.onProgress({loaded:t,total:e})},adaptTextureToZoom:function(){var t=this.widths[this._zoom],e=this.heights[this._zoom],n=this.maxW,i=this.maxH;this._wc=Math.ceil(t/n),this._hc=Math.ceil(e/i);for(var r=0;r<this._hc;r++)for(var o=0;o<this._wc;o++){var a=document.createElement("canvas");o<this._wc-1?a.width=n:a.width=t-n*o,r<this._hc-1?a.height=i:a.height=e-i*r,this._canvas.push(a),this._ctx.push(a.getContext("2d"))}},composeFromTile:function(t,e,n){var i=this.maxW,r=this.maxH;t*=512,e*=512;var o=Math.floor(t/i),a=Math.floor(e/r);t-=o*i,e-=a*r,this._ctx[a*this._wc+o].drawImage(n,0,0,n.width,n.height,t,e,512,512),this.progress()},progress:function(){this._count++,this.setProgress(this._count,this._total),this._count===this._total&&(this.canvas=this._canvas,this.panoId=this._panoId,this.zoom=this._zoom,this.onPanoramaLoad&&this.onPanoramaLoad(this._canvas[0]))},composePanorama:function(){var o=this;this.setProgress(0,1);var t=this.levelsW[this._zoom],e=this.levelsH[this._zoom],a=this;this._count=0,this._total=t*e;for(var s=this._parameters.useWebGL,c=0;c<e;c++)for(var h=0;h<t;h++)!function(){var t,e,n,i,r="https://geo0.ggpht.com/cbk?cb_client=maps_sv.tactile&authuser=0&hl=en&output=tile&zoom="+o._zoom+"&x="+h+"&y="+c+"&panoid="+o._panoId+"&nbt&fover=2";t=h,e=c,s?n=P.load(r,null,function(){a.composeFromTile(t,e,n)}):((i=new 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this.gsvLoader},loadGSVLoader:function(t){this.loadRequested=!1,this.gsvLoader.onProgress=this.onProgress.bind(this),this.gsvLoader.onPanoramaLoad=this.onLoad.bind(this),this.gsvLoader.setZoom(this.getZoomLevel()),this.gsvLoader.load(t),this.gsvLoader.loaded=!0},onLoad:function(t){s.prototype.onLoad.call(this,new Y.q(t))},reset:function(){this.gsvLoader=void 0,s.prototype.reset.call(this)}});var D={uniforms:{tDiffuse:{value:new Y.q},resolution:{value:1},transform:{value:new Y.I},zoom:{value:1},opacity:{value:1}},vertexShader:["varying vec2 vUv;","void main() {","vUv = uv;","gl_Position = vec4( position, 1.0 );","}"].join("\n"),fragmentShader:["uniform sampler2D tDiffuse;","uniform float resolution;","uniform mat4 transform;","uniform float zoom;","uniform float opacity;","varying vec2 vUv;","const float PI = 3.141592653589793;","void main(){","vec2 position = -1.0 + 2.0 * vUv;","position *= vec2( zoom * resolution, zoom * 0.5 );","float x2y2 = position.x * position.x + position.y * position.y;","vec3 sphere_pnt = vec3( 2. * position, x2y2 - 1. ) / ( x2y2 + 1. );","sphere_pnt = vec3( transform * vec4( sphere_pnt, 1.0 ) );","vec2 sampleUV = vec2(","(atan(sphere_pnt.y, sphere_pnt.x) / PI + 1.0) * 0.5,","(asin(sphere_pnt.z) / PI + 0.5)",");","gl_FragColor = texture2D( tDiffuse, sampleUV );","gl_FragColor.a *= opacity;","}"].join("\n")};p.prototype=S()(A()(s.prototype),{constructor:p,add:function(t){if(1<arguments.length){for(var e=0;e<arguments.length;e++)this.add(arguments[e]);return this}t instanceof a&&(t.material.depthTest=!1),s.prototype.add.call(this,t)},createGeometry:function(t,e){return new Y.K(t,t*e)},createMaterial:function(t){var e=S()({},D),n=e.uniforms;return n.zoom.value=t,n.opacity.value=0,new Y.H({uniforms:n,vertexShader:e.vertexShader,fragmentShader:e.fragmentShader,side:Y.B,transparent:!0})},registerMouseEvents:function(){this.container.addEventListener("mousedown",this.onMouseDown.bind(this),{passive:!0}),this.container.addEventListener("mousemove",this.onMouseMove.bind(this),{passive:!0}),this.container.addEventListener("mouseup",this.onMouseUp.bind(this),{passive:!0}),this.container.addEventListener("touchstart",this.onMouseDown.bind(this),{passive:!0}),this.container.addEventListener("touchmove",this.onMouseMove.bind(this),{passive:!0}),this.container.addEventListener("touchend",this.onMouseUp.bind(this),{passive:!0}),this.container.addEventListener("mousewheel",this.onMouseWheel.bind(this),{passive:!1}),this.container.addEventListener("DOMMouseScroll",this.onMouseWheel.bind(this),{passive:!1}),this.container.addEventListener("contextmenu",this.onContextMenu.bind(this),{passive:!0})},unregisterMouseEvents:function(){this.container.removeEventListener("mousedown",this.onMouseDown.bind(this),!1),this.container.removeEventListener("mousemove",this.onMouseMove.bind(this),!1),this.container.removeEventListener("mouseup",this.onMouseUp.bind(this),!1),this.container.removeEventListener("touchstart",this.onMouseDown.bind(this),!1),this.container.removeEventListener("touchmove",this.onMouseMove.bind(this),!1),this.container.removeEventListener("touchend",this.onMouseUp.bind(this),!1),this.container.removeEventListener("mousewheel",this.onMouseWheel.bind(this),!1),this.container.removeEventListener("DOMMouseScroll",this.onMouseWheel.bind(this),!1),this.container.removeEventListener("contextmenu",this.onContextMenu.bind(this),!1)},onMouseDown:function(t){switch(t.touches&&t.touches.length||1){case 1:var e=(0<=t.clientX?t:t.touches[0]).clientX,n=(0<=t.clientY?t:t.touches[0]).clientY;this.dragging=!0,this.userMouse.set(e,n);break;case 2:e=t.touches[0].pageX-t.touches[1].pageX,n=t.touches[0].pageY-t.touches[1].pageY,n=Math.sqrt(e*e+n*n);this.userMouse.pinchDistance=n}this.onUpdateCallback()},onMouseMove:function(t){switch(t.touches&&t.touches.length||1){case 1:var e=(0<=t.clientX?t:t.touches[0]).clientX,n=(0<=t.clientY?t:t.touches[0]).clientY,i=.4*Y.l.degToRad(e-this.userMouse.x),r=.4*Y.l.degToRad(n-this.userMouse.y);this.dragging&&(this.quatA.setFromAxisAngle(this.vectorY,i),this.quatB.setFromAxisAngle(this.vectorX,r),this.quatCur.multiply(this.quatA).multiply(this.quatB),this.userMouse.set(e,n));break;case 2:e=t.touches[0].pageX-t.touches[1].pageX,n=t.touches[0].pageY-t.touches[1].pageY,n=Math.sqrt(e*e+n*n);this.addZoomDelta(this.userMouse.pinchDistance-n)}},onMouseUp:function(){this.dragging=!1},onMouseWheel:function(t){t.preventDefault(),t.stopPropagation();var e=0;void 0!==t.wheelDelta?e=t.wheelDelta:void 0!==t.detail&&(e=-t.detail),this.addZoomDelta(e),this.onUpdateCallback()},addZoomDelta:function(t){var e=this.material.uniforms,n=.1*this.size,i=10*this.size;e.zoom.value+=t,e.zoom.value<=n?e.zoom.value=n:e.zoom.value>=i&&(e.zoom.value=i)},onUpdateCallback:function(){this.frameId=window.requestAnimationFrame(this.onUpdateCallback.bind(this)),this.quatSlerp.slerp(this.quatCur,.1),this.material&&this.material.uniforms.transform.value.makeRotationFromQuaternion(this.quatSlerp),!this.dragging&&1-this.quatSlerp.clone().dot(this.quatCur)<this.EPS&&window.cancelAnimationFrame(this.frameId)},reset:function(){this.quatCur.set(0,0,0,1),this.quatSlerp.set(0,0,0,1),this.onUpdateCallback()},onLoad:function(t){this.material.uniforms.resolution.value=this.container.clientWidth/this.container.clientHeight,this.registerMouseEvents(),this.onUpdateCallback(),this.dispatchEvent({type:"panolens-viewer-handler",method:"disableControl"}),s.prototype.onLoad.call(this,t)},onLeave:function(){this.unregisterMouseEvents(),this.dispatchEvent({type:"panolens-viewer-handler",method:"enableControl",data:T.ORBIT}),window.cancelAnimationFrame(this.frameId),s.prototype.onLeave.call(this)},onWindowResize:function(){this.material.uniforms.resolution.value=this.container.clientWidth/this.container.clientHeight},onContextMenu:function(){this.dragging=!1},dispose:function(){this.unregisterMouseEvents(),s.prototype.dispose.call(this)}}),f.prototype=S()(A()(p.prototype),{constructor:f,onLoad:function(t){this.updateTexture(t),p.prototype.onLoad.call(this,t)},updateTexture:function(t){t.minFilter=t.magFilter=Y.w,this.material.uniforms.tDiffuse.value=t},dispose:function(){var t=this.material.uniforms.tDiffuse;t&&t.value&&t.value.dispose(),p.prototype.dispose.call(this)}}),m.prototype=S()(A()(o.prototype),{constructor:m,onPanolensContainer:function(t){t=t.container;this.media.setContainer(t)},onPanolensScene:function(t){t=t.scene;this.media.setScene(t)},start:function(){return this.media.start()},stop:function(){this.media.stop()}}),v.prototype=S()(A()(Y.u.prototype),{constructor:v}),g.prototype=S()(A()(Y.u.prototype),{constructor:g});var N=function(n){var i=new Y.Q;i.aspect=.5;var r=new Y.c;this.setEyeSeparation=function(t){i.eyeSep=t},this.setSize=function(t,e){n.setSize(t,e)},this.render=function(t,e){t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),i.update(e),n.getSize(r),n.autoClear&&n.clear(),n.setScissorTest(!0),n.setScissor(0,0,r.width/2,r.height),n.setViewport(0,0,r.width/2,r.height),n.render(t,i.cameraL),n.setScissor(r.width/2,0,r.width/2,r.height),n.setViewport(r.width/2,0,r.width/2,r.height),n.render(t,i.cameraR),n.setScissorTest(!1)}};x.prototype=S()(A()(Y.u.prototype),{constructor:x,add:function(t){if(1<arguments.length){for(var e=0;e<arguments.length;e++)this.add(arguments[e]);return this}this.scene.add(t),t.addEventListener&&t.addEventListener("panolens-viewer-handler",this.eventHandler.bind(this)),t instanceof o&&t.dispatchEvent&&t.dispatchEvent({type:"panolens-container",container:this.container}),t instanceof m&&t.dispatchEvent({type:"panolens-scene",scene:this.scene}),"panorama"===t.type&&(this.addPanoramaEventListener(t),this.panorama||this.setPanorama(t))},remove:function(t){t.removeEventListener&&t.removeEventListener("panolens-viewer-handler",this.eventHandler.bind(this)),this.scene.remove(t)},addDefaultControlBar:function(t){var e;this.widget?console.warn("Default control bar exists"):((e=new r(this.container)).addEventListener("panolens-viewer-handler",this.eventHandler.bind(this)),e.addControlBar(),t.forEach(function(t){e.addControlButton(t)}),this.widget=e)},setPanorama:function(e){var t,n=this.panorama;"panorama"===e.type&&n!==e&&(this.hideInfospot(),t=function t(){n&&n.onLeave(),e.removeEventListener("enter-fade-start",t)},e.addEventListener("enter-fade-start",t),(this.panorama=e).onEnter())},eventHandler:function(t){t.method&&this[t.method]&&this[t.method](t.data)},dispatchEventToChildren:function(e){this.scene.traverse(function(t){t.dispatchEvent&&t.dispatchEvent(e)})},activateWidgetItem:function(t,e){var n=this.widget.mainMenu,i=n.children[0],r=n.children[1],o=void 0;if(void 0!==t){switch(t){case 0:o=i.subMenu.children[1];break;case 1:o=i.subMenu.children[2];break;default:o=i.subMenu.children[1]}i.subMenu.setActiveItem(o),i.setSelectionTitle(o.textContent)}if(void 0!==e){switch(e){case L.CARDBOARD:o=r.subMenu.children[2];break;case L.STEREO:o=r.subMenu.children[3];break;default:o=r.subMenu.children[1]}r.subMenu.setActiveItem(o),r.setSelectionTitle(o.textContent)}},enableEffect:function(t){if(this.mode!==t)if(t!==L.NORMAL){this.mode=t;var e=this.camera.fov;switch(t){case L.CARDBOARD:this.effect=this.CardboardEffect,this.enableReticleControl();break;case L.STEREO:this.effect=this.StereoEffect,this.enableReticleControl();break;default:this.effect=null,this.disableReticleControl()}this.activateWidgetItem(void 0,this.mode),this.dispatchEventToChildren({type:"panolens-dual-eye-effect",mode:this.mode}),this.camera.fov=e+.01,this.effect.setSize(this.container.clientWidth,this.container.clientHeight),this.render(),this.camera.fov=e,this.dispatchEvent({type:"mode-change",mode:this.mode})}else this.disableEffect()},disableEffect:function(){this.mode!==L.NORMAL&&(this.mode=L.NORMAL,this.disableReticleControl(),this.activateWidgetItem(void 0,this.mode),this.dispatchEventToChildren({type:"panolens-dual-eye-effect",mode:this.mode}),this.renderer.setSize(this.container.clientWidth,this.container.clientHeight),this.render(),this.dispatchEvent({type:"mode-change",mode:this.mode}))},enableReticleControl:function(){this.reticle.visible||(this.tempEnableReticle=!0,this.unregisterMouseAndTouchEvents(),this.reticle.show(),this.registerReticleEvent(),this.updateReticleEvent())},disableReticleControl:function(){this.tempEnableReticle=!1,this.options.enableReticle?this.updateReticleEvent():(this.reticle.hide(),this.unregisterReticleEvent(),this.registerMouseAndTouchEvents())},enableAutoRate:function(){this.options.autoRotate=!0,this.OrbitControls.autoRotate=!0},disableAutoRate:function(){clearTimeout(this.autoRotateRequestId),this.options.autoRotate=!1,this.OrbitControls.autoRotate=!1},toggleVideoPlay:function(t){this.panorama instanceof l&&this.panorama.dispatchEvent({type:"video-toggle",pause:t})},setVideoCurrentTime:function(t){this.panorama instanceof l&&this.panorama.dispatchEvent({type:"video-time",percentage:t})},onVideoUpdate:function(t){var e=this.widget;e&&e.dispatchEvent({type:"video-update",percentage:t})},addUpdateCallback:function(t){t&&this.updateCallbacks.push(t)},removeUpdateCallback:function(t){var e=this.updateCallbacks.indexOf(t);t&&0<=e&&this.updateCallbacks.splice(e,1)},showVideoWidget:function(){var t=this.widget;t&&t.dispatchEvent({type:"video-control-show"})},hideVideoWidget:function(){var t=this.widget;t&&t.dispatchEvent({type:"video-control-hide"})},updateVideoPlayButton:function(t){var e=this.widget;e&&e.videoElement&&e.videoElement.controlButton&&e.videoElement.controlButton.update(t)},addPanoramaEventListener:function(t){t.addEventListener("enter-fade-start",this.setCameraControl.bind(this)),t instanceof l&&(t.addEventListener("enter-fade-start",this.showVideoWidget.bind(this)),t.addEventListener("leave",function(){this.panorama instanceof l||this.hideVideoWidget.call(this)}.bind(this)))},setCameraControl:function(){this.OrbitControls.target.copy(this.panorama.position)},getControl:function(){return this.control},getScene:function(){return this.scene},getCamera:function(){return this.camera},getRenderer:function(){return this.renderer},getContainer:function(){return this.container},getControlId:function(){return this.control.id},getNextControlId:function(){return this.controls[this.getNextControlIndex()].id},getNextControlIndex:function(){var t=this.controls,e=this.control,e=t.indexOf(e)+1;return e>=t.length?0:e},setCameraFov:function(t){this.camera.fov=t,this.camera.updateProjectionMatrix()},enableControl:function(t){switch(t=0<=t&&t<this.controls.length?t:0,this.control.enabled=!1,this.control=this.controls[t],this.control.enabled=!0,t){case T.ORBIT:this.camera.position.copy(this.panorama.position),this.camera.position.z+=1;break;case T.DEVICEORIENTATION:this.camera.position.copy(this.panorama.position)}this.control.update(),this.activateWidgetItem(t,void 0)},disableControl:function(){this.control.enabled=!1},toggleNextControl:function(){this.enableControl(this.getNextControlIndex())},getScreenVector:function(t){var e=t.clone(),n=this.container.clientWidth/2,t=this.container.clientHeight/2;return e.project(this.camera),e.x=e.x*n+n,e.y=-e.y*t+t,e.z=0,e},checkSpriteInViewport:function(t){return this.camera.matrixWorldInverse.getInverse(this.camera.matrixWorld),this.cameraViewProjectionMatrix.multiplyMatrices(this.camera.projectionMatrix,this.camera.matrixWorldInverse),this.cameraFrustum.setFromMatrix(this.cameraViewProjectionMatrix),t.visible&&this.cameraFrustum.intersectsSprite(t)},reverseDraggingDirection:function(){this.OrbitControls.rotateSpeed*=-1,this.OrbitControls.momentumScalingFactor*=-1},addReticle:function(){this.reticle=new t(16777215,!0,this.options.dwellTime),this.reticle.hide(),this.camera.add(this.reticle),this.sceneReticle.add(this.camera)},tweenControlCenter:function(t,e,n){var i,r,o,a,s,c,h,l,u,d;this.control===this.OrbitControls&&(t instanceof Array&&(e=t[1],n=t[2],t=t[0]),e=void 0!==e?e:1e3,n=n||O.Easing.Exponential.Out,s=a=u=o=d=l=h=r=i=c=void 0,l=(h=(c=this).camera.getWorldDirection(new Y.o)).clone(),u=this.panorama.getWorldPosition(new Y.o).sub(this.camera.getWorldPosition(new Y.o)),(d=t.clone()).x*=-1,d.add(u).normalize(),o=d.clone(),h.y=0,d.y=0,i=(i=(i=Math.atan2(d.z,d.x)-Math.atan2(h.z,h.x))>Math.PI?i-2*Math.PI:i)<-Math.PI?i+2*Math.PI:i,r=Math.abs(l.angleTo(h)+(l.y*o.y<=0?o.angleTo(d):-o.angleTo(d))),r*=o.y<l.y?1:-1,a={left:0,up:0},s={left:0,up:0},this.tweenLeftAnimation.stop(),this.tweenUpAnimation.stop(),this.tweenLeftAnimation=new O.Tween(a).to({left:i},e).easing(n).onUpdate(function(t){c.control.rotateLeft(t.left-s.left),s.left=t.left}).start(),this.tweenUpAnimation=new O.Tween(a).to({up:r},e).easing(n).onUpdate(function(t){c.control.rotateUp(t.up-s.up),s.up=t.up}).start())},tweenControlCenterByObject:function(t,e,n){var i,r=!1;t.traverseAncestors(function(t){t.scalePlaceHolder&&(r=!0)}),r?(i=new Y.o(-1,1,1),this.tweenControlCenter(t.getWorldPosition(new Y.o).multiply(i),e,n)):this.tweenControlCenter(t.getWorldPosition(new Y.o),e,n)},onWindowResize:function(t,e){var n=void 0,i=void 0,r=this.container.classList.contains("panolens-container")||this.container.isFullscreen;void 0!==t&&void 0!==e?(n=t,i=e,this.container._width=t,this.container._height=e):(e=(t=/(android)/i.test(window.navigator.userAgent))?Math.min(document.documentElement.clientWidth,window.innerWidth||0):Math.max(document.documentElement.clientWidth,window.innerWidth||0),t=t?Math.min(document.documentElement.clientHeight,window.innerHeight||0):Math.max(document.documentElement.clientHeight,window.innerHeight||0),n=r?e:this.container.clientWidth,i=r?t:this.container.clientHeight,this.container._width=n,this.container._height=i),this.camera.aspect=n/i,this.camera.updateProjectionMatrix(),this.renderer.setSize(n,i),(this.options.enableReticle||this.tempEnableReticle)&&this.updateReticleEvent(),this.dispatchEvent({type:"window-resize",width:n,height:i}),this.scene.traverse(function(t){t.dispatchEvent&&t.dispatchEvent({type:"window-resize",width:n,height:i})})},addOutputElement:function(){var t=document.createElement("div");t.style.position="absolute",t.style.right="10px",t.style.top="10px",t.style.color="#fff",this.container.appendChild(t),this.outputDivElement=t},outputPosition:function(){var t=this.raycaster.intersectObject(this.panorama,!0);if(0<t.length){var e=t[0].point.clone(),n=new Y.o(-1,1,1),t=this.panorama.getWorldPosition(new Y.o);e.sub(t).multiply(n);var i=e.x.toFixed(2)+", "+e.y.toFixed(2)+", "+e.z.toFixed(2);if(0!==e.length())switch(this.options.output){case"console":console.info(i);break;case"overlay":this.outputDivElement.textContent=i}}},onMouseDown:function(t){t.preventDefault(),this.userMouse.x=(0<=t.clientX?t:t.touches[0]).clientX,this.userMouse.y=(0<=t.clientY?t:t.touches[0]).clientY,this.userMouse.type="mousedown",this.onTap(t)},onMouseMove:function(t){t.preventDefault(),this.userMouse.type="mousemove",this.onTap(t)},onMouseUp:function(t){var e=!1;this.userMouse.type="mouseup";var n,i=this.userMouse.x>=t.clientX-this.options.clickTolerance&&this.userMouse.x<=t.clientX+this.options.clickTolerance&&this.userMouse.y>=t.clientY-this.options.clickTolerance&&this.userMouse.y<=t.clientY+this.options.clickTolerance||t.changedTouches&&this.userMouse.x>=t.changedTouches[0].clientX-this.options.clickTolerance&&this.userMouse.x<=t.changedTouches[0].clientX+this.options.clickTolerance&&this.userMouse.y>=t.changedTouches[0].clientY-this.options.clickTolerance&&this.userMouse.y<=t.changedTouches[0].clientY+this.options.clickTolerance?"click":void 0;t&&t.target&&!t.target.classList.contains("panolens-canvas")||(t.preventDefault(),e=t.changedTouches&&1===t.changedTouches.length?this.onTap({clientX:t.changedTouches[0].clientX,clientY:t.changedTouches[0].clientY},i):this.onTap(t,i),this.userMouse.type="none",e||"click"!==i)||(t=(n=this.options).autoHideInfospot,e=n.autoHideControlBar,i=this.panorama,n=this.toggleControlBar,t&&i&&i.toggleInfospotVisibility(),e&&n())},onTap:function(t,e){var n=this.container.getBoundingClientRect(),i=n.left,r=n.top,o=this.container,n=o.clientWidth,o=o.clientHeight;if(this.raycasterPoint.x=(t.clientX-i)/n*2-1,this.raycasterPoint.y=-(t.clientY-r)/o*2+1,this.raycaster.setFromCamera(this.raycasterPoint,this.camera),this.panorama){("mousedown"!==t.type&&this.touchSupported||this.OUTPUT_INFOSPOT)&&this.outputPosition();n=this.raycaster.intersectObjects(this.panorama.children,!0),r=this.getConvertedIntersect(n),o=0<n.length?n[0].object:void 0;if("mouseup"===this.userMouse.type&&(r&&this.pressEntityObject===r&&this.pressEntityObject.dispatchEvent&&this.pressEntityObject.dispatchEvent({type:"pressstop-entity",mouseEvent:t}),this.pressEntityObject=void 0),"mouseup"===this.userMouse.type&&(o&&this.pressObject===o&&this.pressObject.dispatchEvent&&this.pressObject.dispatchEvent({type:"pressstop",mouseEvent:t}),this.pressObject=void 0),"click"===e?(this.panorama.dispatchEvent({type:"click",intersects:n,mouseEvent:t}),r&&r.dispatchEvent&&r.dispatchEvent({type:"click-entity",mouseEvent:t}),o&&o.dispatchEvent&&o.dispatchEvent({type:"click",mouseEvent:t})):(this.panorama.dispatchEvent({type:"hover",intersects:n,mouseEvent:t}),(this.hoverObject&&0<n.length&&this.hoverObject!==r||this.hoverObject&&0===n.length)&&(this.hoverObject.dispatchEvent&&(this.hoverObject.dispatchEvent({type:"hoverleave",mouseEvent:t}),this.reticle.end()),this.hoverObject=void 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t=this.widget;t&&t.dispatchEvent({type:"control-bar-toggle"})},onKeyDown:function(t){this.options.output&&"none"!==this.options.output&&"Control"===t.key&&(this.OUTPUT_INFOSPOT=!0)},onKeyUp:function(){this.OUTPUT_INFOSPOT=!1},update:function(){O.update(),this.updateCallbacks.forEach(function(t){t()}),this.control.update(),this.scene.traverse(function(t){var e,n;t instanceof a&&t.element&&(this.hoverObject===t||"none"!==t.element.style.display||t.element.left&&"none"!==t.element.left.style.display||t.element.right&&"none"!==t.element.right.style.display)&&(this.checkSpriteInViewport(t)?(e=(n=this.getScreenVector(t.getWorldPosition(new Y.o))).x,n=n.y,t.translateElement(e,n)):t.onDismiss())}.bind(this))},render:function(){this.mode===L.CARDBOARD||this.mode===L.STEREO?(this.renderer.clear(),this.effect.render(this.scene,this.camera),this.effect.render(this.sceneReticle,this.camera)):(this.renderer.clear(),this.renderer.render(this.scene,this.camera),this.renderer.clearDepth(),this.renderer.render(this.sceneReticle,this.camera))},animate:function(){this.requestAnimationId=window.requestAnimationFrame(this.animate.bind(this)),this.onChange()},onChange:function(){this.update(),this.render()},registerMouseAndTouchEvents:function(){var t={passive:!1};this.container.addEventListener("mousedown",this.HANDLER_MOUSE_DOWN,t),this.container.addEventListener("mousemove",this.HANDLER_MOUSE_MOVE,t),this.container.addEventListener("mouseup",this.HANDLER_MOUSE_UP,t),this.container.addEventListener("touchstart",this.HANDLER_MOUSE_DOWN,t),this.container.addEventListener("touchend",this.HANDLER_MOUSE_UP,t)},unregisterMouseAndTouchEvents:function(){this.container.removeEventListener("mousedown",this.HANDLER_MOUSE_DOWN,!1),this.container.removeEventListener("mousemove",this.HANDLER_MOUSE_MOVE,!1),this.container.removeEventListener("mouseup",this.HANDLER_MOUSE_UP,!1),this.container.removeEventListener("touchstart",this.HANDLER_MOUSE_DOWN,!1),this.container.removeEventListener("touchend",this.HANDLER_MOUSE_UP,!1)},registerReticleEvent:function(){this.addUpdateCallback(this.HANDLER_TAP)},unregisterReticleEvent:function(){this.removeUpdateCallback(this.HANDLER_TAP)},updateReticleEvent:function(){var 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Welcome to Capital GMC BUICK – REGINA
Thank you for choosing Capital GMC Buick | Regina, your premier certified Buick and GMC dealership proudly serving drivers in Regina and the surrounding communities. Whether you’re searching for a brand-new Buick or GMC vehicle or a meticulously inspected pre-owned model, we have a diverse selection to match your needs and lifestyle.
Beyond our impressive inventory, we offer a seamless and stress-free financing experience through our well-connected finance centre, where our team of experts is dedicated to securing the best loan or lease options for you, quickly, transparently, and hassle-free.
But our commitment to you doesn’t stop at the sale. Our state-of-the-art service centre is staffed with skilled Buick and GMC technicians who use the latest equipment and genuine OEM parts to keep your vehicle running at its best. From routine maintenance to complex repairs, we’ve got you covered.
Experience top-tier customer service, quality vehicles, and expert care, all in one place. Visit Capital GMC Buick | Regina today or call us at 306-205-8072 with any questions. We’re here to help!
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Capital GMC Buick – Regina
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Schedule a Visit
Let us know when you are coming and how we can assist you. We can ensure someone will be on hand to help you out at the desired date and time.
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Find a Career
Have a look at our list of available positions and apply online today to join our team!
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Opportunities to Grow
The auto industry is constantly changing and we want to continue to grow. We offer growth, leadership & mentorship programs to allow our staff to grow with us.
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Competitive Salary
We have a significant earning potential with incentive-based pay in most roles. We also offer an employee referral bonus with paid bonuses.
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Health & Dental
We offer a comprehensive benefits package including extended health, dental, and vision care. We also include paramedical, life insurance, paid sick leave, short & long-term disability coverages.
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Vacation
We value our employees and want everyone to take their vacation time. We offer a minimum of 2 weeks vacation each year.
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Training & Development
We have many opportunities for paid education and training in-house as well as training from the Manufacturer.
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$10,000 Cash Giveaway – Terms & Conditions
All October long, stop by Capital GMC Buick Cadillac, to enter for your chance to win $10,000 cash. No purchase is required, but entries must be made in-store.
The contest is open to residents of Saskatchewan who are 18+. Dealership employees and their households are not eligible. Entries will be accepted from October 1 to October 31, 2025. A random draw will take place on November 1, 2025.
The prize is one $10,000 award, paid by cheque, and must be accepted as awarded. Winner will be contacted by phone or email and must respond within 7 days or another entry may be drawn. Odds of winning depend on the number of entries received.By entering, you agree that Capital Automotive Group may use your name and photo for winner announcements. The contest is governed by the laws of Saskatchewan.
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